Player Matchup

Fenrir
Fenrir
Aaldomix
Fenrir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 34L
1,484 Elo+
Solo
Bacchus
Bacchus
Gespartan 118
Bacchus
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 134L
1,421 Elo+
Party 2
Thoth
Thoth
MelodicSage4
Thoth
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 180L
1,329 Elo+
Party 3
He Bo
He Bo
R4Y 30
He Bo
Level 156
God Stats
3W - 6L
1,306 SR
Queue Stats
147W - 138L
1,423 Elo+
Party 2
Terra
Terra
XBubba JohnsonX
Terra
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 297L
1,321 Elo+
Party 3
Team Averages
Level 130
1,461 SR
1,396 Elo+

VS

Team Averages
Level 79
1,459 SR
1,381 Elo+
Sylvanus
Sylvanus
CandyBl00dHound
Sylvanus
Level 108
God Stats
11W - 9L
1,305 SR
Queue Stats
513W - 511L
1,390 Elo+
Solo
Bellona
Bellona
Dakers008
Bellona
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 309L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
GaGar8987
Xbalanque
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 46L
1,331 Elo+
Solo
Vulcan
Vulcan
candybeater18
Vulcan
Level 105
God Stats
16W - 16L
1,742 SR
Queue Stats
592W - 631L
1,377 Elo+
Party 1
Raijin
Raijin
urmomwarnedyou
Raijin
Level 88
God Stats
3W - 1L
1,246 SR
Queue Stats
83W - 84L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaldomix
Fenrir
17
6 / 9 / 13
11,288
627
17,270
21,317
8,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
19
7 / 2 / 20
11,486
638
8,382
30,732
20,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 15
12,034
669
35,369
11,649
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
R4Y 30
He Bo
20
12 / 4 / 10
13,511
751
20,249
14,457
6,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 7 / 23
10,620
590
13,884
24,514
28,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
8 / 2 / 14
13,358
742
16,772
17,260
10,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Dakers008
Bellona
18
3 / 7 / 12
11,828
657
12,762
40,999
29,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
GaGar8987
Xbalanque
19
3 / 8 / 15
12,693
705
12,491
18,856
8,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 8 / 15
12,892
716
23,808
18,306
8,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 8
12,042
669
14,826
14,067
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
30
Kills
26
27
Deaths
30
81
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aaldomix
Fenrir
6
9
13
1.39
W
Sylvanus
8
2
14
7.5
W
Bellona
Dakers008
Bellona
3
7
12
1.29
W
Xbalanque
GaGar8987
Xbalanque
3
8
15
1.31
L
Bacchus
7
2
20
8.5
L
4
5
15
2.3
L
He Bo
R4Y 30
He Bo
12
4
10
4.25
L
1
7
23
1.79
W
5
8
15
1.56
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,154
Damage
80,659
102,669
Taken
109,488
68,524
Mitigated
62,289
46,475
Healing
49,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aaldomix
Fenrir
17,270
2,364
1,661
5,414
21,317
8,896
148
13,124
8,193
0
24,369
W
Sylvanus
16,772
3,540
17,274
10,346
17,260
10,624
1,664
11,732
5,528
34,403
0
W
Bellona
Dakers008
Bellona
12,762
2,161
1,014
10,498
40,999
29,947
1,605
28,282
12,717
0
21,898
W
Xbalanque
GaGar8987
Xbalanque
12,491
7,718
1,147
2,230
18,856
8,133
1,327
14,211
4,645
0
29,236
L
Bacchus
8,382
551
1,215
14,674
30,732
20,331
0
18,224
12,508
18,166
0
L
35,369
837
1,352
2,053
11,649
4,323
0
6,541
5,108
72,990
0
L
He Bo
R4Y 30
He Bo
20,249
387
2,508
4,997
14,457
6,276
0
5,936
8,521
39,901
0
L
13,884
885
6,149
6,452
24,514
28,698
0
11,581
12,933
23,322
0
W
23,808
13,397
1,256
2,468
18,306
8,197
724
14,589
3,717
51,349
0
W
14,826
1,278
526
2,263
14,067
5,388
101
9,070
4,997
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
62,813
191
Minions Killed
176
0
Camps Cleared
0
1,653,347
Distance Traveled
1,459,022
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,288
627
15
1
0
282,419
1
W
Sylvanus
13,358
742
35
2
0
298,279
0
W
Bellona
11,828
657
15
1
0
300,255
0
W
Xbalanque
12,693
705
34
2
0
276,032
0
L
Bacchus
11,486
638
34
2
0
366,196
1
L
Thoth
12,034
669
79
4
0
325,281
0
L
He Bo
13,511
751
51
3
0
310,385
2
L
Terra
10,620
590
12
1
0
369,066
0
W
Vulcan
12,892
716
63
4
0
306,698
0
W
Raijin
12,042
669
29
2
0
277,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role