Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TSK_Kartal
Anhur
Level 68
God Stats
0W - 4L
1,178 SR
Queue Stats
18W - 34L
1,363 Elo+
Party 1
King Arthur
King Arthur
TSK_Maraz
King Arthur
Level 25
God Stats
1W - 3L
1,339 SR
Queue Stats
10W - 17L
1,346 Elo+
Party 1
Team Averages
Level 53
1,339 SR
1,403 Elo+

VS

Team Averages
Level 107
1,562 SR
1,285 Elo+
Chang'e
Chang'e
Sixteen0Four1Sev
Chang'e
Level 108
God Stats
3W - 4L
1,687 SR
Queue Stats
46W - 108L
1,289 Elo+
Solo
Artemis
Artemis
TSR_FaNaTIk
Artemis
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 44L
1,271 Elo+
Party 2
Shiva
Shiva
drissko00
Shiva
Level 110
God Stats
8W - 6L
1,500 SR
Queue Stats
33W - 41L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 6 / 2
7,994
615
5,037
9,360
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
12
2 / 6 / 2
8,216
632
7,165
13,748
3,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TSK_Maraz
King Arthur
11
0 / 8 / 4
7,576
583
4,827
19,764
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
10,102
777
10,770
11,847
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TSR_FaNaTIk
Artemis
15
9 / 0 / 9
10,472
806
14,358
7,057
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
drissko00
Shiva
15
5 / 2 / 13
10,230
787
13,467
14,396
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
20
20
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
2
0.5
W
6
2
13
6.25
L
Anhur
2
6
2
0.5
L
King Arthur
TSK_Maraz
King Arthur
0
8
4
0.25
W
Artemis
TSR_FaNaTIk
Artemis
9
0
9
13.5
W
Shiva
drissko00
Shiva
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
38,595
42,872
Taken
33,300
17,725
Mitigated
16,030
4,431
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,037
800
56
90
9,360
1,884
66
2,109
7,095
9,408
0
W
10,770
1,406
3,510
5,815
11,847
3,521
121
2,787
8,684
38,325
0
L
Anhur
7,165
2,476
0
1,412
13,748
3,794
0
3,443
10,110
0
35,142
L
King Arthur
TSK_Maraz
King Arthur
4,827
721
0
2,873
19,764
12,047
21
6,476
12,814
0
15,791
W
Artemis
TSR_FaNaTIk
Artemis
14,358
6,008
0
1,630
7,057
2,665
2,480
959
5,895
0
42,602
W
Shiva
drissko00
Shiva
13,467
2,251
739
3,582
14,396
9,844
0
1,660
11,948
3,015
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
30,804
85
Minions Killed
152
2
Camps Cleared
9
538,639
Distance Traveled
742,349
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,994
615
16
1
0
132,667
2
W
Chang'e
10,102
777
58
4
4
242,143
1
L
Anhur
8,216
632
47
4
1
194,643
4
L
King Arthur
7,576
583
22
2
1
211,329
4
W
Artemis
10,472
806
60
5
1
239,850
3
W
Shiva
10,230
787
34
3
4
260,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role