Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ALiiYo9143
Hera
Level 18
God Stats
8W - 3L
1,933 SR
Queue Stats
123W - 60L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
Level 158
God Stats
47W - 36L
1,546 SR
Queue Stats
769W - 870L
1,553 Elo+
Party 2
Team Averages
Level 112
1,660 SR
1,547 Elo+

VS

Team Averages
Level 86
1,421 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
Grapeman115
Cu Chulainn
Level 71
God Stats
4W - 5L
1,437 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Stiggy_nino
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,474 Elo+
Party 1
Merlin
Merlin
WlLMA_DlCFlT
Merlin
Level 81
God Stats
4W - 6L
1,326 SR
Queue Stats
21W - 23L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 4 / 5
11,637
776
12,300
17,419
18,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 8
10,973
732
15,887
9,505
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
16
1 / 1 / 9
10,458
697
10,989
11,317
3,710
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grapeman115
Cu Chulainn
14
1 / 6 / 4
9,058
604
4,758
16,134
9,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
14
3 / 3 / 3
9,834
656
6,596
11,935
3,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
4 / 6 / 3
10,770
718
13,833
14,855
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
8
8
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
4
5
2.88
W
5
3
8
3
L
Cu Chulainn
Grapeman115
Cu Chulainn
1
6
4
0.5
L
Hou Yi
3
3
3
1.5
L
Merlin
4
6
3
0.92
W
Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
25,187
38,241
Taken
42,924
24,203
Mitigated
17,777
11,300
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,300
3,341
0
4,797
17,419
18,303
429
6,381
11,038
0
24,524
W
15,887
3,309
172
914
9,505
2,190
461
5,935
3,570
45,617
0
L
Cu Chulainn
Grapeman115
Cu Chulainn
4,758
1,119
317
703
16,134
9,203
0
5,211
10,187
2,942
12,649
L
Hou Yi
6,596
2,255
0
0
11,935
3,831
0
5,439
6,045
0
29,705
L
Merlin
13,833
187
325
1,017
14,855
4,743
0
4,495
9,913
44,621
0
W
Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
10,989
2,284
924
4,493
11,317
3,710
2,130
3,529
7,788
0
62,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
29,662
189
Minions Killed
171
11
Camps Cleared
2
836,127
Distance Traveled
744,489
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,637
776
22
1
2
276,768
0
W
Hera
10,973
732
78
5
5
263,516
0
L
Cu Chulainn
9,058
604
33
2
0
247,576
0
L
Hou Yi
9,834
656
64
4
2
250,842
5
L
Merlin
10,770
718
74
5
0
246,071
0
W
Ah Muzen Cab
10,458
697
89
6
4
295,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role