Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Namacil
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,544 Elo+
Solo
Hera
Hera
Persimphon3
Hera
Level 69
God Stats
4W - 1L
1,931 SR
Queue Stats
65W - 51L
1,639 Elo+
Solo
Team Averages
Level 139
1,586 SR
1,537 Elo+

VS

Team Averages
Level 156
1,599 SR
1,617 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DerMarmorkuchen
Guan Yu
Level 155
God Stats
8W - 7L
1,833 SR
Queue Stats
126W - 120L
1,617 Elo+
Solo
Ra
Ra
Hêlløïmtøxïç
Ra
Level 148
God Stats
2W - 4L
1,260 SR
Queue Stats
54W - 58L
1,578 Elo+
Party 1
Chiron
Chiron
semsos
Chiron
Level 160
God Stats
13W - 4L
1,902 SR
Queue Stats
897W - 237L
1,890 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 0
5,272
527
2,887
5,334
2,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
8
0 / 4 / 0
4,697
470
2,779
7,945
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
 
Shiva
6
0 / 6 / 0
4,225
423
2,415
10,079
3,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Namacil
Charybdis
8
0 / 4 / 0
5,052
505
2,748
6,248
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,673
467
2,663
5,695
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 3
6,552
655
4,781
6,671
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
10
5 / 0 / 7
6,402
640
1,828
3,981
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
2 / 1 / 1
6,060
606
3,094
6,773
4,154
Breastplate

Breastplate

+20
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
5 / 0 / 7
6,958
696
5,338
5,261
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
semsos
Chiron
12
5 / 0 / 7
6,729
673
8,068
5,867
1,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
22
22
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Shiva
 
Shiva
0
6
0
0
W
Da Ji
 
Da Ji
5
0
3
6.5
W
Athena
 
Athena
5
0
7
8.5
W
2
1
1
2.5
W
5
0
7
8.5
L
Charybdis
Namacil
Charybdis
0
4
0
0
L
0
6
0
0
W
Chiron
semsos
Chiron
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
23,109
35,301
Taken
28,553
11,445
Mitigated
11,809
6,969
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,887
239
0
1,672
5,334
2,892
0
151
5,183
28,466
0
L
Guan Yu
 
Guan Yu
2,779
198
203
2,346
7,945
2,948
0
2,948
4,767
0
24,618
L
Shiva
 
Shiva
2,415
457
410
460
10,079
3,371
0
2,142
7,875
0
13,095
W
Da Ji
 
Da Ji
4,781
2,318
0
3,120
6,671
2,092
0
1,061
5,446
0
37,028
W
Athena
 
Athena
1,828
885
92
1,876
3,981
2,309
208
82
3,899
16,125
0
W
3,094
1,265
79
2,682
6,773
4,154
40
2,887
3,886
0
37,351
W
5,338
591
438
2,359
5,261
1,681
324
1,220
3,905
43,079
0
L
Charybdis
Namacil
Charybdis
2,748
1,600
0
1,598
6,248
1,121
0
484
5,764
0
27,559
L
2,663
874
0
280
5,695
1,113
0
1,075
4,546
22,453
0
W
Chiron
semsos
Chiron
8,068
4,415
141
2,439
5,867
1,573
0
0
5,867
0
46,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
32,701
260
Minions Killed
375
0
Camps Cleared
0
958,135
Distance Traveled
1,062,585
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,272
527
71
7
0
184,438
2
L
Guan Yu
4,697
470
52
5
0
216,652
3
L
Shiva
4,225
423
21
2
0
183,246
1
W
Da Ji
6,552
655
83
8
0
235,959
0
W
Athena
6,402
640
32
3
0
211,663
1
W
Guan Yu
6,060
606
87
9
0
184,123
2
W
Ra
6,958
696
89
9
0
223,834
3
L
Charybdis
5,052
505
62
6
0
183,668
3
L
Hera
4,673
467
54
5
0
190,131
2
W
Chiron
6,729
673
84
8
0
207,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role