Player Matchup

Bacchus
Bacchus
AllySunac
Bacchus
Level 52
God Stats
13W - 10L
1,547 SR
Queue Stats
132W - 166L
1,414 Elo+
Solo
Neith
Neith
Fesegaty
Neith
Level 51
God Stats
6W - 12L
1,254 SR
Queue Stats
46W - 49L
1,235 Elo+
Solo
He Bo
He Bo
Sr-Ale-RJ
He Bo
Level 118
God Stats
1W - 1L
1,677 SR
Queue Stats
32W - 42L
1,478 Elo+
Solo
Nemesis
Nemesis
WiltonA2
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,508 Elo+
Solo
King Arthur
King Arthur
zilucas2
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 151L
1,746 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,476 Elo+

VS

Team Averages
Level 83
1,479 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MafMatias
Danzaburou
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 116L
1,433 Elo+
Solo
Bastet
Bastet
cabexeas_Rbl
Bastet
Level 90
God Stats
6W - 8L
1,393 SR
Queue Stats
177W - 212L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllySunac
Bacchus
12
2 / 6 / 4
9,265
421
7,638
21,289
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fesegaty
Neith
15
0 / 5 / 4
9,584
436
5,019
15,359
5,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Sr-Ale-RJ
He Bo
14
2 / 9 / 0
9,425
428
9,481
17,915
5,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
WiltonA2
Nemesis
12
2 / 6 / 2
7,971
362
4,823
14,529
7,616
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
zilucas2
King Arthur
16
3 / 7 / 0
10,345
470
12,863
22,855
19,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
12 / 2 / 10
12,000
545
16,461
25,169
22,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
 
Nu Wa
19
2 / 2 / 8
11,551
525
18,245
8,873
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
16
4 / 3 / 16
10,809
491
10,405
18,181
26,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
MafMatias
Danzaburou
17
5 / 3 / 11
11,766
535
13,247
14,091
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
10 / 0 / 8
12,907
587
11,071
15,715
6,800
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
9
Kills
33
33
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
2
10
8.5
W
Nu Wa
 
Nu Wa
2
2
8
3
W
Bacchus
 
Bacchus
4
3
16
4
L
Bacchus
AllySunac
Bacchus
2
6
4
0.67
L
Neith
Fesegaty
Neith
0
5
4
0.4
W
Danzaburou
MafMatias
Danzaburou
5
3
11
3.5
L
He Bo
Sr-Ale-RJ
He Bo
2
9
0
0.22
L
Nemesis
WiltonA2
Nemesis
2
6
2
0.5
W
Bastet
10
0
8
14
L
King Arthur
zilucas2
King Arthur
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
69,429
91,947
Taken
82,029
65,641
Mitigated
64,692
12,220
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,461
2,483
0
8,598
25,169
22,171
1,172
5,506
19,663
6,509
54,317
W
Nu Wa
 
Nu Wa
18,245
1,604
0
749
8,873
3,528
1,112
3,351
5,522
96,658
0
W
Bacchus
 
Bacchus
10,405
797
76
2,226
18,181
26,090
128
5,134
13,047
25,775
3,605
L
Bacchus
AllySunac
Bacchus
7,638
497
147
2,883
21,289
27,786
0
5,269
14,932
32,170
0
L
Neith
Fesegaty
Neith
5,019
2,137
0
1,260
15,359
5,783
634
3,884
11,141
0
61,482
W
Danzaburou
MafMatias
Danzaburou
13,247
7,388
0
7,211
14,091
6,103
3,962
4,863
9,228
0
78,170
L
He Bo
Sr-Ale-RJ
He Bo
9,481
535
0
4,089
17,915
5,201
0
6,640
10,841
55,492
0
L
Nemesis
WiltonA2
Nemesis
4,823
1,099
0
1,811
14,529
7,616
0
5,530
8,607
0
28,667
W
Bastet
11,071
3,231
0
9,430
15,715
6,800
524
4,771
10,944
0
109,075
L
King Arthur
zilucas2
King Arthur
12,863
2,317
0
2,030
22,855
19,255
452
5,864
16,484
13,563
47,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
59,033
405
Minions Killed
558
0
Camps Cleared
0
1,944,316
Distance Traveled
2,136,798
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,000
545
91
4
0
414,603
1
W
Nu Wa
11,551
525
151
7
0
394,397
3
W
Bacchus
10,809
491
33
2
0
412,843
3
L
Bacchus
9,265
421
35
2
0
427,740
3
L
Neith
9,584
436
109
5
0
313,921
2
W
Danzaburou
11,766
535
115
5
0
396,112
8
L
He Bo
9,425
428
98
4
0
360,152
5
L
Nemesis
7,971
362
53
2
0
443,988
5
W
Bastet
12,907
587
168
8
0
518,843
0
L
King Arthur
10,345
470
110
5
0
398,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role