Player Matchup

Sol
Sol
Blunted_777
Sol
Level 126
God Stats
10W - 9L
1,500 SR
Queue Stats
505W - 632L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
EL_KEVIN_20
Kukulkan
Level 64
God Stats
14W - 14L
1,429 SR
Queue Stats
373W - 479L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oxisoo_
Tsukuyomi
Level 123
God Stats
25W - 34L
1,263 SR
Queue Stats
336W - 436L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
pachu5838_C
Xbalanque
Level 95
God Stats
13W - 12L
1,603 SR
Queue Stats
167W - 226L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
xEZEQUIEELx
Cthulhu
Level 48
God Stats
2W - 4L
1,442 SR
Queue Stats
293W - 405L
1,512 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,459 Elo+

VS

Team Averages
Level 66
1,461 SR
1,522 Elo+
Sobek
Sobek
Ext Daze
Sobek
Level 88
God Stats
1W - 2L
1,295 SR
Queue Stats
62W - 61L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
Ext Juice
Xing Tian
Level 126
God Stats
1W - 4L
1,320 SR
Queue Stats
61W - 65L
1,532 Elo+
Party 2
Zeus
Zeus
Ext ShkNBake
Zeus
Level 28
God Stats
2W - 4L
1,636 SR
Queue Stats
8W - 9L
1,529 Elo+
Party 2
Medusa
Medusa
FlipperYapper04
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,458 Elo+
Solo
Bakasura
Bakasura
GodricTheKing
Bakasura
Level 48
God Stats
1W - 2L
1,552 SR
Queue Stats
160W - 185L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,682
591
4,041
5,729
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
EL_KEVIN_20
Kukulkan
12
0 / 2 / 4
6,866
528
4,354
5,575
1,849
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Oxisoo_
Tsukuyomi
14
10 / 1 / 1
8,086
622
9,016
8,951
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
pachu5838_C
Xbalanque
12
4 / 1 / 4
7,701
592
5,273
7,053
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xEZEQUIEELx
Cthulhu
11
0 / 1 / 9
7,029
541
6,420
10,701
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ext Daze
Sobek
10
0 / 1 / 2
6,206
477
2,542
8,711
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Ext Juice
Xing Tian
13
3 / 0 / 0
7,466
574
4,233
8,437
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,992
461
3,883
5,157
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,191
476
4,405
7,854
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GodricTheKing
Bakasura
12
2 / 7 / 3
7,013
539
5,601
12,470
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Kukulkan
EL_KEVIN_20
Kukulkan
0
2
4
1
L
Sobek
Ext Daze
Sobek
0
1
2
1
L
Xing Tian
Ext Juice
Xing Tian
3
0
0
3
L
1
2
0
0.5
L
1
5
0
0.2
L
Bakasura
GodricTheKing
Bakasura
2
7
3
0.5
W
Tsukuyomi
Oxisoo_
Tsukuyomi
10
1
1
10.5
W
Xbalanque
pachu5838_C
Xbalanque
4
1
4
6
W
Cthulhu
xEZEQUIEELx
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
20,664
38,009
Taken
42,629
19,625
Mitigated
22,816
10,638
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,041
1,725
0
3,128
5,729
1,791
237
3,265
2,048
41,172
5,220
W
Kukulkan
EL_KEVIN_20
Kukulkan
4,354
367
62
847
5,575
1,849
244
2,283
3,292
35,975
0
L
Sobek
Ext Daze
Sobek
2,542
35
235
2,701
8,711
7,671
0
3,769
4,942
14,176
0
L
Xing Tian
Ext Juice
Xing Tian
4,233
438
111
2,103
8,437
7,154
0
2,643
5,794
42,011
0
L
3,883
43
0
207
5,157
1,618
0
2,395
2,762
33,850
0
L
4,405
2,244
0
654
7,854
1,956
0
2,529
5,325
0
34,045
L
Bakasura
GodricTheKing
Bakasura
5,601
3,934
0
1,750
12,470
4,417
0
2,845
9,625
0
37,647
W
Tsukuyomi
Oxisoo_
Tsukuyomi
9,016
1,628
0
2,736
8,951
3,111
58
2,306
6,476
0
44,597
W
Xbalanque
pachu5838_C
Xbalanque
5,273
2,459
0
1,719
7,053
2,532
1,624
411
6,642
0
48,261
W
Cthulhu
xEZEQUIEELx
Cthulhu
6,420
446
206
1,940
10,701
10,342
0
1,993
8,449
27,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
32,868
386
Minions Killed
332
0
Camps Cleared
0
1,357,583
Distance Traveled
1,283,125
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,682
591
97
7
0
238,343
1
W
Kukulkan
6,866
528
84
6
0
248,203
1
L
Sobek
6,206
477
17
1
0
262,896
0
L
Xing Tian
7,466
574
94
7
0
259,250
2
L
Zeus
5,992
461
75
6
0
243,763
0
L
Medusa
6,191
476
62
5
0
241,005
0
L
Bakasura
7,013
539
84
6
0
276,211
1
W
Tsukuyomi
8,086
622
66
5
0
314,912
0
W
Xbalanque
7,701
592
106
8
0
257,790
2
W
Cthulhu
7,029
541
33
3
0
298,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role