Player Matchup

Sol
Sol
CherryFlavourx
Sol
Level 82
God Stats
3W - 3L
1,395 SR
Queue Stats
45W - 59L
1,329 Elo+
Party 2
Bastet
Bastet
Corwaa
Bastet
Level 18
God Stats
0W - 3L
1,356 SR
Queue Stats
15W - 25L
1,366 Elo+
Party 2
Amaterasu
Amaterasu
bunnypaii
Amaterasu
Level 28
God Stats
23W - 24L
1,448 SR
Queue Stats
56W - 82L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
finpaii
Nu Wa
Level 33
God Stats
3W - 8L
1,359 SR
Queue Stats
34W - 63L
1,269 Elo+
Party 2
Chang'e
Chang'e
moonipaii
Chang'e
Level 66
God Stats
25W - 35L
1,335 SR
Queue Stats
84W - 128L
1,301 Elo+
Party 2
Team Averages
Level 45
1,379 SR
1,320 Elo+

VS

Team Averages
Level 65
1,518 SR
1,532 Elo+
Yemoja
Yemoja
AliGotRange
Yemoja
Level 109
God Stats
7W - 6L
1,660 SR
Queue Stats
164W - 103L
1,629 Elo+
Party 1
Olorun
Olorun
DontBanHachiman
Olorun
Level 13
God Stats
3W - 2L
1,663 SR
Queue Stats
20W - 17L
1,612 Elo+
Party 1
Arachne
Arachne
Hab Kein Talent
Arachne
Level 58
God Stats
5W - 4L
1,258 SR
Queue Stats
7W - 7L
1,185 Elo+
Solo
Erlang Shen
Erlang Shen
OFBendokay
Erlang Shen
Level 119
God Stats
6W - 3L
1,507 SR
Queue Stats
345W - 151L
1,622 Elo+
Party 1
Hachiman
Hachiman
bennybangs69
Hachiman
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
362W - 278L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,627
479
11,344
11,788
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Corwaa
Bastet
9
0 / 10 / 1
6,444
358
2,197
12,147
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
bunnypaii
Amaterasu
13
0 / 5 / 0
7,826
435
5,756
16,670
13,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
finpaii
Nu Wa
12
0 / 4 / 0
7,540
419
7,198
11,716
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
moonipaii
Chang'e
11
0 / 4 / 3
7,156
398
7,599
12,374
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 0 / 14
10,291
572
9,531
19,940
18,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 1 / 7
11,626
646
13,247
14,022
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 9
8,711
484
10,608
13,978
4,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
OFBendokay
Erlang Shen
18
15 / 2 / 3
11,570
643
14,766
14,370
11,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
bennybangs69
Hachiman
16
0 / 1 / 4
9,432
524
2,037
10,803
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
29
29
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
14
10
L
2
6
0
0.33
L
Bastet
Corwaa
Bastet
0
10
1
0.05
W
10
1
7
13.5
W
1
0
9
5.5
W
Erlang Shen
OFBendokay
Erlang Shen
15
2
3
8.25
W
Hachiman
bennybangs69
Hachiman
0
1
4
2
L
Amaterasu
bunnypaii
Amaterasu
0
5
0
0
L
Nu Wa
finpaii
Nu Wa
0
4
0
0
L
Chang'e
moonipaii
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,094
Damage
50,189
64,695
Taken
73,113
25,219
Mitigated
44,372
15,328
Healing
37,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,531
1,371
3,212
7,801
19,940
18,598
432
10,717
8,487
33,573
10,691
L
11,344
3,282
0
2,990
11,788
3,435
524
5,999
5,653
45,719
6,427
L
Bastet
Corwaa
Bastet
2,197
1,068
0
469
12,147
2,716
0
1,843
10,264
0
21,531
W
13,247
6,248
1,499
6,227
14,022
6,158
5,668
4,682
9,058
90,117
0
W
10,608
8,067
248
7,862
13,978
4,719
110
4,971
8,795
0
41,199
W
Erlang Shen
OFBendokay
Erlang Shen
14,766
8,241
0
5,936
14,370
11,349
1,933
4,287
9,951
0
72,430
W
Hachiman
bennybangs69
Hachiman
2,037
1,174
0
5,102
10,803
3,548
532
4,456
6,273
0
59,896
L
Amaterasu
bunnypaii
Amaterasu
5,756
1,595
0
4,294
16,670
13,868
0
2,859
13,793
11,945
36,547
L
Nu Wa
finpaii
Nu Wa
7,198
1,410
0
1,657
11,716
2,369
0
3,809
7,751
49,051
0
L
Chang'e
moonipaii
Chang'e
7,599
324
1,915
4,003
12,374
2,831
381
6,692
5,528
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
51,630
362
Minions Killed
497
0
Camps Cleared
0
1,681,972
Distance Traveled
1,773,153
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,291
572
55
3
0
349,702
1
L
Sol
8,627
479
77
4
0
319,222
0
L
Bastet
6,444
358
32
2
0
375,843
0
W
Olorun
11,626
646
153
9
0
331,754
2
W
Arachne
8,711
484
57
3
0
382,948
2
W
Erlang Shen
11,570
643
133
7
0
367,868
3
W
Hachiman
9,432
524
99
6
0
340,881
1
L
Amaterasu
7,826
435
92
5
0
336,895
5
L
Nu Wa
7,540
419
115
6
0
310,188
3
L
Chang'e
7,156
398
46
3
0
339,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role