Player Matchup

Ah Muzen Cab
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
Level 144
God Stats
3W - 2L
1,768 SR
Queue Stats
80W - 52L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
eggbeter
Aphrodite
Level 23
God Stats
42W - 4L
1,746 SR
Queue Stats
92W - 21L
1,756 Elo+
Party 1
Gilgamesh
Gilgamesh
swaggydime509
Gilgamesh
Level 67
God Stats
9W - 6L
1,759 SR
Queue Stats
163W - 73L
1,687 Elo+
Party 1
Team Averages
Level 78
1,758 SR
1,688 Elo+

VS

Team Averages
Level 99
1,450 SR
1,540 Elo+
Discordia
Discordia
QueazyArmadillo
Discordia
Level 102
God Stats
21W - 21L
1,542 SR
Queue Stats
103W - 84L
1,560 Elo+
Party 2
Mulan
Mulan
Sporkbagork
Mulan
Level 69
God Stats
4W - 9L
1,308 SR
Queue Stats
80W - 61L
1,605 Elo+
Party 2
Chiron
Chiron
itzthyhazardz
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
20
4 / 8 / 8
14,846
707
17,307
17,953
7,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
eggbeter
Aphrodite
20
2 / 4 / 12
14,248
678
9,683
17,903
14,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
swaggydime509
Gilgamesh
20
9 / 7 / 6
15,617
744
24,175
32,412
31,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
QueazyArmadillo
Discordia
20
10 / 6 / 7
15,560
741
21,498
15,139
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 9
14,382
685
17,349
25,851
43,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 6 / 9
13,990
666
20,595
17,555
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
15
Kills
19
19
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
QueazyArmadillo
Discordia
10
6
7
2.25
L
6
3
9
3.5
W
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
4
8
8
1
W
Aphrodite
eggbeter
Aphrodite
2
4
12
2
L
3
6
9
1.25
W
Gilgamesh
swaggydime509
Gilgamesh
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
59,442
68,268
Taken
58,545
52,113
Mitigated
54,940
24,550
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
QueazyArmadillo
Discordia
21,498
955
0
1,355
15,139
5,364
429
2,124
13,015
71,600
0
L
17,349
2,847
613
8,742
25,851
43,014
77
4,762
21,089
0
39,410
W
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
17,307
5,234
235
3,295
17,953
7,099
2,398
6,856
11,097
0
66,812
W
Aphrodite
eggbeter
Aphrodite
9,683
1,289
8,273
9,471
17,903
14,003
301
6,289
11,614
42,901
0
L
20,595
7,325
1,845
3,647
17,555
6,562
461
3,853
13,693
0
72,277
W
Gilgamesh
swaggydime509
Gilgamesh
24,175
8,198
209
3,067
32,412
31,011
0
8,771
23,641
225
51,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
43,932
215
Minions Killed
276
6
Camps Cleared
9
1,154,071
Distance Traveled
1,083,122
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,560
741
109
5
5
353,402
3
L
Mulan
14,382
685
54
3
2
385,193
0
W
Ah Muzen Cab
14,846
707
112
5
2
385,261
1
W
Aphrodite
14,248
678
67
3
2
410,742
3
L
Chiron
13,990
666
113
5
2
344,527
2
W
Gilgamesh
15,617
744
36
2
2
358,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role