Player Matchup

Arachne
Arachne
BuscaTucas
Arachne
Level 60
God Stats
7W - 14L
1,234 SR
Queue Stats
68W - 70L
1,459 Elo+
Solo
Ares
Ares
GoDoFWar_61K
Ares
Level 109
God Stats
14W - 11L
1,624 SR
Queue Stats
112W - 131L
1,459 Elo+
Solo
Ra
Ra
LeSmoot
Ra
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 65L
1,394 Elo+
Party 1
Neith
Neith
MarioEmmanuel
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,374 Elo+
Solo
Artio
Artio
TriStar ManIac
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,372 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,412 Elo+

VS

Team Averages
Level 91
1,443 SR
1,347 Elo+
Shiva
Shiva
DrThotiana
Shiva
Level 109
God Stats
1W - 2L
1,547 SR
Queue Stats
142W - 161L
1,435 Elo+
Solo
Susano
Susano
G-INNUNGAGAP
Susano
Level 125
God Stats
17W - 23L
1,430 SR
Queue Stats
228W - 310L
1,414 Elo+
Party 2
Olorun
Olorun
WestDFree
Olorun
Level 126
God Stats
42W - 39L
1,542 SR
Queue Stats
212W - 288L
1,420 Elo+
Party 2
Freya
Freya
Wolfred6231
Freya
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,410 Elo+
Solo
Da Ji
Da Ji
XGNDragonsFoxy
Da Ji
Level 50
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 3L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BuscaTucas
Arachne
9
2 / 3 / 2
5,496
550
2,289
7,308
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 3
5,727
573
5,117
7,648
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 2
6,030
603
3,167
5,113
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 1
5,594
559
3,739
5,399
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
4,950
495
2,147
6,613
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
2 / 1 / 0
5,862
586
4,579
6,674
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
9
2 / 2 / 2
5,758
576
4,287
8,367
2,349
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
WestDFree
Olorun
10
2 / 3 / 3
5,755
576
4,742
7,863
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 2
5,513
551
2,737
6,536
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,540
354
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
7
8
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
BuscaTucas
Arachne
2
3
2
1
L
Shiva
2
1
0
2
L
Susano
2
2
2
1.5
W
1
1
3
2.5
W
1
2
2
1
W
3
2
1
1.75
W
0
0
2
1
L
Olorun
WestDFree
Olorun
2
3
3
1.17
L
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
16,345
32,081
Taken
29,440
16,030
Mitigated
10,923
13,698
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BuscaTucas
Arachne
2,289
1,188
0
3,266
7,308
2,184
0
1,094
6,214
0
19,755
L
Shiva
4,579
1,151
0
2,880
6,674
3,814
0
2,370
3,989
0
27,133
L
Susano
4,287
529
238
2,023
8,367
2,349
1,416
3,530
4,808
0
27,691
W
5,117
343
326
2,710
7,648
4,626
197
2,837
4,811
15,774
0
W
3,167
376
300
2,611
5,113
1,596
144
200
4,913
35,391
0
W
3,739
1,114
148
1,712
5,399
1,784
723
2,860
2,539
0
27,344
W
2,147
389
0
2,625
6,613
5,840
54
0
6,613
15,054
0
L
Olorun
WestDFree
Olorun
4,742
1,583
0
2,649
7,863
2,984
924
1,726
6,137
22,850
7,500
L
2,737
1,065
0
2,661
6,536
1,776
152
2,461
4,075
24,093
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
26,428
230
Minions Killed
229
0
Camps Cleared
0
933,372
Distance Traveled
741,558
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,496
550
46
5
0
166,140
2
L
Shiva
5,862
586
63
6
0
174,881
2
L
Susano
5,758
576
51
5
0
182,114
0
W
Ares
5,727
573
21
2
0
206,717
1
W
Ra
6,030
603
79
8
0
194,070
3
W
Neith
5,594
559
51
5
0
173,847
1
W
Artio
4,950
495
33
3
0
192,598
0
L
Olorun
5,755
576
63
6
0
174,522
0
L
Freya
5,513
551
52
5
0
195,135
3
L
Da Ji
3,540
354
0
0
0
14,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role