Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MissKiwi
Athena
Level 148
God Stats
6W - 2L
1,588 SR
Queue Stats
218W - 147L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Softynator
Ah Muzen Cab
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 197L
1,587 Elo+
Party 1
Artio
Artio
theBioWolV
Artio
Level 123
God Stats
7W - 3L
1,478 SR
Queue Stats
335W - 219L
1,643 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,567 Elo+

VS

Team Averages
Level 138
1,451 SR
1,588 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cesarsanchez
Zhong Kui
Level 160
God Stats
4W - 9L
1,500 SR
Queue Stats
206W - 210L
1,531 Elo+
Solo
Anhur
Anhur
InfraCal50
Anhur
Level 125
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 18L
1,641 Elo+
Solo
Hou Yi
Hou Yi
Noxhowl
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 12L
1,721 Elo+
Solo
Chang'e
Chang'e
Selenial
Chang'e
Level 119
God Stats
1W - 2L
1,477 SR
Queue Stats
62W - 81L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 1 / 13
10,401
867
14,054
6,877
3,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Horus
 
Horus
15
0 / 1 / 22
9,144
762
5,202
23,165
20,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
MissKiwi
Athena
14
2 / 3 / 17
9,049
754
7,012
21,698
22,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Softynator
Ah Muzen Cab
19
15 / 1 / 8
12,133
1,011
22,757
13,852
7,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
1 / 3 / 21
9,143
762
4,209
17,291
19,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 2 / 4
8,534
711
15,127
8,967
3,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Cesarsanchez
Zhong Kui
15
2 / 5 / 3
8,313
693
9,314
12,638
9,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
15
3 / 5 / 5
9,129
761
14,415
11,386
4,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Noxhowl
Hou Yi
15
2 / 5 / 2
8,351
696
12,717
11,211
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Selenial
Chang'e
13
1 / 7 / 3
7,741
645
5,265
13,979
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
24
Kills
9
9
Deaths
24
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
13
12.5
W
Horus
 
Horus
0
1
22
11
L
Agni
 
Agni
1
2
4
1.5
L
Zhong Kui
Cesarsanchez
Zhong Kui
2
5
3
0.7
L
Anhur
3
5
5
1.1
W
Athena
MissKiwi
Athena
2
3
17
3.5
L
Hou Yi
Noxhowl
Hou Yi
2
5
2
0.6
L
Chang'e
Selenial
Chang'e
1
7
3
0.36
W
Ah Muzen Cab
Softynator
Ah Muzen Cab
15
1
8
19
W
Artio
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,234
Damage
56,838
82,883
Taken
58,181
74,105
Mitigated
26,019
43,405
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,054
2,312
6,408
1,507
6,877
3,887
2,512
2,616
4,261
0
34,350
W
Horus
 
Horus
5,202
2,627
8,130
9,228
23,165
20,758
391
7,340
15,825
0
9,694
L
Agni
 
Agni
15,127
1,245
1,799
1,345
8,967
3,896
0
1,913
6,978
30,710
0
L
Zhong Kui
Cesarsanchez
Zhong Kui
9,314
1,158
773
2,570
12,638
9,516
0
2,242
10,116
23,684
0
L
Anhur
14,415
6,402
915
1,646
11,386
4,575
0
883
10,439
0
23,113
W
Athena
MissKiwi
Athena
7,012
1,483
1,884
3,983
21,698
22,163
63
9,531
12,167
12,055
0
L
Hou Yi
Noxhowl
Hou Yi
12,717
3,293
489
1,090
11,211
3,727
0
2,735
8,311
0
24,053
L
Chang'e
Selenial
Chang'e
5,265
131
4,600
3,919
13,979
4,305
0
2,684
11,116
11,137
0
W
Ah Muzen Cab
Softynator
Ah Muzen Cab
22,757
6,444
2,761
3,612
13,852
7,943
1,916
4,392
9,460
0
55,106
W
Artio
4,209
130
3,316
2,576
17,291
19,354
498
5,827
11,464
8,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
42,068
121
Minions Killed
143
0
Camps Cleared
0
1,289,792
Distance Traveled
1,043,581
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,401
867
45
4
0
253,953
2
W
Horus
9,144
762
5
0
0
270,279
0
L
Agni
8,534
711
34
3
0
239,584
0
L
Zhong Kui
8,313
693
43
4
0
192,512
1
L
Anhur
9,129
761
24
2
0
232,204
0
W
Athena
9,049
754
12
1
0
258,862
2
L
Hou Yi
8,351
696
31
3
0
186,342
0
L
Chang'e
7,741
645
11
1
0
192,939
0
W
Ah Muzen Cab
12,133
1,011
52
4
0
254,085
2
W
Artio
9,143
762
7
1
0
252,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role