Player Matchup

Morgan Le Fay
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
Level 152
God Stats
100W - 66L
1,664 SR
Queue Stats
1,075W - 877L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
GodPeedTwice
Cernunnos
Level 72
God Stats
21W - 13L
1,586 SR
Queue Stats
307W - 335L
1,487 Elo+
Party 1
Shiva
Shiva
NiceGuy420
Shiva
Level 121
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 5L
1,788 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,616 Elo+

VS

Team Averages
Level 99
1,487 SR
1,476 Elo+
Neith
Neith
Cs0402196
Neith
Level 100
God Stats
4W - 7L
1,507 SR
Queue Stats
48W - 54L
1,456 Elo+
Solo
Discordia
Discordia
DAN13LTJ
Discordia
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 180L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Dwaunw1993
Kuzenbo
Level 157
God Stats
17W - 16L
1,454 SR
Queue Stats
182W - 188L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
17
4 / 7 / 0
13,268
698
21,324
18,212
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GodPeedTwice
Cernunnos
17
1 / 7 / 2
11,912
627
11,611
27,231
5,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
15
1 / 15 / 2
11,303
595
10,526
27,876
15,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cs0402196
Neith
20
16 / 1 / 11
15,486
815
26,494
15,915
5,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
DAN13LTJ
Discordia
17
3 / 3 / 19
12,545
660
10,809
12,760
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Dwaunw1993
Kuzenbo
19
10 / 2 / 16
15,292
805
24,884
24,840
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
6
Kills
29
29
Deaths
6
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
4
7
0
0.57
W
Neith
Cs0402196
Neith
16
1
11
21.5
W
Discordia
DAN13LTJ
Discordia
3
3
19
4.17
W
Kuzenbo
Dwaunw1993
Kuzenbo
10
2
16
9
L
Cernunnos
GodPeedTwice
Cernunnos
1
7
2
0.29
L
Shiva
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
62,187
73,319
Taken
53,515
25,909
Mitigated
30,748
16,007
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
21,324
1,333
420
3,915
18,212
4,608
0
8,291
9,921
54,160
0
W
Neith
Cs0402196
Neith
26,494
5,189
1,408
5,260
15,915
5,903
2,158
7,691
8,224
0
71,478
W
Discordia
DAN13LTJ
Discordia
10,809
441
731
1,863
12,760
4,387
447
6,618
6,142
41,886
0
W
Kuzenbo
Dwaunw1993
Kuzenbo
24,884
4,371
889
5,925
24,840
20,458
471
7,791
17,049
39,641
0
L
Cernunnos
GodPeedTwice
Cernunnos
11,611
5,148
0
8,711
27,231
5,789
1,216
14,071
13,160
0
61,498
L
Shiva
10,526
1,230
1,233
1,728
27,876
15,512
549
13,676
14,200
2,165
35,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
43,323
206
Minions Killed
186
7
Camps Cleared
5
863,522
Distance Traveled
1,011,646
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,268
698
48
3
1
287,556
3
W
Neith
15,486
815
104
5
2
313,959
3
W
Discordia
12,545
660
57
3
2
341,899
0
W
Kuzenbo
15,292
805
25
1
1
355,788
0
L
Cernunnos
11,912
627
115
6
5
305,444
0
L
Shiva
11,303
595
43
2
1
270,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role