Player Matchup

Ra
Ra
BallsMahn
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,382 Elo+
Party 1
Bacchus
Bacchus
CoRnHoLeMuNcH96
Bacchus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 207L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
CvZeno
Sylvanus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 58L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
V0id Astro
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,374 Elo+
Party 2
Shiva
Shiva
carmego
Shiva
Level 109
God Stats
3W - 2L
1,220 SR
Queue Stats
163W - 147L
1,571 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,474 Elo+

VS

Team Averages
Level 98
1,512 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DaddyEnglish420
Fenrir
Level 127
God Stats
11W - 12L
1,910 SR
Queue Stats
520W - 490L
1,572 Elo+
Party 3
Tiamat
Tiamat
HoodieChrollo
Tiamat
Level 24
God Stats
1W - 0L
1,535 SR
Queue Stats
44W - 45L
1,582 Elo+
Party 3
Nox
Nox
I AM PREDITOR
Nox
Level 160
God Stats
5W - 3L
1,187 SR
Queue Stats
239W - 218L
1,606 Elo+
Party 3
Artemis
Artemis
TopCorgi4596941
Artemis
Level 89
God Stats
11W - 12L
1,427 SR
Queue Stats
74W - 73L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,257
486
3,540
10,376
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 2
7,999
471
5,769
11,564
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
CvZeno
Sylvanus
13
4 / 8 / 1
8,633
508
5,198
16,704
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
V0id Astro
Xbalanque
12
1 / 11 / 4
7,242
426
7,298
14,555
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
carmego
Shiva
13
2 / 5 / 0
7,852
462
8,461
14,460
10,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 3 / 7
9,504
559
10,643
12,804
6,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
13 / 1 / 6
11,330
666
14,383
12,094
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 3 / 5
8,477
499
6,546
8,317
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 16
10,810
636
9,144
10,603
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 5 / 3
10,393
611
14,481
13,660
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
12
Kills
36
36
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
7
2.17
L
3
7
1
0.5
L
2
5
2
0.6
L
Sylvanus
CvZeno
Sylvanus
4
8
1
0.56
W
13
1
6
16
W
2
3
5
1.5
W
7
0
16
15
W
11
5
3
2.5
L
Xbalanque
V0id Astro
Xbalanque
1
11
4
0.27
L
Shiva
carmego
Shiva
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
55,197
67,659
Taken
57,478
33,845
Mitigated
28,863
14,105
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,643
2,415
516
6,355
12,804
6,912
380
1,286
11,480
0
57,187
L
3,540
408
166
1,572
10,376
2,771
260
3,838
6,238
47,498
0
L
5,769
421
0
2,392
11,564
6,102
0
2,413
9,029
52,971
0
L
Sylvanus
CvZeno
Sylvanus
5,198
1,561
1,693
3,183
16,704
11,620
0
4,146
12,510
20,328
0
W
14,383
3,760
0
1,616
12,094
6,525
0
3,320
8,684
0
93,610
W
6,546
497
106
2,773
8,317
4,038
204
3,052
5,052
46,911
0
W
9,144
845
481
4,389
10,603
6,502
40
2,981
7,517
32,777
0
W
14,481
6,696
0
3,654
13,660
4,886
2,547
3,422
10,238
0
77,062
L
Xbalanque
V0id Astro
Xbalanque
7,298
2,997
0
885
14,555
3,143
0
2,319
12,198
0
32,452
L
Shiva
carmego
Shiva
8,461
2,012
77
4,137
14,460
10,209
0
2,371
11,994
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
50,514
383
Minions Killed
491
0
Camps Cleared
0
1,457,181
Distance Traveled
1,624,845
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,504
559
103
6
0
330,632
5
L
Ra
8,257
486
110
6
0
302,015
0
L
Bacchus
7,999
471
100
6
0
332,908
5
L
Sylvanus
8,633
508
35
2
0
274,998
5
W
Fenrir
11,330
666
139
8
0
378,762
5
W
Tiamat
8,477
499
93
5
0
313,610
4
W
Nox
10,810
636
38
2
0
340,586
2
W
Artemis
10,393
611
118
7
0
261,255
1
L
Xbalanque
7,242
426
46
3
0
243,286
3
L
Shiva
7,852
462
92
5
0
303,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role