Player Matchup

Merlin
Merlin
Chambeh3
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,442 Elo+
Party 2
Medusa
Medusa
Olympus-Scorch
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,637 Elo+
Party 2
Shiva
Shiva
cgthanatos
Shiva
Level 105
God Stats
10W - 3L
1,643 SR
Queue Stats
25W - 16L
1,312 Elo+
Party 2
Team Averages
Level 78
1,548 SR
1,464 Elo+

VS

Team Averages
Level 63
1,471 SR
1,340 Elo+
Ymir
Ymir
BannedName69
Ymir
Level 60
God Stats
3W - 3L
1,457 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BeatingMyMeat___
Ah Puch
Level 6
God Stats
2W - 4L
1,457 SR
Queue Stats
35W - 41L
1,261 Elo+
Party 1
Chiron
Chiron
GBF_aka_dj
Chiron
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chambeh3
Merlin
20
9 / 6 / 7
16,152
769
28,472
15,342
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 9
14,277
680
8,134
13,098
4,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
19
5 / 4 / 12
14,160
674
20,575
24,200
26,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
15,250
726
8,443
21,806
28,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 11 / 5
11,650
555
7,972
18,194
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
GBF_aka_dj
Chiron
20
10 / 3 / 4
15,383
733
26,394
24,008
6,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
18
Kills
15
15
Deaths
18
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
L
1
11
5
0.32
W
Merlin
Chambeh3
Merlin
9
6
7
2.08
L
Chiron
GBF_aka_dj
Chiron
10
3
4
4
W
4
5
9
1.7
W
Shiva
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,181
Damage
42,809
52,640
Taken
64,008
36,389
Mitigated
39,762
9,256
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,443
1,339
0
1,638
21,806
28,876
0
8,252
12,454
32,983
0
L
7,972
1,550
0
13
18,194
4,316
384
6,613
10,772
16,513
0
W
Merlin
Chambeh3
Merlin
28,472
1,378
0
1,887
15,342
5,646
1,002
2,705
12,637
75,506
0
L
Chiron
GBF_aka_dj
Chiron
26,394
10,182
1,659
6,996
24,008
6,570
1,089
12,530
10,382
0
98,259
W
8,134
4,283
0
661
13,098
4,724
960
5,388
7,710
0
40,479
W
Shiva
20,575
3,641
1,470
5,238
24,200
26,019
945
8,422
15,778
455
37,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
42,283
211
Minions Killed
211
4
Camps Cleared
7
1,010,712
Distance Traveled
1,016,495
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,250
726
41
2
1
358,637
0
L
Ah Puch
11,650
555
17
1
0
317,102
1
W
Merlin
16,152
769
97
5
2
329,303
3
L
Chiron
15,383
733
153
7
6
340,756
0
W
Medusa
14,277
680
84
4
1
315,929
1
W
Shiva
14,160
674
30
1
1
365,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role