Player Matchup

Tiamat
Tiamat
Acipere
Tiamat
Level 160
God Stats
5W - 4L
1,387 SR
Queue Stats
146W - 118L
1,633 Elo+
Solo
Susano
Susano
B4BY10N
Susano
Level 116
God Stats
5W - 6L
1,535 SR
Queue Stats
100W - 100L
1,652 Elo+
Solo
Atlas
Atlas
Fakemaster1001
Atlas
Level 160
God Stats
13W - 6L
1,518 SR
Queue Stats
487W - 456L
1,613 Elo+
Solo
Vulcan
Vulcan
TheSilentBang36
Vulcan
Level 155
God Stats
70W - 83L
1,544 SR
Queue Stats
495W - 491L
1,545 Elo+
Solo
Hercules
Hercules
TheSnout
Hercules
Level 147
God Stats
17W - 10L
1,546 SR
Queue Stats
192W - 159L
1,676 Elo+
Solo
Team Averages
Level 148
1,506 SR
1,624 Elo+

VS

Team Averages
Level 92
1,474 SR
1,637 Elo+
Kali
Kali
MrNibblesHD
Kali
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,677 Elo+
Party 1
Hel
Hel
RYWEEB
Hel
Level 66
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 7L
1,536 Elo+
Party 1
Shiva
Shiva
WhitEXOuT
Shiva
Level 78
God Stats
1W - 3L
1,297 SR
Queue Stats
10W - 12L
1,614 Elo+
Party 1
Ymir
Ymir
rareturtle
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,666 Elo+
Party 1
Neith
Neith
sour1emonade
Neith
Level 59
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 8L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acipere
Tiamat
17
5 / 0 / 13
8,928
893
10,198
3,927
2,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
B4BY10N
Susano
16
7 / 1 / 15
8,647
865
7,675
6,885
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 21
8,678
868
9,444
8,075
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 1 / 17
8,710
871
14,792
3,245
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheSnout
Hercules
15
6 / 0 / 21
8,417
842
7,164
9,481
10,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,559
756
4,829
13,232
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
RYWEEB
Hel
11
0 / 7 / 1
6,239
624
1,796
8,536
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
WhitEXOuT
Shiva
12
0 / 7 / 1
6,298
630
5,707
13,112
7,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 1
6,386
639
2,375
14,126
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 3 / 0
6,596
660
4,517
7,356
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
5
29
Kills
2
2
Deaths
29
87
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Acipere
Tiamat
5
0
13
11.5
W
Susano
B4BY10N
Susano
7
1
15
14.5
W
4
0
21
14.5
L
2
5
0
0.4
L
Hel
RYWEEB
Hel
0
7
1
0.07
W
7
1
17
15.5
W
Hercules
TheSnout
Hercules
6
0
21
16.5
L
Shiva
WhitEXOuT
Shiva
0
7
1
0.07
L
0
7
1
0.07
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
19,224
31,613
Taken
56,362
26,217
Mitigated
28,188
6,119
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Acipere
Tiamat
10,198
549
0
1,264
3,927
2,831
1,428
328
3,599
38,238
0
W
Susano
B4BY10N
Susano
7,675
1,119
0
380
6,885
2,809
1,557
1,122
5,676
0
24,973
W
9,444
3,225
0
999
8,075
9,371
367
1,134
6,881
25,156
0
L
4,829
1,830
0
2,655
13,232
5,878
0
6,190
6,907
0
21,994
L
Hel
RYWEEB
Hel
1,796
68
2,037
1,587
8,536
3,073
0
6,046
2,490
7,371
0
W
14,792
2,652
0
250
3,245
1,162
1,958
212
3,007
27,577
0
W
Hercules
TheSnout
Hercules
7,164
932
0
3,226
9,481
10,044
327
1,062
8,279
0
13,038
L
Shiva
WhitEXOuT
Shiva
5,707
1,416
1,375
1,343
13,112
7,990
0
8,525
4,498
0
11,628
L
2,375
511
0
356
14,126
8,941
0
8,267
5,859
9,864
0
L
4,517
968
0
1,365
7,356
2,306
629
5,406
1,900
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
33,078
194
Minions Killed
155
0
Camps Cleared
0
1,088,782
Distance Traveled
920,490
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,928
893
78
8
0
223,695
0
W
Susano
8,647
865
37
4
0
225,312
3
W
Atlas
8,678
868
21
2
0
213,085
3
L
Kali
7,559
756
33
3
0
197,596
3
L
Hel
6,239
624
21
2
0
178,557
1
W
Vulcan
8,710
871
39
4
0
216,897
0
W
Hercules
8,417
842
19
2
0
209,793
1
L
Shiva
6,298
630
15
2
0
181,875
1
L
Ymir
6,386
639
24
2
0
181,863
1
L
Neith
6,596
660
62
6
0
180,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role