Player Matchup

Kuzenbo
Kuzenbo
Addepadda
Kuzenbo
Level 46
God Stats
1W - 1L
1,451 SR
Queue Stats
26W - 31L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Arpado
Cu Chulainn
Level 29
God Stats
4W - 4L
1,563 SR
Queue Stats
125W - 127L
1,480 Elo+
Party 2
Artemis
Artemis
FartnerInCrime
Artemis
Level 27
God Stats
32W - 28L
1,563 SR
Queue Stats
231W - 239L
1,447 Elo+
Solo
Thanatos
Thanatos
Yourguen023
Thanatos
Level 50
God Stats
3W - 2L
1,730 SR
Queue Stats
18W - 23L
1,196 Elo+
Solo
Scylla
Scylla
Ðιεм
Scylla
Level 139
God Stats
2W - 0L
1,688 SR
Queue Stats
108W - 118L
1,348 Elo+
Solo
Team Averages
Level 58
1,599 SR
1,400 Elo+

VS

Team Averages
Level 50
1,496 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Bobbapoison7
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
He Bo
He Bo
Sidirik
He Bo
Level 64
God Stats
1W - 1L
1,716 SR
Queue Stats
46W - 45L
1,350 Elo+
Solo
Odin
Odin
TheAlcoholist
Odin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 53L
1,319 Elo+
Solo
Neith
Neith
Waxuros
Neith
Level 48
God Stats
2W - 3L
1,264 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 1
Cerberus
Cerberus
thefox39380
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 47L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Addepadda
Kuzenbo
18
4 / 3 / 20
12,799
800
11,523
19,466
31,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Arpado
Cu Chulainn
20
9 / 3 / 18
13,215
826
19,843
23,588
19,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 3 / 12
13,275
830
28,982
17,030
8,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Yourguen023
Thanatos
19
5 / 4 / 13
12,213
763
13,170
13,422
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Ðιεм
Scylla
20
6 / 2 / 12
12,882
805
17,327
12,378
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobbapoison7
Baron Samedi
17
0 / 8 / 7
10,214
638
7,868
17,169
10,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Sidirik
He Bo
19
7 / 9 / 6
12,412
776
16,867
16,757
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 6
9,731
608
5,462
24,560
18,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Waxuros
Neith
19
7 / 5 / 4
11,910
744
15,569
14,151
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
thefox39380
Cerberus
16
1 / 5 / 10
11,024
689
12,772
29,080
35,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
35
Kills
15
15
Deaths
35
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Addepadda
Kuzenbo
4
3
20
4.67
W
Cu Chulainn
Arpado
Cu Chulainn
9
3
18
6
L
Baron Samedi
Bobbapoison7
Baron Samedi
0
8
7
0.44
W
11
3
12
5.67
L
He Bo
Sidirik
He Bo
7
9
6
1.11
L
0
8
6
0.38
L
Neith
Waxuros
Neith
7
5
4
1.8
W
Thanatos
Yourguen023
Thanatos
5
4
13
2.88
L
Cerberus
thefox39380
Cerberus
1
5
10
1.2
W
Scylla
Ðιεм
Scylla
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,845
Damage
58,538
85,884
Taken
101,717
70,367
Mitigated
78,071
29,886
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Addepadda
Kuzenbo
11,523
4,511
516
3,400
19,466
31,185
739
7,643
11,673
24,456
0
W
Cu Chulainn
Arpado
Cu Chulainn
19,843
3,471
469
4,588
23,588
19,646
736
9,888
13,340
6,466
47,062
L
Baron Samedi
Bobbapoison7
Baron Samedi
7,868
545
843
2,322
17,169
10,413
0
4,968
12,177
30,410
0
W
28,982
18,122
1,975
5,406
17,030
8,707
6,241
8,015
8,937
0
62,277
L
He Bo
Sidirik
He Bo
16,867
270
0
650
16,757
6,418
0
5,040
11,699
46,690
0
L
5,462
787
233
4,549
24,560
18,798
286
7,435
17,055
0
17,820
L
Neith
Waxuros
Neith
15,569
7,180
0
1,573
14,151
6,741
1,268
6,336
7,763
0
47,618
W
Thanatos
Yourguen023
Thanatos
13,170
3,989
0
8,537
13,422
5,549
2,536
6,695
6,571
0
37,002
L
Cerberus
thefox39380
Cerberus
12,772
686
78
8,881
29,080
35,701
334
6,886
22,015
22,265
0
W
Scylla
Ðιεм
Scylla
17,327
1,654
0
4,995
12,378
5,280
1,040
4,420
7,856
52,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,384
Gold Earned
55,291
245
Minions Killed
251
0
Camps Cleared
0
1,623,744
Distance Traveled
1,358,915
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,799
800
22
1
0
292,963
2
W
Cu Chulainn
13,215
826
46
3
0
371,076
0
L
Baron Samedi
10,214
638
48
3
0
247,351
0
W
Artemis
13,275
830
72
5
0
274,160
1
L
He Bo
12,412
776
70
4
0
262,025
0
L
Odin
9,731
608
32
2
0
261,225
0
L
Neith
11,910
744
74
5
0
285,866
1
W
Thanatos
12,213
763
39
2
0
382,107
0
L
Cerberus
11,024
689
27
2
0
302,448
0
W
Scylla
12,882
805
66
4
0
303,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role