Player Matchup

Cthulhu
Cthulhu
COMPLETE1TONE
Cthulhu
Level 48
God Stats
25W - 24L
1,538 SR
Queue Stats
353W - 360L
1,452 Elo+
Party 2
Charybdis
Charybdis
Captain of H
Charybdis
Level 49
God Stats
6W - 8L
1,716 SR
Queue Stats
384W - 293L
1,484 Elo+
Solo
Shiva
Shiva
NightEntropy
Shiva
Level 50
God Stats
18W - 10L
1,590 SR
Queue Stats
194W - 197L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
REAPER7755
Tsukuyomi
Level 108
God Stats
2W - 4L
1,325 SR
Queue Stats
547W - 543L
1,439 Elo+
Party 2
Vulcan
Vulcan
bkbully16
Vulcan
Level 64
God Stats
54W - 54L
1,217 SR
Queue Stats
655W - 681L
1,370 Elo+
Party 2
Team Averages
Level 64
1,477 SR
1,456 Elo+

VS

Team Averages
Level 41
1,445 SR
1,413 Elo+
Gilgamesh
Gilgamesh
FullNelsonBK
Gilgamesh
Level 18
God Stats
3W - 6L
1,444 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 1
Zeus
Zeus
Kaiser Bebop
Zeus
Level 37
God Stats
4W - 6L
1,457 SR
Queue Stats
69W - 74L
1,362 Elo+
Party 3
Hachiman
Hachiman
SeibyGamer
Hachiman
Level 26
God Stats
6W - 7L
1,273 SR
Queue Stats
15W - 18L
1,343 Elo+
Party 3
Chaac
Chaac
SugaShayneYAboi
Chaac
Level 78
God Stats
1W - 1L
1,635 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 1
Sol
Sol
breaksong1975
Sol
Level 48
God Stats
9W - 9L
1,413 SR
Queue Stats
65W - 92L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 3 / 10
13,132
1,094
12,025
17,239
19,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Captain of H
Charybdis
19
3 / 1 / 5
12,530
1,044
10,697
11,996
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 10
14,750
1,229
26,132
23,053
23,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
REAPER7755
Tsukuyomi
19
7 / 1 / 8
13,993
1,166
19,432
9,513
6,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
bkbully16
Vulcan
19
1 / 0 / 9
12,528
1,044
18,990
6,630
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FullNelsonBK
Gilgamesh
17
0 / 3 / 3
11,374
948
9,175
13,957
14,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 8 / 2
13,313
1,109
18,520
26,022
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SeibyGamer
Hachiman
17
0 / 3 / 3
11,798
983
11,502
18,780
6,153
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 1 / 5
12,784
1,065
12,811
15,395
12,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 6 / 2
11,788
982
10,226
17,258
5,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
21
Kills
6
6
Deaths
21
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
10
2.33
W
Charybdis
Captain of H
Charybdis
3
1
5
5.5
L
Gilgamesh
FullNelsonBK
Gilgamesh
0
3
3
0.5
L
4
8
2
0.63
W
8
1
10
13
W
Tsukuyomi
REAPER7755
Tsukuyomi
7
1
8
11
L
Hachiman
SeibyGamer
Hachiman
0
3
3
0.5
L
1
1
5
3.5
W
Vulcan
bkbully16
Vulcan
1
0
9
5.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,276
Damage
62,234
68,431
Taken
91,412
57,559
Mitigated
46,500
7,383
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,025
735
0
0
17,239
19,499
0
9,503
7,736
31,267
0
W
Charybdis
Captain of H
Charybdis
10,697
5,245
0
382
11,996
4,857
0
4,285
7,711
0
31,938
L
Gilgamesh
FullNelsonBK
Gilgamesh
9,175
1,265
0
109
13,957
14,704
0
5,647
8,310
5,302
17,025
L
18,520
2,498
0
4,143
26,022
7,744
0
8,652
17,370
41,611
0
W
26,132
3,000
931
6,015
23,053
23,497
0
11,130
11,923
0
52,720
W
Tsukuyomi
REAPER7755
Tsukuyomi
19,432
4,994
0
45
9,513
6,992
0
5,181
4,332
0
33,277
L
Hachiman
SeibyGamer
Hachiman
11,502
7,433
0
3,085
18,780
6,153
0
6,816
11,964
0
32,159
L
12,811
1,180
0
6,898
15,395
12,804
0
4,029
11,366
601
37,509
W
Vulcan
bkbully16
Vulcan
18,990
9,265
0
10
6,630
2,714
0
728
5,902
34,070
0
L
10,226
2,834
0
3,690
17,258
5,095
0
5,871
11,387
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,933
Gold Earned
61,057
242
Minions Killed
251
8
Camps Cleared
3
1,255,477
Distance Traveled
1,147,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,132
1,094
60
5
0
243,338
0
W
Charybdis
12,530
1,044
58
5
3
219,920
0
L
Gilgamesh
11,374
948
28
2
0
222,704
0
L
Zeus
13,313
1,109
55
5
3
213,533
0
W
Shiva
14,750
1,229
50
4
2
264,785
0
W
Tsukuyomi
13,993
1,166
25
2
2
266,516
1
L
Hachiman
11,798
983
56
5
0
231,372
0
L
Chaac
12,784
1,065
63
5
0
267,036
0
W
Vulcan
12,528
1,044
49
4
1
260,918
0
L
Sol
11,788
982
49
4
0
212,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role