Player Matchup

Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ELYIYO44
Achilles
Level 114
God Stats
22W - 22L
1,549 SR
Queue Stats
47W - 45L
1,498 Elo+
Party 1
Shiva
Shiva
TCHg4b1
Shiva
Level 64
God Stats
4W - 2L
1,905 SR
Queue Stats
24W - 20L
1,704 Elo+
Solo
Artio
Artio
VladyOp1
Artio
Level 103
God Stats
12W - 5L
1,500 SR
Queue Stats
380W - 379L
1,544 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,549 Elo+

VS

Team Averages
Level 84
1,521 SR
1,495 Elo+
Anhur
Anhur
KairuBrethur
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,471 Elo+
Party 2
Bellona
Bellona
ThievingChalk5
Bellona
Level 66
God Stats
86W - 71L
1,545 SR
Queue Stats
383W - 404L
1,467 Elo+
Solo
The Morrigan
The Morrigan
coodysoto
The Morrigan
Level 61
God Stats
3W - 2L
1,505 SR
Queue Stats
60W - 64L
1,534 Elo+
Party 2
Atlas
Atlas
kepsua
Atlas
Level 87
God Stats
6W - 8L
1,555 SR
Queue Stats
97W - 105L
1,521 Elo+
Party 2
Bastet
Bastet
zM4zzo
Bastet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
11 / 2 / 5
11,547
608
15,102
16,349
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
 
Agni
17
8 / 5 / 11
11,115
585
17,108
12,897
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ELYIYO44
Achilles
15
6 / 3 / 4
9,944
523
10,319
16,760
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
TCHg4b1
Shiva
18
13 / 3 / 8
11,839
623
16,165
16,406
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
VladyOp1
Artio
15
1 / 3 / 18
10,296
542
5,721
18,242
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,745
513
7,547
13,099
2,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 4
9,227
486
6,497
16,402
13,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
coodysoto
The Morrigan
15
6 / 11 / 5
10,507
553
12,804
14,005
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
kepsua
Atlas
13
2 / 9 / 7
8,479
446
8,534
20,868
16,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
zM4zzo
Bastet
13
4 / 5 / 4
8,602
453
9,039
14,228
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
39
Kills
16
16
Deaths
39
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
5
6.75
W
Agni
 
Agni
8
5
11
2.7
W
Achilles
ELYIYO44
Achilles
6
3
4
2.67
L
3
8
6
0.75
W
Shiva
TCHg4b1
Shiva
13
3
8
5.67
L
1
6
4
0.5
W
Artio
VladyOp1
Artio
1
3
18
3.33
L
The Morrigan
coodysoto
The Morrigan
6
11
5
0.77
L
Atlas
kepsua
Atlas
2
9
7
0.61
L
Bastet
zM4zzo
Bastet
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,415
Damage
44,421
80,654
Taken
78,602
48,007
Mitigated
38,125
32,400
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,102
7,400
0
8,579
16,349
5,380
2,302
4,847
11,051
0
98,163
W
Agni
 
Agni
17,108
1,881
0
4,971
12,897
3,981
1,452
4,926
7,761
85,057
1,635
W
Achilles
ELYIYO44
Achilles
10,319
1,890
0
5,194
16,760
12,257
1,262
2,716
13,982
4,306
41,557
L
7,547
1,519
0
250
13,099
2,032
0
3,388
9,667
0
35,911
W
Shiva
TCHg4b1
Shiva
16,165
2,305
486
7,245
16,406
8,266
672
3,971
12,360
0
67,019
L
6,497
1,262
0
4,092
16,402
13,087
0
3,210
12,519
10,551
44,509
W
Artio
VladyOp1
Artio
5,721
521
357
5,568
18,242
18,123
496
4,887
12,950
41,763
0
L
The Morrigan
coodysoto
The Morrigan
12,804
2,264
114
807
14,005
3,118
168
5,622
8,150
43,427
890
L
Atlas
kepsua
Atlas
8,534
2,745
0
1,843
20,868
16,222
0
8,403
12,421
23,808
0
L
Bastet
zM4zzo
Bastet
9,039
2,445
0
3,729
14,228
3,666
0
2,824
11,333
0
44,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
46,560
495
Minions Killed
359
0
Camps Cleared
0
1,885,918
Distance Traveled
1,667,001
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,547
608
142
7
0
342,386
8
W
Agni
11,115
585
126
7
0
375,493
9
W
Achilles
9,944
523
74
4
0
376,783
6
L
Anhur
9,745
513
63
3
0
344,027
1
W
Shiva
11,839
623
97
5
0
405,658
1
L
Bellona
9,227
486
110
6
0
328,206
4
W
Artio
10,296
542
56
3
0
385,598
6
L
The Morrigan
10,507
553
72
4
0
303,493
2
L
Atlas
8,479
446
37
2
0
373,447
2
L
Bastet
8,602
453
77
4
0
317,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role