Player Matchup

Da Ji
Da Ji
SnorlaxVibe
Da Ji
Level 107
God Stats
1W - 1L
1,199 SR
Queue Stats
69W - 42L
1,602 Elo+
Party 1
Ymir
Ymir
TopShotMongoose
Ymir
Level 78
God Stats
3W - 1L
1,125 SR
Queue Stats
25W - 19L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
zAsterion
Baron Samedi
Level 141
God Stats
13W - 8L
1,559 SR
Queue Stats
54W - 27L
1,602 Elo+
Party 1
Team Averages
Level 109
1,294 SR
1,571 Elo+

VS

Team Averages
Level 74
1,487 SR
1,663 Elo+
Bellona
Bellona
AlphaVortex
Bellona
Level 11
God Stats
5W - 3L
1,635 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 2
King Arthur
King Arthur
EnderRedPanda
King Arthur
Level 102
God Stats
0W - 3L
1,327 SR
Queue Stats
19W - 20L
1,646 Elo+
Party 2
Tyr
Tyr
SalmonMango
Tyr
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 39L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 7
12,250
766
15,341
14,036
7,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 12
12,020
751
6,120
15,717
26,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
zAsterion
Baron Samedi
17
6 / 4 / 12
12,142
759
15,687
13,166
11,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaVortex
Bellona
11
0 / 6 / 4
9,086
568
3,712
11,990
10,659
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
EnderRedPanda
King Arthur
15
0 / 6 / 7
10,532
658
5,469
15,520
15,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 8 / 0
13,263
829
21,226
20,456
15,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
9
10
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlphaVortex
Bellona
0
6
4
0.33
L
King Arthur
EnderRedPanda
King Arthur
0
6
7
0.58
L
9
8
0
1.13
W
10
4
7
3.38
W
4
2
12
5
W
Baron Samedi
zAsterion
Baron Samedi
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
30,407
42,919
Taken
47,966
45,866
Mitigated
42,470
12,792
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlphaVortex
Bellona
3,712
660
0
521
11,990
10,659
0
5,662
6,328
0
11,310
L
King Arthur
EnderRedPanda
King Arthur
5,469
827
150
1,185
15,520
15,817
0
6,630
8,890
101
21,729
L
21,226
4,472
0
8,445
20,456
15,994
0
9,746
10,710
852
55,634
W
15,341
4,949
469
2,658
14,036
7,369
1,738
451
13,585
0
43,461
W
6,120
979
418
2,672
15,717
26,673
160
49
15,668
20,515
0
W
Baron Samedi
zAsterion
Baron Samedi
15,687
3,047
2,564
4,011
13,166
11,824
388
574
12,592
56,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
32,881
171
Minions Killed
108
9
Camps Cleared
4
778,265
Distance Traveled
735,832
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,086
568
13
1
0
180,291
0
L
King Arthur
10,532
658
30
2
1
275,906
5
L
Tyr
13,263
829
65
4
3
279,635
1
W
Da Ji
12,250
766
45
3
5
243,960
4
W
Ymir
12,020
751
32
2
0
273,696
3
W
Baron Samedi
12,142
759
94
6
4
260,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role