Player Matchup

Hel
Hel
Adapteus
Hel
Level 28
God Stats
5W - 5L
1,487 SR
Queue Stats
14W - 19L
1,438 Elo+
Party 2
Eset
Eset
EvilCut
Eset
Level 24
God Stats
5W - 2L
1,541 SR
Queue Stats
21W - 31L
1,347 Elo+
Party 1
Neith
Neith
Khaney
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
Metallicalyptica
Nu Wa
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 31L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
thesherder
Cernunnos
Level 42
God Stats
1W - 0L
1,268 SR
Queue Stats
11W - 19L
1,491 Elo+
Solo
Team Averages
Level 26
1,459 SR
1,389 Elo+

VS

Team Averages
Level 10
1,500 SR
1,506 Elo+
Baron Samedi
Baron Samedi
FlyingNik
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Party 3
Odin
Odin
PlayMan23
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
alexmartin726
Chang'e
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 44L
1,125 Elo+
Solo
Merlin
Merlin
g1ngerbreadman22
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,409 Elo+
Solo
Ymir
Ymir
vInnIk19
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
9,037
822
7,465
6,393
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
EvilCut
Eset
15
3 / 1 / 17
9,441
858
7,247
11,514
9,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Khaney
Neith
15
3 / 0 / 8
8,527
775
8,056
4,848
2,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 14
9,166
833
15,380
5,738
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
thesherder
Cernunnos
17
4 / 1 / 14
9,727
884
13,720
10,752
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlyingNik
Baron Samedi
12
0 / 5 / 2
7,156
651
7,794
10,786
4,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
0 / 6 / 3
6,984
635
2,260
13,766
8,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
13
0 / 4 / 1
7,410
674
1,668
9,403
4,223
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 1
8,428
766
13,106
10,306
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
13
1 / 4 / 2
7,770
706
3,396
15,333
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
23
Kills
3
3
Deaths
23
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Eset
EvilCut
Eset
3
1
17
11.5
L
Baron Samedi
FlyingNik
Baron Samedi
0
5
2
0.2
W
Neith
Khaney
Neith
3
0
8
7
W
7
0
14
14
L
Odin
0
6
3
0.25
L
Chang'e
0
4
1
0.13
L
2
4
1
0.63
W
Cernunnos
thesherder
Cernunnos
4
1
14
11
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
28,224
39,245
Taken
59,594
20,706
Mitigated
32,158
19,057
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,465
512
3,796
2,466
6,393
2,682
812
5,246
1,147
16,794
0
W
Eset
EvilCut
Eset
7,247
2,001
2,024
3,796
11,514
9,189
474
8,041
3,473
12,334
0
L
Baron Samedi
FlyingNik
Baron Samedi
7,794
878
1,312
1,685
10,786
4,912
78
6,719
4,067
22,387
0
W
Neith
Khaney
Neith
8,056
2,826
0
1,555
4,848
2,010
2,160
3,239
1,609
0
24,320
W
15,380
5,999
247
665
5,738
2,155
583
4,048
1,690
31,620
0
L
Odin
2,260
787
0
1,762
13,766
8,354
0
6,550
7,216
0
8,922
L
Chang'e
1,668
441
294
1,200
9,403
4,223
60
3,178
6,225
15,325
0
L
13,106
344
171
2,117
10,306
3,326
0
5,279
5,027
42,732
0
W
Cernunnos
thesherder
Cernunnos
13,720
6,671
0
4,508
10,752
4,670
3,085
5,390
5,362
0
55,427
L
Ymir
3,396
245
0
492
15,333
11,343
290
8,366
6,967
13,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
37,748
181
Minions Killed
143
0
Camps Cleared
0
1,092,026
Distance Traveled
960,433
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,037
822
32
3
0
242,717
3
W
Eset
9,441
858
8
1
0
220,728
3
L
Baron Samedi
7,156
651
27
2
0
207,724
0
W
Neith
8,527
775
42
4
0
191,438
2
W
Nu Wa
9,166
833
32
3
0
222,027
2
L
Odin
6,984
635
7
1
0
206,031
1
L
Chang'e
7,410
674
28
3
0
166,256
0
L
Merlin
8,428
766
53
5
0
204,634
1
W
Cernunnos
9,727
884
67
6
0
215,116
1
L
Ymir
7,770
706
28
3
0
175,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role