Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BeastOfCutiness
Odin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,708 Elo+
Party 2
Zeus
Zeus
CrushCrush91
Zeus
Level 160
God Stats
9W - 2L
1,684 SR
Queue Stats
139W - 117L
1,649 Elo+
Party 2
Bellona
Bellona
Namacil
Bellona
Level 148
God Stats
21W - 24L
1,531 SR
Queue Stats
100W - 99L
1,536 Elo+
Solo
Izanami
Izanami
TpJbx
Izanami
Level 88
God Stats
1W - 1L
1,825 SR
Queue Stats
88W - 77L
1,696 Elo+
Solo
Team Averages
Level 128
1,608 SR
1,618 Elo+

VS

Team Averages
Level 148
1,529 SR
1,566 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bananen1
Zeus
Level 158
God Stats
8W - 1L
1,645 SR
Queue Stats
76W - 62L
1,673 Elo+
Solo
Tyr
Tyr
Realizing
Tyr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,551 Elo+
Solo
Sylvanus
Sylvanus
alih1997
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 1
5,408
541
1,386
5,894
1,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 0
6,238
624
5,234
7,310
6,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
6,519
652
4,158
4,094
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Namacil
Bellona
11
5 / 1 / 2
6,568
657
6,793
8,583
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
TpJbx
Izanami
11
0 / 1 / 2
6,049
605
5,076
6,309
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 1
5,656
566
3,878
7,740
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
10
1 / 1 / 2
5,626
563
4,182
5,778
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
11
1 / 5 / 1
5,966
597
5,431
5,799
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,399
540
4,281
9,963
5,670
Sylvanus
alih1997
Sylvanus
10
2 / 1 / 2
5,521
552
3,827
6,325
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
5
5
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
1
1.5
L
Shiva
 
Shiva
1
1
1
1.5
L
Skadi
 
Skadi
1
1
2
2
L
Zeus
1
5
1
0.3
W
3
0
0
3
W
2
2
2
1.5
W
Bellona
Namacil
Bellona
5
1
2
6
L
0
3
0
0
W
Izanami
TpJbx
Izanami
0
1
2
1
L
Sylvanus
alih1997
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
21,599
32,190
Taken
35,605
14,774
Mitigated
13,960
8,630
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,386
104
1,002
1,979
5,894
1,706
0
1,608
3,690
11,018
0
L
Shiva
 
Shiva
3,878
1,422
0
1,007
7,740
3,072
0
1,453
6,207
0
34,907
L
Skadi
 
Skadi
4,182
1,999
0
1,808
5,778
965
0
344
5,434
0
32,614
L
Zeus
5,431
452
0
260
5,799
1,470
0
2,376
3,230
34,757
0
W
5,234
811
0
1,379
7,310
6,494
0
594
6,690
0
33,043
W
4,158
569
0
859
4,094
1,059
0
2,913
1,027
38,689
0
W
Bellona
Namacil
Bellona
6,793
3,604
0
1,911
8,583
4,121
0
2,106
5,992
0
39,126
L
4,281
887
0
3,807
9,963
5,670
0
0
9,963
0
32,542
W
Izanami
TpJbx
Izanami
5,076
3,423
0
1,500
6,309
1,394
0
952
5,357
0
44,495
L
Sylvanus
alih1997
Sylvanus
3,827
1,638
654
1,749
6,325
2,783
0
1,080
5,227
17,522
6,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
28,168
336
Minions Killed
316
0
Camps Cleared
0
1,051,871
Distance Traveled
1,009,188
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,408
541
17
2
0
222,056
4
L
Shiva
5,656
566
70
7
0
234,404
4
L
Skadi
5,626
563
48
5
0
192,435
1
L
Zeus
5,966
597
78
8
0
186,040
0
W
Odin
6,238
624
74
7
0
188,946
4
W
Zeus
6,519
652
86
9
0
182,490
4
W
Bellona
6,568
657
66
7
0
249,096
1
L
Tyr
5,399
540
78
8
0
194,669
2
W
Izanami
6,049
605
93
9
0
209,283
4
L
Sylvanus
5,521
552
42
4
0
201,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role