Player Matchup

Agni
Agni
NeutralPond9446
Agni
Level 40
God Stats
4W - 3L
1,532 SR
Queue Stats
170W - 98L
1,477 Elo+
Party 1
Ares
Ares
THE MASTER1988
Ares
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 107L
1,477 Elo+
Party 1
Thanatos
Thanatos
pistolas2552
Thanatos
Level 41
God Stats
5W - 4L
1,896 SR
Queue Stats
20W - 16L
1,625 Elo+
Party 1
Team Averages
Level 49
1,643 SR
1,526 Elo+

VS

Team Averages
Level 88
1,601 SR
1,415 Elo+
Odin
Odin
Colombiandog
Odin
Level 34
God Stats
0W - 1L
1,325 SR
Queue Stats
61W - 87L
1,309 Elo+
Party 2
Jing Wei
Jing Wei
Cs0402196
Jing Wei
Level 100
God Stats
5W - 3L
1,638 SR
Queue Stats
48W - 54L
1,455 Elo+
Solo
Vulcan
Vulcan
Threejays38
Vulcan
Level 129
God Stats
5W - 2L
1,840 SR
Queue Stats
82W - 68L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,388
739
6,258
3,104
1,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 8
7,276
728
4,314
6,980
5,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
pistolas2552
Thanatos
13
5 / 2 / 5
7,570
757
3,649
5,692
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,846
585
1,424
6,333
4,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Cs0402196
Jing Wei
10
0 / 2 / 1
6,084
608
3,287
4,076
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
10
2 / 4 / 0
6,765
677
6,294
6,150
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Jing Wei
Cs0402196
Jing Wei
0
2
1
0.25
W
3
0
7
6.5
W
2
0
8
6
L
Vulcan
2
4
0
0.5
W
Thanatos
pistolas2552
Thanatos
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
11,005
15,776
Taken
16,559
9,009
Mitigated
8,405
3,724
Healing
1,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,424
339
0
72
6,333
4,795
0
3,165
3,168
0
7,475
L
Jing Wei
Cs0402196
Jing Wei
3,287
2,611
0
407
4,076
1,532
52
3,195
881
0
14,158
W
6,258
143
0
285
3,104
1,002
442
1,702
1,402
34,280
0
W
4,314
285
0
125
6,980
5,555
370
2,228
4,752
13,927
0
L
Vulcan
6,294
2,349
0
1,160
6,150
2,078
30
4,531
1,619
25,662
0
W
Thanatos
pistolas2552
Thanatos
3,649
1,683
0
3,314
5,692
2,452
677
2,478
3,214
0
17,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
18,695
122
Minions Killed
84
7
Camps Cleared
2
564,711
Distance Traveled
488,394
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,846
585
9
1
0
153,644
0
L
Jing Wei
6,084
608
27
3
2
166,560
4
W
Agni
7,388
739
65
7
2
181,069
3
W
Ares
7,276
728
24
2
0
199,305
2
L
Vulcan
6,765
677
48
5
0
168,190
2
W
Thanatos
7,570
757
33
3
5
184,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role