Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NullParadox
Morgan Le Fay
Level 66
God Stats
26W - 32L
1,435 SR
Queue Stats
198W - 174L
1,469 Elo+
Solo
Shiva
Shiva
SM_Xenoz
Shiva
Level 104
God Stats
3W - 1L
1,713 SR
Queue Stats
13W - 9L
1,478 Elo+
Party 1
Thanatos
Thanatos
Slemph
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,517 Elo+
Solo
Izanami
Izanami
rocketplayer0
Izanami
Level 122
God Stats
4W - 1L
1,753 SR
Queue Stats
64W - 45L
1,552 Elo+
Party 1
Team Averages
Level 105
1,580 SR
1,503 Elo+

VS

Team Averages
Level 109
1,670 SR
1,507 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fakmi5000
Scylla
Level 59
God Stats
2W - 1L
1,820 SR
Queue Stats
14W - 17L
1,517 Elo+
Solo
Fenrir
Fenrir
Mroshima
Fenrir
Level 104
God Stats
20W - 10L
1,551 SR
Queue Stats
80W - 71L
1,525 Elo+
Solo
Hun Batz
Hun Batz
Smitegone
Hun Batz
Level 109
God Stats
3W - 3L
1,977 SR
Queue Stats
53W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 0 / 9
10,561
1,056
8,092
2,138
590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NullParadox
Morgan Le Fay
17
0 / 1 / 15
10,888
1,089
11,812
5,232
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
SM_Xenoz
Shiva
17
5 / 0 / 14
12,654
1,265
12,007
10,842
9,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Slemph
Thanatos
16
3 / 4 / 11
10,984
1,098
6,916
10,103
3,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
18
12 / 3 / 10
13,891
1,389
21,580
11,820
3,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 7 / 5
10,874
1,087
5,742
14,288
5,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
16
2 / 4 / 4
10,693
1,069
10,737
8,150
2,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Fakmi5000
Scylla
16
1 / 3 / 3
10,396
1,040
2,011
7,628
2,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Mroshima
Fenrir
16
2 / 3 / 4
10,453
1,045
5,207
19,610
20,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Smitegone
Hun Batz
16
1 / 5 / 6
10,695
1,070
12,221
13,559
5,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
22
Kills
8
8
Deaths
22
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
9
6.5
L
Ravana
 
Ravana
2
7
5
0.64
L
Nu Wa
 
Nu Wa
2
4
4
1
L
Scylla
Fakmi5000
Scylla
1
3
3
0.83
L
Fenrir
Mroshima
Fenrir
2
3
4
1.33
W
Morgan Le Fay
NullParadox
Morgan Le Fay
0
1
15
7.5
W
Shiva
SM_Xenoz
Shiva
5
0
14
12
W
Thanatos
Slemph
Thanatos
3
4
11
2.13
L
Hun Batz
Smitegone
Hun Batz
1
5
6
0.8
W
Izanami
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,407
Damage
35,918
40,135
Taken
63,235
19,303
Mitigated
36,161
9,737
Healing
1,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,092
147
0
83
2,138
590
0
1,450
688
21,189
0
L
Ravana
 
Ravana
5,742
683
0
763
14,288
5,508
0
2,521
11,767
0
13,917
L
Nu Wa
 
Nu Wa
10,737
3,697
0
0
8,150
2,428
0
2,646
5,504
31,995
0
L
Scylla
Fakmi5000
Scylla
2,011
314
0
0
7,628
2,611
0
1,082
6,546
35,580
0
L
Fenrir
Mroshima
Fenrir
5,207
1,289
0
824
19,610
20,274
0
7,729
11,881
562
9,109
W
Morgan Le Fay
NullParadox
Morgan Le Fay
11,812
832
0
180
5,232
1,639
0
2,134
3,098
43,732
0
W
Shiva
SM_Xenoz
Shiva
12,007
1,138
1,203
1,254
10,842
9,695
0
3,767
7,075
0
30,321
W
Thanatos
Slemph
Thanatos
6,916
2,349
0
3,779
10,103
3,745
0
2,019
8,084
0
15,019
L
Hun Batz
Smitegone
Hun Batz
12,221
1,628
0
0
13,559
5,340
0
5,926
7,633
0
32,965
W
Izanami
21,580
18,204
0
3,238
11,820
3,634
0
3,940
7,880
0
63,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,978
Gold Earned
53,111
264
Minions Killed
207
5
Camps Cleared
7
1,109,016
Distance Traveled
1,008,568
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,561
1,056
35
4
1
219,069
2
L
Ravana
10,874
1,087
7
1
2
201,051
1
L
Nu Wa
10,693
1,069
36
4
1
193,713
1
L
Scylla
10,396
1,040
92
9
1
199,665
0
L
Fenrir
10,453
1,045
11
1
3
203,335
1
W
Morgan Le Fay
10,888
1,089
68
7
0
224,137
0
W
Shiva
12,654
1,265
34
3
0
264,112
0
W
Thanatos
10,984
1,098
17
2
2
221,491
1
L
Hun Batz
10,695
1,070
61
6
0
210,804
0
W
Izanami
13,891
1,389
110
11
2
180,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role