Player Matchup

Sol
Sol
Bawdynetta
Sol
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 138L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
Level 104
God Stats
27W - 18L
1,534 SR
Queue Stats
128W - 135L
1,522 Elo+
Solo
Shiva
Shiva
VelvetYves
Shiva
Level 123
God Stats
2W - 3L
1,705 SR
Queue Stats
189W - 186L
1,528 Elo+
Party 1
Team Averages
Level 110
1,580 SR
1,502 Elo+

VS

Team Averages
Level 61
1,328 SR
1,258 Elo+
Atlas
Atlas
DisabledPupy
Atlas
Level 85
God Stats
0W - 3L
1,393 SR
Queue Stats
3W - 7L
1,137 Elo+
Party 2
Arachne
Arachne
Raptor285
Arachne
Level 41
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Freya
Freya
SomaticxDefiled
Freya
Level 58
God Stats
3W - 4L
1,382 SR
Queue Stats
3W - 7L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 6
8,649
577
3,577
2,135
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
18
9 / 3 / 7
11,941
796
23,203
10,599
4,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
17
7 / 1 / 8
11,173
745
17,401
14,924
14,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
10,177
678
10,965
19,828
29,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Raptor285
Arachne
13
2 / 7 / 2
9,355
624
4,365
16,734
5,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 9 / 4
8,915
594
7,936
16,949
6,442
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
6
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
9
3
7
4.17
L
3
1
2
4
L
Arachne
Raptor285
Arachne
2
7
2
0.43
L
1
9
4
0.33
W
Shiva
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
23,266
27,658
Taken
53,511
19,383
Mitigated
41,275
6,423
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,577
1,140
0
223
2,135
643
0
1,525
610
6,893
0
W
Ah Muzen Cab
ChaosSteveO
Ah Muzen Cab
23,203
8,293
347
2,827
10,599
4,068
325
7,417
3,182
0
68,508
L
10,965
4,323
289
4,516
19,828
29,436
0
1,446
17,929
38,034
0
L
Arachne
Raptor285
Arachne
4,365
2,608
0
2,337
16,734
5,397
0
964
15,369
0
17,114
L
7,936
2,728
135
1,511
16,949
6,442
67
1,019
15,514
23,895
0
W
Shiva
17,401
1,995
573
2,453
14,924
14,672
0
10,394
4,530
0
33,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
28,447
155
Minions Killed
124
4
Camps Cleared
5
646,537
Distance Traveled
767,682
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,649
577
9
1
0
66,184
0
W
Ah Muzen Cab
11,941
796
103
7
3
278,049
4
L
Atlas
10,177
678
39
3
0
288,190
3
L
Arachne
9,355
624
48
3
1
257,453
1
L
Freya
8,915
594
37
2
4
222,039
0
W
Shiva
11,173
745
43
3
1
302,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role