Player Matchup

Atlas
Atlas
ImDaddyWolfy
Atlas
Level 97
God Stats
7W - 3L
1,795 SR
Queue Stats
31W - 34L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RaccUwUoon
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,261 SR
Queue Stats
96W - 83L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Scoobys Here
Baron Samedi
Level 46
God Stats
1W - 0L
1,878 SR
Queue Stats
3W - 1L
1,451 Elo+
Party 2
Fenrir
Fenrir
x OLAK x
Fenrir
Level 160
God Stats
13W - 11L
1,149 SR
Queue Stats
139W - 155L
1,387 Elo+
Party 2
Shiva
Shiva
xLILxroughneck
Shiva
Level 160
God Stats
11W - 2L
1,815 SR
Queue Stats
53W - 25L
1,759 Elo+
Party 2
Team Averages
Level 114
1,580 SR
1,545 Elo+

VS

Team Averages
Level 117
1,541 SR
1,471 Elo+
Ra
Ra
BUGGY KOA
Ra
Level 124
God Stats
1W - 6L
1,447 SR
Queue Stats
187W - 184L
1,571 Elo+
Solo
Da Ji
Da Ji
Genesis v33
Da Ji
Level 156
God Stats
32W - 33L
1,604 SR
Queue Stats
406W - 381L
1,560 Elo+
Party 1
Bacchus
Bacchus
MrKifflom
Bacchus
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 64L
1,326 Elo+
Party 1
Shiva
Shiva
Q33nCinder22
Shiva
Level 158
God Stats
12W - 11L
1,649 SR
Queue Stats
385W - 382L
1,501 Elo+
Party 1
Izanami
Izanami
tutudoziriguidum
Izanami
Level 42
God Stats
1W - 5L
1,507 SR
Queue Stats
103W - 133L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,056
588
2,913
7,054
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
RaccUwUoon
Ah Muzen Cab
12
2 / 1 / 3
6,843
570
2,923
5,447
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Scoobys Here
Baron Samedi
12
3 / 3 / 2
7,053
588
4,953
8,030
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
x OLAK x
Fenrir
11
3 / 2 / 0
6,506
542
2,873
7,401
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 1
8,783
732
9,502
8,516
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,433
536
3,762
6,987
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 2
7,072
589
9,171
8,475
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MrKifflom
Bacchus
9
0 / 0 / 3
5,710
476
3,020
5,448
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 1
5,045
420
1,993
8,840
4,920
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 0
4,997
416
376
5,891
1,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
8
8
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
6
1
2
7
W
2
2
4
2
L
Bacchus
MrKifflom
Bacchus
0
0
3
1.5
L
0
6
1
0.08
W
Ah Muzen Cab
RaccUwUoon
Ah Muzen Cab
2
1
3
3.5
W
Baron Samedi
Scoobys Here
Baron Samedi
3
3
2
1.33
L
0
5
0
0
W
Fenrir
x OLAK x
Fenrir
3
2
0
1.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
18,322
36,448
Taken
35,641
20,562
Mitigated
15,166
15,239
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,762
80
147
1,023
6,987
2,336
498
3,756
3,231
36,543
0
L
9,171
3,665
0
3,283
8,475
3,172
0
1,881
6,594
0
38,971
W
2,913
1,172
0
1,448
7,054
4,453
34
1,449
5,107
11,969
4,944
L
Bacchus
MrKifflom
Bacchus
3,020
363
874
1,685
5,448
3,466
0
1,520
3,928
16,018
0
L
1,993
457
0
566
8,840
4,920
0
0
8,840
0
18,899
W
Ah Muzen Cab
RaccUwUoon
Ah Muzen Cab
2,923
1,197
0
3,150
5,447
1,743
0
1,129
4,318
0
42,115
W
Baron Samedi
Scoobys Here
Baron Samedi
4,953
174
137
3,189
8,030
3,651
602
2,258
5,772
45,299
0
L
376
360
0
254
5,891
1,272
541
428
5,463
0
22,489
W
Fenrir
x OLAK x
Fenrir
2,873
381
0
3,034
7,401
2,962
0
966
6,435
0
32,265
W
9,502
2,103
0
4,281
8,516
7,753
0
980
7,536
0
52,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
29,257
385
Minions Killed
279
0
Camps Cleared
0
1,197,580
Distance Traveled
1,117,742
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,433
536
80
7
0
192,361
1
L
Da Ji
7,072
589
75
6
0
259,179
5
W
Atlas
7,056
588
23
2
0
232,638
4
L
Bacchus
5,710
476
33
3
0
245,368
5
L
Shiva
5,045
420
37
3
0
199,484
0
W
Ah Muzen Cab
6,843
570
93
8
0
232,295
4
W
Baron Samedi
7,053
588
82
7
0
212,773
1
L
Izanami
4,997
416
54
5
0
221,350
3
W
Fenrir
6,506
542
74
6
0
289,453
6
W
Shiva
8,783
732
113
9
0
230,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role