Player Matchup

Danzaburou
Danzaburou
Ewigkeit666
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
Lewy_Darwin
Cthulhu
Level 50
God Stats
2W - 2L
1,539 SR
Queue Stats
33W - 66L
1,378 Elo+
Party 2
Neith
Neith
The_Muffer
Neith
Level 25
God Stats
20W - 29L
1,529 SR
Queue Stats
56W - 94L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
Waybiddi
Aphrodite
Level 148
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 21L
1,419 Elo+
Party 3
Kumbhakarna
Kumbhakarna
darwinger
Kumbhakarna
Level 75
God Stats
8W - 6L
1,746 SR
Queue Stats
50W - 95L
1,346 Elo+
Party 2
Team Averages
Level 69
1,517 SR
1,388 Elo+

VS

Team Averages
Level 26
1,568 SR
1,421 Elo+
Anubis
Anubis
MRodkjaer
Anubis
Level 47
God Stats
8W - 5L
1,838 SR
Queue Stats
46W - 44L
1,522 Elo+
Party 1
Cerberus
Cerberus
Moners
Cerberus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,536 Elo+
Party 1
Ra
Ra
Nicola5
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Uruveron
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Medusa
Medusa
ruschdustin95
Medusa
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ewigkeit666
Danzaburou
20
10 / 9 / 10
17,933
690
21,145
31,582
8,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lewy_Darwin
Cthulhu
20
2 / 8 / 13
17,559
675
23,779
43,381
51,396
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
20
10 / 9 / 5
17,362
668
27,382
28,159
5,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Waybiddi
Aphrodite
20
7 / 6 / 8
17,883
688
17,768
28,347
17,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
darwinger
Kumbhakarna
20
3 / 6 / 14
17,423
670
16,301
53,501
61,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MRodkjaer
Anubis
20
25 / 2 / 10
25,475
980
70,894
29,050
21,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Moners
Cerberus
20
5 / 5 / 23
20,639
794
35,273
47,319
80,152
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 8 / 2
15,472
595
1,870
17,276
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Uruveron
Nu Wa
20
7 / 5 / 11
18,750
721
32,664
24,152
14,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 13 / 8
15,626
601
12,404
23,680
12,110
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
92
32
Kills
38
38
Deaths
33
50
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ewigkeit666
Danzaburou
10
9
10
1.67
L
Cthulhu
Lewy_Darwin
Cthulhu
2
8
13
1.06
W
Anubis
MRodkjaer
Anubis
25
2
10
15
W
Cerberus
Moners
Cerberus
5
5
23
3.3
W
0
8
2
0.13
L
Neith
10
9
5
1.39
W
Nu Wa
Uruveron
Nu Wa
7
5
11
2.5
L
Aphrodite
Waybiddi
Aphrodite
7
6
8
1.83
L
Kumbhakarna
darwinger
Kumbhakarna
3
6
14
1.67
W
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,375
Damage
153,105
184,970
Taken
141,477
144,897
Mitigated
135,665
49,630
Healing
54,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ewigkeit666
Danzaburou
21,145
5,603
349
5,220
31,582
8,221
259
25,004
6,418
0
72,667
L
Cthulhu
Lewy_Darwin
Cthulhu
23,779
2,383
3,178
5,649
43,381
51,396
0
30,791
12,410
77,499
0
W
Anubis
MRodkjaer
Anubis
70,894
2,335
0
29,737
29,050
21,428
4,430
12,327
16,723
158,273
0
W
Cerberus
Moners
Cerberus
35,273
3,198
410
15,899
47,319
80,152
397
18,494
28,825
86,728
0
W
1,870
97
311
784
17,276
7,692
597
6,803
10,473
24,617
0
L
Neith
27,382
12,547
0
2,117
28,159
5,479
3,193
21,654
6,465
0
79,725
W
Nu Wa
Uruveron
Nu Wa
32,664
9,765
0
6,265
24,152
14,283
1,896
8,828
15,324
120,989
0
L
Aphrodite
Waybiddi
Aphrodite
17,768
592
11,102
11,602
28,347
17,969
0
21,936
6,371
67,154
0
L
Kumbhakarna
darwinger
Kumbhakarna
16,301
679
0
10,413
53,501
61,832
183
40,879
12,554
38,403
0
W
12,404
5,491
473
734
23,680
12,110
415
11,396
12,284
0
37,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,160
Gold Earned
95,962
399
Minions Killed
533
0
Camps Cleared
0
2,205,223
Distance Traveled
2,238,616
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,933
690
89
3
0
435,330
0
L
Cthulhu
17,559
675
103
4
0
474,473
0
W
Anubis
25,475
980
214
8
0
495,929
0
W
Cerberus
20,639
794
121
5
0
490,222
3
W
Ra
15,472
595
48
2
0
480,965
2
L
Neith
17,362
668
78
3
0
409,778
0
W
Nu Wa
18,750
721
105
4
0
391,240
0
L
Aphrodite
17,883
688
93
4
0
406,367
8
L
Kumbhakarna
17,423
670
36
1
0
479,275
2
W
Medusa
15,626
601
45
2
0
380,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role