Player Matchup

Cthulhu
Cthulhu
Dylanceno
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,735 Elo+
Party 1
Shiva
Shiva
INFAMOUS_BossRae
Shiva
Level 108
God Stats
0W - 2L
1,782 SR
Queue Stats
6W - 24L
1,448 Elo+
Party 1
Awilix
Awilix
chanthaphone
Awilix
Level 101
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 11L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
clroxsnffer
Morgan Le Fay
Level 37
God Stats
6W - 12L
1,507 SR
Queue Stats
7W - 16L
1,361 Elo+
Solo
Jing Wei
Jing Wei
j_uice25511
Jing Wei
Level 89
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 6L
1,566 Elo+
Party 1
Team Averages
Level 73
1,593 SR
1,528 Elo+

VS

Team Averages
Level 25
1,457 SR
1,469 Elo+
Nu Wa
Nu Wa
ChipSeet
Nu Wa
Level 40
God Stats
21W - 21L
1,520 SR
Queue Stats
27W - 30L
1,507 Elo+
Solo
Shiva
Shiva
DrTherapy
Shiva
Level 15
God Stats
2W - 5L
1,285 SR
Queue Stats
26W - 44L
1,505 Elo+
Solo
Geb
Geb
ItsEvoLol
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,476 Elo+
Solo
Loki
Loki
Only1Khan
Loki
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,423 Elo+
Solo
Izanami
Izanami
Zizter
Izanami
Level 24
God Stats
7W - 5L
1,482 SR
Queue Stats
20W - 21L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylanceno
Cthulhu
20
4 / 4 / 12
15,115
657
28,005
31,124
40,905
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 5 / 9
15,102
657
22,365
33,384
29,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
20
7 / 9 / 10
15,647
680
23,837
29,589
13,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
clroxsnffer
Morgan Le Fay
20
4 / 4 / 5
13,933
606
14,175
16,345
6,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
j_uice25511
Jing Wei
20
3 / 9 / 13
15,460
672
16,736
29,755
12,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChipSeet
Nu Wa
20
6 / 5 / 13
16,718
727
26,177
14,931
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
DrTherapy
Shiva
20
7 / 2 / 18
17,252
750
31,442
34,965
36,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 2 / 21
16,494
717
20,901
35,450
48,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
8 / 7 / 11
17,589
765
20,762
22,326
9,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
Zizter
Izanami
20
6 / 7 / 6
16,245
706
18,456
22,430
9,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
23
Kills
31
31
Deaths
23
49
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChipSeet
Nu Wa
6
5
13
2.5
W
Shiva
DrTherapy
Shiva
7
2
18
8
L
Cthulhu
Dylanceno
Cthulhu
4
4
12
2.5
L
5
5
9
1.9
W
4
2
21
7.25
W
Loki
8
7
11
1.93
W
Izanami
Zizter
Izanami
6
7
6
1.29
L
Awilix
7
9
10
1.33
L
Morgan Le Fay
clroxsnffer
Morgan Le Fay
4
4
5
1.63
L
Jing Wei
j_uice25511
Jing Wei
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,118
Damage
117,738
140,197
Taken
130,102
104,227
Mitigated
108,490
28,400
Healing
26,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChipSeet
Nu Wa
26,177
6,306
463
26
14,931
5,009
1,006
2,840
12,091
71,849
0
W
Shiva
DrTherapy
Shiva
31,442
5,283
2,585
7,549
34,965
36,294
1,760
15,612
19,353
0
82,588
L
Cthulhu
Dylanceno
Cthulhu
28,005
1,508
1,656
10,653
31,124
40,905
152
10,123
20,413
75,287
0
L
22,365
3,575
49
4,521
33,384
29,876
89
10,030
23,040
9,832
57,726
W
20,901
1,242
1,238
7,772
35,450
48,470
246
12,880
22,570
37,447
0
W
Loki
20,762
4,942
785
1,791
22,326
9,238
1,015
8,221
14,105
0
75,010
W
Izanami
Zizter
Izanami
18,456
11,642
0
4,147
22,430
9,479
2,274
5,526
16,324
0
80,950
L
Awilix
23,837
9,107
1,085
3,962
29,589
13,887
450
11,198
18,014
0
70,059
L
Morgan Le Fay
clroxsnffer
Morgan Le Fay
14,175
1,399
0
975
16,345
6,740
268
7,835
8,324
49,370
0
L
Jing Wei
j_uice25511
Jing Wei
16,736
11,790
0
5,499
29,755
12,819
929
7,892
21,425
0
64,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,257
Gold Earned
84,298
383
Minions Killed
426
0
Camps Cleared
0
2,147,690
Distance Traveled
2,305,187
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,718
727
80
3
0
396,070
3
W
Shiva
17,252
750
114
5
0
513,284
2
L
Cthulhu
15,115
657
83
4
0
415,099
0
L
Shiva
15,102
657
68
3
0
470,872
1
W
Geb
16,494
717
30
1
0
449,767
3
W
Loki
17,589
765
99
4
0
522,183
0
W
Izanami
16,245
706
103
4
0
423,883
7
L
Awilix
15,647
680
97
4
0
416,827
2
L
Morgan Le Fay
13,933
606
36
2
0
441,796
0
L
Jing Wei
15,460
672
99
4
0
403,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role