Player Matchup

Eset
Eset
Grumplupagous
Eset
Level 109
God Stats
0W - 2L
1,215 SR
Queue Stats
117W - 123L
1,445 Elo+
Solo
Olorun
Olorun
LrGxEternal
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 230L
1,577 Elo+
Solo
Chaac
Chaac
MichelTrent
Chaac
Level 136
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 216L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
PKnator
Hou Yi
Level 108
God Stats
12W - 13L
1,432 SR
Queue Stats
50W - 49L
1,507 Elo+
Solo
Horus
Horus
elbrujo159
Horus
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
344W - 376L
1,509 Elo+
Party 1
Team Averages
Level 119
1,429 SR
1,508 Elo+

VS

Team Averages
Level 118
1,516 SR
1,511 Elo+
Shiva
Shiva
Djmasterz187
Shiva
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
405W - 444L
1,455 Elo+
Solo
Zeus
Zeus
LordPonny
Zeus
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 209L
1,526 Elo+
Solo
Chang'e
Chang'e
OnagaTheDraken
Chang'e
Level 106
God Stats
25W - 20L
1,533 SR
Queue Stats
258W - 243L
1,500 Elo+
Solo
Medusa
Medusa
XxAbehXx
Medusa
Level 140
God Stats
1W - 3L
1,264 SR
Queue Stats
93W - 94L
1,539 Elo+
Party 2
Ravana
Ravana
yMacaroV
Ravana
Level 136
God Stats
3W - 0L
1,780 SR
Queue Stats
95W - 93L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
9,571
435
9,045
22,295
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Olorun
17
1 / 6 / 4
10,431
474
11,364
21,044
13,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 1
9,213
419
9,034
21,599
18,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
PKnator
Hou Yi
18
5 / 2 / 1
11,421
519
22,387
20,785
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
16
3 / 9 / 1
9,572
435
9,937
19,817
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
11,465
521
9,541
24,949
32,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
20
12 / 3 / 9
14,089
640
24,783
17,091
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 2 / 10
12,969
590
22,913
26,603
11,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
XxAbehXx
Medusa
20
3 / 3 / 8
12,381
563
10,256
15,819
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
yMacaroV
Ravana
17
8 / 2 / 9
11,481
522
16,315
15,496
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
11
Kills
33
33
Deaths
11
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
1
9
4
0.33
W
Zeus
12
3
9
5.5
L
Olorun
1
6
4
0.5
L
1
7
1
0.21
W
8
2
10
6.5
L
Hou Yi
PKnator
Hou Yi
5
2
1
2.75
W
Medusa
XxAbehXx
Medusa
3
3
8
2.33
L
Horus
3
9
1
0.39
W
Ravana
yMacaroV
Ravana
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,767
Damage
83,808
105,540
Taken
99,958
65,306
Mitigated
63,087
29,629
Healing
44,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,541
920
5,097
6,737
24,949
32,003
186
5,293
19,656
0
32,989
L
9,045
1,048
586
3,291
22,295
18,355
40
5,960
16,145
36,586
0
W
Zeus
24,783
3,773
0
5,692
17,091
6,187
2,358
3,661
13,430
122,318
2,460
L
Olorun
11,364
6,833
370
8,594
21,044
13,502
0
11,171
9,873
85,871
0
L
9,034
1,399
0
4,992
21,599
18,892
0
13,891
7,569
0
59,937
W
22,913
2,343
3,561
15,440
26,603
11,081
2,962
2,965
23,638
94,937
0
L
Hou Yi
PKnator
Hou Yi
22,387
13,245
386
7,755
20,785
6,265
357
6,313
14,338
0
88,573
W
Medusa
XxAbehXx
Medusa
10,256
3,860
0
5,997
15,819
5,584
4,497
3,131
12,688
0
112,340
L
Horus
9,937
4,628
801
2,854
19,817
8,292
0
9,814
10,003
0
59,014
W
Ravana
yMacaroV
Ravana
16,315
3,640
0
1,796
15,496
8,232
1,513
5,359
10,137
0
66,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
62,385
537
Minions Killed
629
0
Camps Cleared
0
1,875,269
Distance Traveled
2,268,156
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,465
521
43
2
0
482,977
0
L
Eset
9,571
435
40
2
0
381,378
4
W
Zeus
14,089
640
182
8
0
442,062
5
L
Olorun
10,431
474
143
7
0
374,968
2
L
Chaac
9,213
419
118
5
0
370,861
1
W
Chang'e
12,969
590
145
7
0
437,488
1
L
Hou Yi
11,421
519
151
7
0
417,347
0
W
Medusa
12,381
563
168
8
0
422,410
6
L
Horus
9,572
435
85
4
0
330,715
4
W
Ravana
11,481
522
91
4
0
483,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role