Player Matchup

Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DiogoMMM
Thor
Level 122
God Stats
1W - 1L
1,273 SR
Queue Stats
56W - 77L
1,372 Elo+
Party 1
Anubis
Anubis
GilCura
Anubis
Level 29
God Stats
16W - 15L
1,489 SR
Queue Stats
106W - 101L
1,451 Elo+
Party 1
Shiva
Shiva
HenryDS
Shiva
Level 45
God Stats
2W - 6L
1,535 SR
Queue Stats
24W - 42L
1,398 Elo+
Party 1
Team Averages
Level 64
1,459 SR
1,444 Elo+

VS

Team Averages
Level 92
1,457 SR
1,352 Elo+
Bellona
Bellona
Boonkthug
Bellona
Level 11
God Stats
5W - 8L
1,377 SR
Queue Stats
15W - 28L
1,291 Elo+
Party 2
Set
Set
CaçadorDeCasadas
Set
Level 160
God Stats
1W - 2L
1,408 SR
Queue Stats
566W - 458L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
KobeDreak
Baron Samedi
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 226L
1,334 Elo+
Party 2
Izanami
Izanami
benjamongulon
Izanami
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,280 Elo+
Solo
Chronos
Chronos
oredes27
Chronos
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 289L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 8
8,516
1,419
5,907
3,239
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
 
Ah Puch
13
4 / 0 / 3
8,260
1,377
4,867
3,460
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
3 / 1 / 6
7,900
1,317
3,314
1,997
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
GilCura
Anubis
14
1 / 1 / 11
8,115
1,353
6,407
3,744
1,738
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
HenryDS
Shiva
13
3 / 1 / 8
7,919
1,320
4,886
5,215
5,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

341

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boonkthug
Bellona
12
0 / 3 / 1
7,032
1,172
1,103
8,132
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 3
7,766
1,294
5,288
7,103
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
KobeDreak
Baron Samedi
13
2 / 6 / 1
7,883
1,314
5,297
7,381
3,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
12
0 / 4 / 2
7,048
1,175
2,246
5,484
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
oredes27
Chronos
12
1 / 0 / 1
7,095
1,183
1,216
2,760
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
15
Kills
4
4
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
8
8
W
Ah Puch
 
Ah Puch
4
0
3
5.5
L
Bellona
Boonkthug
Bellona
0
3
1
0.17
L
1
2
3
1.25
W
Thor
3
1
6
6
W
Anubis
GilCura
Anubis
1
1
11
6.5
W
Shiva
HenryDS
Shiva
3
1
8
7
L
Baron Samedi
KobeDreak
Baron Samedi
2
6
1
0.42
L
Izanami
0
4
2
0.25
L
Chronos
oredes27
Chronos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
15,150
17,655
Taken
30,860
10,687
Mitigated
15,418
2,760
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,907
2,792
0
699
3,239
1,157
0
1,691
1,548
0
20,994
W
Ah Puch
 
Ah Puch
4,867
662
0
1,199
3,460
1,276
0
910
2,550
25,371
0
L
Bellona
Boonkthug
Bellona
1,103
137
539
1,049
8,132
4,884
0
3,079
5,053
0
8,635
L
5,288
3,000
0
545
7,103
5,287
0
1,376
5,727
0
22,350
W
Thor
3,314
523
0
0
1,997
977
0
461
1,536
0
8,130
W
Anubis
GilCura
Anubis
6,407
462
0
642
3,744
1,738
0
1,804
1,940
12,936
0
W
Shiva
HenryDS
Shiva
4,886
423
50
170
5,215
5,539
0
1,647
3,568
0
11,163
L
Baron Samedi
KobeDreak
Baron Samedi
5,297
506
245
535
7,381
3,167
0
2,550
4,831
20,333
0
L
Izanami
2,246
1,399
0
0
5,484
1,332
0
3,306
2,178
0
14,258
L
Chronos
oredes27
Chronos
1,216
361
0
299
2,760
748
0
963
1,797
7,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
36,824
126
Minions Killed
134
9
Camps Cleared
3
626,755
Distance Traveled
513,128
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,516
1,419
33
6
0
118,774
0
W
Ah Puch
8,260
1,377
37
6
7
134,752
0
L
Bellona
7,032
1,172
12
2
0
119,919
2
L
Set
7,766
1,294
30
5
0
128,591
0
W
Thor
7,900
1,317
11
2
1
124,738
0
W
Anubis
8,115
1,353
22
4
1
116,583
0
W
Shiva
7,919
1,320
23
4
0
131,908
0
L
Baron Samedi
7,883
1,314
36
6
1
109,234
3
L
Izanami
7,048
1,175
35
6
0
101,678
0
L
Chronos
7,095
1,183
21
4
2
53,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role