Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MrDovahKing
Odin
Level 121
God Stats
3W - 2L
1,471 SR
Queue Stats
193W - 193L
1,499 Elo+
Solo
Ganesha
Ganesha
PrototypeJ
Ganesha
Level 93
God Stats
4W - 2L
1,844 SR
Queue Stats
176W - 148L
1,525 Elo+
Solo
Terra
Terra
xXxEXILExXx
Terra
Level 68
God Stats
4W - 1L
1,716 SR
Queue Stats
69W - 63L
1,527 Elo+
Solo
Tiamat
Tiamat
xZerøx
Tiamat
Level 141
God Stats
2W - 1L
1,731 SR
Queue Stats
29W - 35L
1,495 Elo+
Solo
Team Averages
Level 109
1,653 SR
1,509 Elo+

VS

Team Averages
Level 118
1,540 SR
1,538 Elo+
Horus
Horus
ElGlocktopus
Horus
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 228L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kanned_iced
Cu Chulainn
Level 128
God Stats
3W - 3L
1,704 SR
Queue Stats
470W - 448L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
MAMBA24LIFE8
Sun Wukong
Level 126
God Stats
5W - 2L
1,282 SR
Queue Stats
765W - 810L
1,492 Elo+
Solo
Nike
Nike
SuperSonicGear
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,585 Elo+
Solo
Tyr
Tyr
soares0210
Tyr
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
69W - 42L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 3 / 12
9,245
840
21,011
9,911
5,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 14
9,353
850
12,489
12,303
16,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
PrototypeJ
Ganesha
17
2 / 2 / 20
10,150
923
9,588
14,869
23,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 3 / 8
10,399
945
8,042
12,876
17,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
xZerøx
Tiamat
17
5 / 1 / 16
10,204
928
21,250
13,016
12,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,472
770
3,924
15,932
13,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Kanned_iced
Cu Chulainn
15
6 / 5 / 4
10,568
961
14,247
16,752
16,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
MAMBA24LIFE8
Sun Wukong
13
1 / 5 / 6
8,191
745
9,499
14,356
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 5 / 8
8,343
758
14,133
14,501
9,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 10
9,383
853
7,688
22,685
10,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
24
Kills
12
12
Deaths
24
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
12
4
L
1
4
6
1
L
Cu Chulainn
Kanned_iced
Cu Chulainn
6
5
4
1.6
L
Sun Wukong
MAMBA24LIFE8
Sun Wukong
1
5
6
0.8
W
4
3
14
3.67
W
Ganesha
PrototypeJ
Ganesha
2
2
20
6
L
2
5
8
1.2
L
2
5
10
1.4
W
7
3
8
3.67
W
Tiamat
xZerøx
Tiamat
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,380
Damage
49,491
62,975
Taken
84,226
75,004
Mitigated
57,552
24,723
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,011
7,547
568
974
9,911
5,184
2,288
67
9,844
0
29,947
L
3,924
1,885
6,921
5,966
15,932
13,938
192
9,718
6,214
0
7,180
L
Cu Chulainn
Kanned_iced
Cu Chulainn
14,247
1,356
3,262
3,378
16,752
16,509
285
5,908
10,844
1,859
25,717
L
Sun Wukong
MAMBA24LIFE8
Sun Wukong
9,499
2,166
2,011
3,108
14,356
7,041
491
6,762
7,594
0
16,079
W
12,489
2,839
849
805
12,303
16,396
787
185
12,118
0
21,685
W
Ganesha
PrototypeJ
Ganesha
9,588
1,023
0
2,661
14,869
23,853
810
251
14,618
20,085
0
L
14,133
1,295
933
1,130
14,501
9,642
239
5,923
8,578
0
30,961
L
7,688
1,833
1,706
6,638
22,685
10,422
303
10,569
12,116
0
16,682
W
8,042
3,139
10,062
4,782
12,876
17,122
994
279
12,597
11,623
0
W
Tiamat
xZerøx
Tiamat
21,250
3,945
558
3,464
13,016
12,449
718
245
12,771
39,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
44,957
107
Minions Killed
111
0
Camps Cleared
0
998,063
Distance Traveled
941,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,245
840
18
2
0
187,980
0
L
Horus
8,472
770
9
1
0
193,599
0
L
Cu Chulainn
10,568
961
23
2
0
184,419
1
L
Sun Wukong
8,191
745
20
2
0
166,895
0
W
Odin
9,353
850
21
2
0
196,225
1
W
Ganesha
10,150
923
0
0
0
190,568
0
L
Nike
8,343
758
28
3
0
182,199
0
L
Tyr
9,383
853
31
3
0
214,880
0
W
Terra
10,399
945
13
1
0
203,585
1
W
Tiamat
10,204
928
55
5
0
219,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role