Player Matchup

Sobek
Sobek
C-Boyzz_
Sobek
Level 55
God Stats
2W - 2L
1,175 SR
Queue Stats
103W - 103L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxBubby2007xX
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
ZiggSVO
Baron Samedi
Level 139
God Stats
2W - 1L
1,462 SR
Queue Stats
80W - 80L
1,490 Elo+
Solo
Medusa
Medusa
elijahb84
Medusa
Level 143
God Stats
4W - 4L
1,432 SR
Queue Stats
330W - 348L
1,484 Elo+
Party 1
King Arthur
King Arthur
ragingyoda001
King Arthur
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
557W - 550L
1,472 Elo+
Party 1
Team Averages
Level 98
1,414 SR
1,481 Elo+

VS

Team Averages
Level 119
1,556 SR
1,541 Elo+
Arachne
Arachne
MrMarshmallowAk
Arachne
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
430W - 494L
1,409 Elo+
Solo
Shiva
Shiva
Shayyahh
Shiva
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Freya
Freya
jasminewynn
Freya
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 129L
1,586 Elo+
Party 2
Ymir
Ymir
mycruelagenda
Ymir
Level 153
God Stats
2W - 2L
1,821 SR
Queue Stats
243W - 276L
1,490 Elo+
Solo
Agni
Agni
rocksteady66
Agni
Level 126
God Stats
1W - 1L
1,458 SR
Queue Stats
19W - 10L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C-Boyzz_
Sobek
14
6 / 1 / 15
8,765
1,096
5,077
11,460
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
XxBubby2007xX
Kumbhakarna
12
2 / 3 / 20
7,644
956
4,401
10,722
11,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ZiggSVO
Baron Samedi
15
6 / 2 / 17
8,828
1,104
9,090
6,908
4,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
elijahb84
Medusa
15
9 / 2 / 13
9,131
1,141
14,534
6,577
3,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ragingyoda001
King Arthur
14
3 / 2 / 16
8,106
1,013
5,342
11,909
9,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,501
813
3,220
8,848
3,159
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Shayyahh
Shiva
10
0 / 4 / 4
6,135
767
2,145
6,751
2,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 5 / 3
6,887
861
8,554
8,029
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 2
5,894
737
4,065
10,469
5,503
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 5
6,685
836
8,060
6,428
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
26
Kills
8
10
Deaths
26
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
C-Boyzz_
Sobek
6
1
15
13.5
L
2
6
2
0.5
L
Shiva
Shayyahh
Shiva
0
4
4
0.5
W
Kumbhakarna
XxBubby2007xX
Kumbhakarna
2
3
20
4
W
Baron Samedi
ZiggSVO
Baron Samedi
6
2
17
7.25
W
Medusa
elijahb84
Medusa
9
2
13
7.75
L
5
5
3
1.3
L
0
6
2
0.17
W
King Arthur
ragingyoda001
King Arthur
3
2
16
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
26,044
47,576
Taken
40,525
39,782
Mitigated
16,439
20,697
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
C-Boyzz_
Sobek
5,077
640
1,284
4,632
11,460
11,977
650
3,408
8,052
14,299
0
L
3,220
1,829
167
527
8,848
3,159
0
3,992
4,856
0
3,941
L
Shiva
Shayyahh
Shiva
2,145
443
0
79
6,751
2,700
0
2,521
4,230
0
3,995
W
Kumbhakarna
XxBubby2007xX
Kumbhakarna
4,401
519
1,393
684
10,722
11,502
146
3,438
7,284
6,423
0
W
Baron Samedi
ZiggSVO
Baron Samedi
9,090
558
3,362
2,397
6,908
4,044
702
3,749
3,159
21,828
0
W
Medusa
elijahb84
Medusa
14,534
7,414
827
1,559
6,577
3,173
2,457
4,208
2,369
0
33,877
L
8,554
2,330
498
1,462
8,029
2,642
0
4,217
3,812
14,895
0
L
4,065
37
262
222
10,469
5,503
0
3,764
6,705
7,809
0
W
King Arthur
ragingyoda001
King Arthur
5,342
907
1,342
3,217
11,909
9,086
337
5,876
6,033
0
10,800
L
8,060
201
119
381
6,428
2,435
0
4,074
2,354
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
32,102
114
Minions Killed
46
0
Camps Cleared
0
789,310
Distance Traveled
513,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,765
1,096
23
3
0
178,467
0
L
Arachne
6,501
813
3
0
0
111,261
0
L
Shiva
6,135
767
8
1
0
65,512
0
W
Kumbhakarna
7,644
956
9
1
0
141,870
0
W
Baron Samedi
8,828
1,104
36
5
0
143,712
0
W
Medusa
9,131
1,141
36
5
0
149,047
1
L
Freya
6,887
861
5
1
0
120,474
1
L
Ymir
5,894
737
10
1
0
92,621
0
W
King Arthur
8,106
1,013
10
1
0
176,214
1
L
Agni
6,685
836
20
3
0
123,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role