Player Matchup

Sol
Sol
Rise sNc
Sol
Level 120
God Stats
1W - 2L
1,335 SR
Queue Stats
4W - 4L
1,365 Elo+
Party 2
Mercury
Mercury
Short sNc
Mercury
Level 123
God Stats
1W - 1L
1,211 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 2
Xing Tian
Xing Tian
Toniic sNc
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,349 SR
1,410 Elo+

VS

Team Averages
Level 50
1,492 SR
1,418 Elo+
Ymir
Ymir
Basis024
Ymir
Level 27
God Stats
1W - 6L
1,545 SR
Queue Stats
31W - 46L
1,247 Elo+
Party 1
Merlin
Merlin
Sissybear6
Merlin
Level 79
God Stats
34W - 27L
1,570 SR
Queue Stats
103W - 79L
1,563 Elo+
Party 1
Chiron
Chiron
kleptoeman
Chiron
Level 45
God Stats
5W - 9L
1,361 SR
Queue Stats
54W - 47L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
12,278
767
19,079
12,427
4,988
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Short sNc
Mercury
16
7 / 1 / 6
11,761
735
8,419
8,855
3,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Toniic sNc
Xing Tian
16
2 / 0 / 11
12,050
753
6,828
13,302
16,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 0
10,273
642
6,758
18,059
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Sissybear6
Merlin
14
0 / 6 / 1
9,486
593
11,711
9,904
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
kleptoeman
Chiron
15
1 / 6 / 1
10,356
647
5,751
11,919
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
2
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
0
0.2
W
8
1
9
12.5
W
Mercury
Short sNc
Mercury
7
1
6
10
L
Merlin
Sissybear6
Merlin
0
6
1
0.08
W
Xing Tian
Toniic sNc
Xing Tian
2
0
11
7.5
L
Chiron
kleptoeman
Chiron
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
24,220
34,584
Taken
39,882
25,460
Mitigated
29,880
11,534
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,758
661
0
781
18,059
21,486
0
11,595
6,464
17,002
0
W
19,079
4,703
0
5,826
12,427
4,988
1,538
7,876
4,551
71,225
0
W
Mercury
Short sNc
Mercury
8,419
4,545
0
2,750
8,855
3,687
1,292
4,689
4,166
0
38,157
L
Merlin
Sissybear6
Merlin
11,711
434
0
450
9,904
3,797
0
7,645
2,259
45,101
0
W
Xing Tian
Toniic sNc
Xing Tian
6,828
599
0
2,958
13,302
16,785
147
6,418
6,884
24,697
0
L
Chiron
kleptoeman
Chiron
5,751
1,686
503
1,994
11,919
4,597
402
6,881
5,038
0
35,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
30,115
174
Minions Killed
158
12
Camps Cleared
1
921,853
Distance Traveled
779,694
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,273
642
27
2
0
276,268
0
W
Sol
12,278
767
87
5
5
293,334
2
W
Mercury
11,761
735
57
4
6
309,740
2
L
Merlin
9,486
593
72
5
1
243,902
6
W
Xing Tian
12,050
753
30
2
1
318,779
2
L
Chiron
10,356
647
59
4
0
259,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role