Player Matchup

Pele
Pele
Rabydwyrm
Pele
Level 69
God Stats
4W - 4L
1,709 SR
Queue Stats
155W - 152L
1,430 Elo+
Party 3
Fenrir
Fenrir
TOKENWHITEGUYZ
Fenrir
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,317 Elo+
Party 1
Hel
Hel
asonintrigue
Hel
Level 121
God Stats
7W - 4L
1,717 SR
Queue Stats
678W - 717L
1,411 Elo+
Solo
Anubis
Anubis
kiwick12
Anubis
Level 69
God Stats
7W - 4L
1,843 SR
Queue Stats
188W - 179L
1,436 Elo+
Party 3
Kuzenbo
Kuzenbo
paid2playe
Kuzenbo
Level 118
God Stats
4W - 2L
1,838 SR
Queue Stats
201W - 205L
1,404 Elo+
Party 1
Team Averages
Level 90
1,721 SR
1,399 Elo+

VS

Team Averages
Level 69
1,452 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CartTheFart3
Anhur
Level 47
God Stats
3W - 4L
1,258 SR
Queue Stats
306W - 269L
1,479 Elo+
Party 2
Pele
Pele
VERNESSS
Pele
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
292W - 274L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
lol911juangel
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Hel
Hel
x FireBawl x
Hel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 115L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
11 / 8 / 11
12,888
806
23,800
18,116
6,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 15
10,883
680
6,374
24,587
11,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 15
12,267
767
12,684
14,798
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
kiwick12
Anubis
19
4 / 5 / 14
12,091
756
17,320
13,570
6,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
paid2playe
Kuzenbo
18
3 / 3 / 18
11,329
708
9,515
33,179
29,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
6 / 7 / 8
12,058
754
12,763
22,561
20,766
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 4 / 12
12,818
801
18,723
14,460
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
18
4 / 8 / 11
11,664
729
15,839
20,552
7,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
lol911juangel
Zhong Kui
13
2 / 4 / 7
9,643
603
13,198
8,824
4,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 4 / 11
11,529
721
27,624
16,382
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
71
27
Kills
22
22
Deaths
27
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
7
8
1.43
L
6
4
12
3
W
Pele
11
8
11
2.06
W
3
4
15
2.63
L
Pele
4
8
11
1.19
W
6
2
15
6.75
W
Anubis
kiwick12
Anubis
4
5
14
2.2
L
Zhong Kui
lol911juangel
Zhong Kui
2
4
7
1.38
W
Kuzenbo
paid2playe
Kuzenbo
3
3
18
4
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,693
Damage
88,147
104,250
Taken
82,779
62,574
Mitigated
44,486
48,573
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,763
318
2,030
3,474
22,561
20,766
88
10,155
12,406
16,406
0
L
18,723
8,040
2,024
2,207
14,460
5,177
1,453
8,534
5,926
0
54,464
W
Pele
23,800
4,490
1,427
3,137
18,116
6,972
2,212
7,859
10,257
0
44,307
W
6,374
1,801
517
7,550
24,587
11,881
415
16,797
7,790
0
11,893
L
Pele
15,839
3,595
1,054
1,841
20,552
7,314
1,171
9,978
10,574
0
35,715
W
12,684
3,942
8,171
7,684
14,798
8,201
967
6,613
8,185
24,800
0
W
Anubis
kiwick12
Anubis
17,320
595
1,057
4,287
13,570
6,495
1,546
5,460
8,110
46,578
0
L
Zhong Kui
lol911juangel
Zhong Kui
13,198
2,102
896
1,915
8,824
4,788
586
4,289
4,535
21,852
0
W
Kuzenbo
paid2playe
Kuzenbo
9,515
2,734
590
14,153
33,179
29,025
233
16,856
16,323
12,787
0
L
27,624
3,322
7,904
6,713
16,382
6,441
198
6,563
9,819
40,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,458
Gold Earned
57,712
127
Minions Killed
180
0
Camps Cleared
0
1,429,197
Distance Traveled
1,252,477
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,058
754
4
0
0
238,735
1
L
Anhur
12,818
801
76
5
0
271,053
0
W
Pele
12,888
806
23
1
0
281,602
3
W
Fenrir
10,883
680
11
1
0
278,596
1
L
Pele
11,664
729
35
2
0
268,549
0
W
Hel
12,267
767
25
2
0
298,182
0
W
Anubis
12,091
756
64
4
0
260,760
0
L
Zhong Kui
9,643
603
31
2
0
167,322
0
W
Kuzenbo
11,329
708
4
0
0
310,057
0
L
Hel
11,529
721
34
2
0
306,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role