Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArquaX1471
Chaac
Level 29
God Stats
1W - 2L
1,421 SR
Queue Stats
177W - 175L
1,320 Elo+
Party 1
Athena
Athena
DraT0x
Athena
Level 17
God Stats
11W - 12L
1,474 SR
Queue Stats
13W - 16L
1,338 Elo+
Party 1
Neith
Neith
N1mbuste
Neith
Level 17
God Stats
7W - 2L
1,786 SR
Queue Stats
95W - 88L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
aToMiC C0BR4
The Morrigan
Level 66
God Stats
6W - 3L
1,814 SR
Queue Stats
206W - 186L
1,403 Elo+
Party 1
Team Averages
Level 54
1,599 SR
1,407 Elo+

VS

Team Averages
Level 89
1,575 SR
1,401 Elo+
Chiron
Chiron
DarkAwakenin
Chiron
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 79L
1,305 Elo+
Party 2
Sun Wukong
Sun Wukong
Doomburger
Sun Wukong
Level 88
God Stats
2W - 0L
1,744 SR
Queue Stats
93W - 77L
1,457 Elo+
Solo
Anubis
Anubis
DrYeske
Anubis
Level 160
God Stats
111W - 88L
1,522 SR
Queue Stats
372W - 401L
1,485 Elo+
Solo
Shiva
Shiva
Fecalbender
Shiva
Level 65
God Stats
7W - 2L
1,697 SR
Queue Stats
81W - 88L
1,306 Elo+
Party 2
Medusa
Medusa
Synthial1
Medusa
Level 68
God Stats
46W - 24L
1,414 SR
Queue Stats
94W - 68L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 3 / 4
6,679
557
5,000
7,551
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
12
0 / 3 / 1
6,629
552
3,008
8,915
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
DraT0x
Athena
8
0 / 4 / 5
5,393
449
2,075
10,583
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
N1mbuste
Neith
9
2 / 5 / 2
5,703
475
4,188
7,484
1,455
The Morrigan
aToMiC C0BR4
The Morrigan
11
3 / 3 / 3
6,726
561
6,039
4,524
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 2 / 5
6,625
552
5,608
9,160
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Doomburger
Sun Wukong
12
3 / 1 / 0
7,177
598
6,573
7,192
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
DrYeske
Anubis
14
4 / 1 / 2
7,797
650
3,344
4,437
1,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 11
5,921
493
4,327
10,273
6,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Synthial1
Medusa
11
5 / 3 / 8
6,829
569
8,702
7,496
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
18
18
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
4
2
L
Chaac
0
3
1
0.17
W
Chiron
5
2
5
3.75
W
Sun Wukong
Doomburger
Sun Wukong
3
1
0
3
W
Anubis
DrYeske
Anubis
4
1
2
5
L
Athena
DraT0x
Athena
0
4
5
0.63
W
1
3
11
2.17
L
Neith
N1mbuste
Neith
2
5
2
0.6
W
Medusa
Synthial1
Medusa
5
3
8
3
L
The Morrigan
aToMiC C0BR4
The Morrigan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,310
Damage
28,554
39,057
Taken
38,558
14,881
Mitigated
19,068
8,579
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,000
772
0
1,788
7,551
1,991
0
1,676
5,801
0
20,713
L
Chaac
3,008
662
0
3,236
8,915
6,218
0
1,426
6,961
0
37,705
W
Chiron
5,608
2,439
840
3,731
9,160
2,472
1,092
1,501
7,659
0
34,318
W
Sun Wukong
Doomburger
Sun Wukong
6,573
1,215
0
1,657
7,192
6,109
976
0
7,192
8,654
30,474
W
Anubis
DrYeske
Anubis
3,344
134
322
2,587
4,437
1,946
112
1,725
2,712
49,357
0
L
Athena
DraT0x
Athena
2,075
857
340
1,647
10,583
4,080
0
722
9,861
9,718
0
W
4,327
840
1,083
1,958
10,273
6,540
61
2,494
7,779
2,959
11,288
L
Neith
N1mbuste
Neith
4,188
1,252
0
1,318
7,484
1,455
0
253
7,231
0
21,951
W
Medusa
Synthial1
Medusa
8,702
3,401
422
1,866
7,496
2,001
265
2,394
5,102
0
36,756
L
The Morrigan
aToMiC C0BR4
The Morrigan
6,039
1,004
0
250
4,524
1,137
160
1,523
3,001
32,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
34,349
245
Minions Killed
317
0
Camps Cleared
0
1,177,459
Distance Traveled
1,203,542
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,679
557
42
4
0
252,161
1
L
Chaac
6,629
552
80
7
0
260,244
0
W
Chiron
6,625
552
59
5
0
237,388
0
W
Sun Wukong
7,177
598
76
6
0
229,005
9
W
Anubis
7,797
650
102
9
0
220,563
3
L
Athena
5,393
449
14
1
0
216,030
0
W
Shiva
5,921
493
19
2
0
264,863
1
L
Neith
5,703
475
46
4
0
229,406
0
W
Medusa
6,829
569
61
5
0
251,723
3
L
The Morrigan
6,726
561
63
5
0
219,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role