Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum I
Agui Miagui
Geb
Platinum I
Level 38
God Stats
5W - 2L
1,713 SR
Queue Stats
40W - 26L
2,235 MMR
Party 2
Poseidon
Poseidon
Masters
Gol_D_Shiesty
Poseidon
Masters
Level 159
God Stats
66W - 44L
1,747 SR
Queue Stats
526W - 525L
2,439 MMR
Solo
Da Ji
Da Ji
Diamond II
Jacaser
Da Ji
Diamond II
Level 159
God Stats
2W - 1L
1,828 SR
Queue Stats
188W - 171L
2,383 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,657 SR
2,011 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,729 SR
2,323 MMR
Charybdis
Charybdis
Diamond IV
BigCheezy73
Charybdis
Diamond IV
Level 136
God Stats
23W - 17L
1,749 SR
Queue Stats
200W - 183L
2,207 MMR
Solo
Amaterasu
Amaterasu
Diamond II
C1IIPZ
Amaterasu
Diamond II
Level 160
God Stats
6W - 6L
1,822 SR
Queue Stats
209W - 216L
2,274 MMR
Solo
Zeus
Zeus
Grandmaster
Jinxed Q
Zeus
Grandmaster
Level 160
God Stats
2W - 4L
1,782 SR
Queue Stats
674W - 620L
2,776 MMR
Solo
Ganesha
Ganesha
Diamond V
ThreeLegWonder
Ganesha
Diamond V
Level 160
God Stats
19W - 14L
1,611 SR
Queue Stats
67W - 49L
2,155 MMR
Party 1
Nemesis
Nemesis
Diamond IV
xWarheadx09
Nemesis
Diamond IV
Level 142
God Stats
26W - 25L
1,680 SR
Queue Stats
175W - 161L
2,201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 3
6,101
610
7,762
6,863
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
11
2 / 1 / 3
5,914
591
5,005
7,726
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 5
5,458
546
4,103
7,282
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Gol_D_Shiesty
Poseidon
12
4 / 0 / 6
6,981
698
6,047
5,019
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jacaser
Da Ji
9
7 / 2 / 2
6,250
625
6,384
7,147
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThothCliodhnaArachne

VS

Bans
Ah Muzen CabAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigCheezy73
Charybdis
8
0 / 2 / 1
4,882
488
4,661
7,303
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
C1IIPZ
Amaterasu
11
1 / 2 / 2
6,228
623
4,285
8,744
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
10
2 / 7 / 0
5,577
558
4,394
6,790
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 5
5,094
509
3,556
8,704
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xWarheadx09
Nemesis
9
4 / 2 / 2
5,770
577
3,855
7,451
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
7
7
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
3
1.75
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
W
0
2
5
1.25
L
Charybdis
BigCheezy73
Charybdis
0
2
1
0.25
L
Amaterasu
C1IIPZ
Amaterasu
1
2
2
1
W
Poseidon
Gol_D_Shiesty
Poseidon
4
0
6
7
W
Da Ji
Jacaser
Da Ji
7
2
2
4
L
Zeus
2
7
0
0.29
L
0
2
5
1.25
L
Nemesis
xWarheadx09
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
20,751
34,037
Taken
38,992
12,940
Mitigated
14,812
11,188
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,762
4,803
0
3,137
6,863
1,505
62
492
6,371
0
40,014
W
Gilgamesh
 
Gilgamesh
5,005
1,797
0
3,167
7,726
3,792
0
1,394
6,332
0
28,265
W
4,103
535
0
1,444
7,282
4,324
0
2,833
4,449
9,987
1,054
L
Charybdis
BigCheezy73
Charybdis
4,661
3,201
0
2,432
7,303
1,415
0
1,134
6,169
0
30,995
L
Amaterasu
C1IIPZ
Amaterasu
4,285
1,435
0
4,027
8,744
5,121
0
2,319
6,425
0
39,436
W
Poseidon
Gol_D_Shiesty
Poseidon
6,047
505
0
1,726
5,019
1,275
0
539
4,480
52,399
0
W
Da Ji
Jacaser
Da Ji
6,384
1,364
0
1,714
7,147
2,044
0
2,692
4,455
0
19,500
L
Zeus
4,394
654
0
277
6,790
1,814
0
2,283
4,507
32,906
0
L
3,556
596
354
2,436
8,704
4,337
0
1,842
6,862
11,298
0
L
Nemesis
xWarheadx09
Nemesis
3,855
1,605
0
1,172
7,451
2,125
0
1,922
5,529
0
25,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
27,551
302
Minions Killed
267
0
Camps Cleared
0
1,051,392
Distance Traveled
1,003,665
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,101
610
81
8
0
194,153
2
W
Gilgamesh
5,914
591
67
7
0
216,600
6
W
Geb
5,458
546
13
1
0
198,854
3
L
Charybdis
4,882
488
66
7
0
181,511
3
L
Amaterasu
6,228
623
84
8
0
205,308
4
W
Poseidon
6,981
698
110
11
0
219,750
4
W
Da Ji
6,250
625
31
3
0
222,035
3
L
Zeus
5,577
558
59
6
0
171,678
0
L
Ganesha
5,094
509
0
0
0
206,562
1
L
Nemesis
5,770
577
58
6
0
238,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role