Player Matchup

Neith
Neith
MrsBoldt
Neith
Level 26
God Stats
93W - 106L
1,494 SR
Queue Stats
139W - 147L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
RaivMacD
Kukulkan
Level 49
God Stats
113W - 134L
1,594 SR
Queue Stats
113W - 134L
1,590 Elo+
Solo
Thanatos
Thanatos
SongarPro
Thanatos
Level 160
God Stats
21W - 26L
1,463 SR
Queue Stats
365W - 353L
1,556 Elo+
Solo
Bakasura
Bakasura
Th3OhGee
Bakasura
Level 119
God Stats
1W - 2L
1,481 SR
Queue Stats
177W - 181L
1,465 Elo+
Party 2
Ares
Ares
flyveren
Ares
Level 44
God Stats
9W - 10L
1,539 SR
Queue Stats
11W - 13L
1,742 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,566 Elo+

VS

Team Averages
Level 118
1,621 SR
1,497 Elo+
Susano
Susano
Drip_Komaru
Susano
Level 46
God Stats
3W - 6L
1,417 SR
Queue Stats
28W - 27L
1,363 Elo+
Party 1
Atlas
Atlas
Drip_Zato-1
Atlas
Level 65
God Stats
10W - 9L
1,537 SR
Queue Stats
43W - 41L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
MagmaFang
The Morrigan
Level 158
God Stats
4W - 3L
1,754 SR
Queue Stats
129W - 149L
1,515 Elo+
Solo
Shiva
Shiva
XxMoonSpellxX
Shiva
Level 160
God Stats
36W - 41L
1,535 SR
Queue Stats
941W - 982L
1,479 Elo+
Solo
Bellona
Bellona
Zaykieff
Bellona
Level 159
God Stats
1W - 0L
1,864 SR
Queue Stats
113W - 73L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrsBoldt
Neith
16
2 / 3 / 2
11,138
1,013
5,592
9,549
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RaivMacD
Kukulkan
17
1 / 8 / 3
11,129
1,012
9,144
11,680
5,922
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SongarPro
Thanatos
17
1 / 3 / 3
10,948
995
8,160
10,965
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Th3OhGee
Bakasura
16
1 / 6 / 3
10,875
989
8,530
18,480
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
17
0 / 3 / 5
11,708
1,064
6,602
19,711
26,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

154

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
0 / 2 / 12
10,683
971
4,614
4,853
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 6
12,146
1,104
10,927
9,563
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
MagmaFang
The Morrigan
18
4 / 1 / 15
12,500
1,136
13,138
5,326
4,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 16
12,300
1,118
20,063
12,673
12,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Zaykieff
Bellona
18
7 / 0 / 14
12,700
1,155
17,717
9,428
11,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
5
Kills
23
23
Deaths
5
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Susano
0
2
12
3
W
8
2
6
5.5
W
The Morrigan
MagmaFang
The Morrigan
4
1
15
11.5
L
Neith
MrsBoldt
Neith
2
3
2
1
L
Kukulkan
RaivMacD
Kukulkan
1
8
3
0.31
L
Thanatos
SongarPro
Thanatos
1
3
3
0.83
L
Bakasura
Th3OhGee
Bakasura
1
6
3
0.42
W
4
0
16
12
W
Bellona
Zaykieff
Bellona
7
0
14
14
L
Ares
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
66,459
70,385
Taken
41,843
53,175
Mitigated
36,153
7,400
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,614
394
0
0
4,853
2,051
0
1,450
3,193
0
9,776
W
10,927
2,318
0
0
9,563
5,869
0
4,724
4,279
24,495
0
W
The Morrigan
MagmaFang
The Morrigan
13,138
1,538
0
339
5,326
4,363
0
1,071
4,115
46,700
0
L
Neith
MrsBoldt
Neith
5,592
3,189
0
336
9,549
4,757
0
3,271
6,162
0
21,441
L
Kukulkan
RaivMacD
Kukulkan
9,144
864
0
425
11,680
5,922
0
4,290
7,234
62,659
0
L
Thanatos
SongarPro
Thanatos
8,160
1,389
0
3,856
10,965
5,727
0
3,737
7,086
0
22,767
L
Bakasura
Th3OhGee
Bakasura
8,530
4,254
0
1,391
18,480
10,366
0
4,865
13,445
0
20,352
W
20,063
3,190
348
424
12,673
12,288
0
5,090
7,144
0
51,180
W
Bellona
Zaykieff
Bellona
17,717
6,544
0
717
9,428
11,582
0
3,411
5,527
0
29,337
L
Ares
6,602
289
0
1,392
19,711
26,403
0
6,970
12,393
13,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,798
Gold Earned
60,329
241
Minions Killed
242
8
Camps Cleared
9
1,073,377
Distance Traveled
1,130,428
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,683
971
28
3
1
213,322
0
W
Atlas
12,146
1,104
29
3
1
191,692
0
W
The Morrigan
12,500
1,136
97
9
1
230,363
0
L
Neith
11,138
1,013
38
3
0
172,049
0
L
Kukulkan
11,129
1,012
115
10
2
193,568
2
L
Thanatos
10,948
995
34
3
5
242,405
4
L
Bakasura
10,875
989
45
4
1
252,366
0
W
Shiva
12,300
1,118
55
5
1
222,207
2
W
Bellona
12,700
1,155
33
3
5
272,844
3
L
Ares
11,708
1,064
9
1
0
212,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role