Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JustAyyGamer
Arachne
Level 26
God Stats
13W - 4L
1,998 SR
Queue Stats
232W - 150L
1,894 Elo+
Solo
Nu Wa
Nu Wa
OVK Schmee
Nu Wa
Level 44
God Stats
1W - 4L
982 SR
Queue Stats
57W - 104L
1,221 Elo+
Solo
Chiron
Chiron
jonnyyyyyyyyyyy
Chiron
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,316 Elo+
Solo
Shiva
Shiva
o DOMINUS o2518
Shiva
Level 67
God Stats
16W - 12L
1,485 SR
Queue Stats
64W - 75L
1,325 Elo+
Solo
Team Averages
Level 59
1,493 SR
1,451 Elo+

VS

Team Averages
Level 51
1,530 SR
1,359 Elo+
Hachiman
Hachiman
Clinucal
Hachiman
Level 29
God Stats
29W - 17L
1,657 SR
Queue Stats
102W - 90L
1,446 Elo+
Solo
Jormungandr
Jormungandr
MaykholF29
Jormungandr
Level 65
God Stats
2W - 7L
1,302 SR
Queue Stats
12W - 17L
1,319 Elo+
Party 1
Athena
Athena
OMG_PheWee
Athena
Level 75
God Stats
3W - 2L
1,849 SR
Queue Stats
117W - 171L
1,326 Elo+
Solo
Nu Wa
Nu Wa
SquirrelCM
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,480 Elo+
Solo
Neith
Neith
charlie_mntl
Neith
Level 24
God Stats
2W - 4L
1,344 SR
Queue Stats
4W - 6L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 8
8,346
835
4,033
7,015
3,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JustAyyGamer
Arachne
14
2 / 1 / 9
8,004
800
6,471
8,288
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
2 / 4 / 7
7,608
761
4,415
7,035
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 6
8,777
878
7,891
10,023
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 0 / 3
8,476
848
7,354
10,216
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clinucal
Hachiman
14
3 / 5 / 0
7,820
782
8,922
10,087
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
MaykholF29
Jormungandr
13
1 / 4 / 3
7,257
726
5,350
9,876
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
OMG_PheWee
Athena
12
1 / 1 / 0
6,613
661
1,788
4,957
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
13
1 / 5 / 4
7,151
715
8,042
6,346
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 4
7,096
710
3,058
7,291
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
7
8
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
8
6
L
Hachiman
Clinucal
Hachiman
3
5
0
0.6
W
Arachne
JustAyyGamer
Arachne
2
1
9
6.5
L
Jormungandr
MaykholF29
Jormungandr
1
4
3
0.63
L
Athena
OMG_PheWee
Athena
1
1
0
1
W
Nu Wa
2
4
7
1.38
L
Nu Wa
1
5
4
0.6
L
1
4
4
0.75
W
6
2
6
4.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
27,160
42,577
Taken
38,557
19,387
Mitigated
18,502
11,536
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,033
337
197
3,611
7,015
3,252
1,394
3,030
3,717
26,232
0
L
Hachiman
Clinucal
Hachiman
8,922
3,373
0
2,923
10,087
3,104
14
1,183
8,770
0
32,732
W
Arachne
JustAyyGamer
Arachne
6,471
4,612
0
1,606
8,288
3,438
801
2,808
5,336
0
15,267
L
Jormungandr
MaykholF29
Jormungandr
5,350
1,342
0
364
9,876
8,260
0
3,460
6,337
24,567
0
L
Athena
OMG_PheWee
Athena
1,788
389
0
663
4,957
3,143
0
1,003
3,897
9,471
0
W
Nu Wa
4,415
1,257
195
391
7,035
2,534
1,173
2,201
4,702
17,466
0
L
Nu Wa
8,042
2,803
206
412
6,346
1,607
4
1,460
4,733
21,403
0
L
3,058
1,106
0
1,438
7,291
2,388
109
1,342
5,778
0
12,270
W
7,891
6,093
95
4,563
10,023
3,544
1,534
2,858
6,885
0
30,873
W
7,354
1,366
44
834
10,216
6,619
989
3,341
6,671
0
18,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
35,937
181
Minions Killed
181
0
Camps Cleared
0
954,325
Distance Traveled
858,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,346
835
63
6
0
165,905
0
L
Hachiman
7,820
782
56
6
0
187,422
1
W
Arachne
8,004
800
27
3
0
245,817
0
L
Jormungandr
7,257
726
51
5
0
179,443
0
L
Athena
6,613
661
17
2
0
148,503
3
W
Nu Wa
7,608
761
29
3
0
146,685
0
L
Nu Wa
7,151
715
34
3
0
172,649
0
L
Neith
7,096
710
23
2
0
170,543
0
W
Chiron
8,777
878
39
4
0
172,700
1
W
Shiva
8,476
848
23
2
0
223,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role