Player Matchup

Apollo
Apollo
AwK_Rarumzin-_-
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 60L
1,185 Elo+
Party 3
Discordia
Discordia
Azael7265
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,197 Elo+
Party 1
Shiva
Shiva
Davi_RB5002
Shiva
Level 39
God Stats
3W - 4L
1,513 SR
Queue Stats
17W - 60L
1,185 Elo+
Party 3
Pele
Pele
Nico1as328YT
Pele
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 56L
1,257 Elo+
Party 1
Izanami
Izanami
vic_ped
Izanami
Level 28
God Stats
1W - 10L
1,215 SR
Queue Stats
8W - 38L
1,021 Elo+
Party 3
Team Averages
Level 38
1,446 SR
1,169 Elo+

VS

Team Averages
Level 70
1,443 SR
1,373 Elo+
Nu Wa
Nu Wa
Derek_Robles
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 226L
1,441 Elo+
Party 2
Skadi
Skadi
Diegoalfonso09
Skadi
Level 69
God Stats
31W - 26L
1,465 SR
Queue Stats
61W - 74L
1,395 Elo+
Party 2
Ymir
Ymir
MiniMinMin
Ymir
Level 36
God Stats
10W - 10L
1,794 SR
Queue Stats
26W - 43L
1,300 Elo+
Party 2
Shiva
Shiva
Silence_Cromito
Shiva
Level 67
God Stats
1W - 3L
1,134 SR
Queue Stats
65W - 75L
1,338 Elo+
Solo
Da Ji
Da Ji
icyapple32
Da Ji
Level 88
God Stats
1W - 3L
1,321 SR
Queue Stats
163W - 183L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,039
403
2,612
9,630
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Azael7265
Discordia
9
0 / 4 / 0
6,030
402
3,372
6,111
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,503
434
5,350
9,539
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 1
6,537
436
3,775
9,733
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
vic_ped
Izanami
10
2 / 9 / 0
6,560
437
7,412
11,681
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,919
595
7,877
6,236
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 0 / 4
9,524
635
10,281
6,986
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 10
8,437
562
2,940
11,499
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 3
8,413
561
6,663
10,608
6,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
14
5 / 0 / 2
8,692
579
5,470
9,307
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
25
25
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Discordia
Azael7265
Discordia
0
4
0
0
L
1
4
0
0.25
W
4
1
1
4.5
W
11
0
4
13
W
2
2
10
3.5
L
2
3
1
0.83
W
3
2
3
2.25
W
Da Ji
5
0
2
6
L
Izanami
vic_ped
Izanami
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
33,231
46,694
Taken
44,636
11,859
Mitigated
23,604
7,859
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,612
1,022
154
1,733
9,630
2,025
52
2,475
7,070
0
18,472
L
Discordia
Azael7265
Discordia
3,372
80
0
250
6,111
1,517
0
3,017
2,895
28,366
0
L
5,350
1,760
0
1,275
9,539
3,617
0
748
8,722
0
33,602
W
7,877
1,322
0
2,538
6,236
2,030
2,574
2,223
3,665
54,649
0
W
10,281
5,531
420
2,565
6,986
2,275
5,910
0
6,986
0
57,119
W
2,940
701
264
3,011
11,499
8,693
142
0
11,499
22,384
0
L
3,775
830
0
3,292
9,733
2,243
0
894
8,746
0
35,590
W
6,663
1,657
0
2,096
10,608
6,999
1,179
499
10,063
0
43,408
W
Da Ji
5,470
962
0
4,874
9,307
3,607
502
186
9,051
0
48,882
L
Izanami
vic_ped
Izanami
7,412
6,236
0
1,155
11,681
2,457
0
3,168
8,444
0
34,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
43,985
290
Minions Killed
393
0
Camps Cleared
0
1,286,667
Distance Traveled
1,420,484
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,039
403
41
3
0
264,139
2
L
Discordia
6,030
402
61
4
0
220,800
2
L
Shiva
6,503
434
62
4
0
269,900
0
W
Nu Wa
8,919
595
93
6
0
273,256
4
W
Skadi
9,524
635
95
6
0
280,997
4
W
Ymir
8,437
562
38
3
0
265,176
0
L
Pele
6,537
436
60
4
0
294,499
0
W
Shiva
8,413
561
77
5
0
292,957
0
W
Da Ji
8,692
579
90
6
0
308,098
0
L
Izanami
6,560
437
66
4
0
237,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role