Player Matchup

Osiris
Osiris
Nottoriuz
Osiris
Level 66
God Stats
5W - 3L
1,755 SR
Queue Stats
128W - 154L
1,409 Elo+
Solo
Awilix
Awilix
Serugen
Awilix
Level 56
God Stats
0W - 2L
1,234 SR
Queue Stats
130W - 130L
1,473 Elo+
Solo
Nu Wa
Nu Wa
mmvalladolid
Nu Wa
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 60L
1,388 Elo+
Solo
Team Averages
Level 51
1,497 SR
1,423 Elo+

VS

Team Averages
Level 94
1,698 SR
1,661 Elo+
Medusa
Medusa
Jhonny_Kanguro83
Medusa
Level 64
God Stats
8W - 2L
1,740 SR
Queue Stats
12W - 3L
1,661 Elo+
Party 1
Ganesha
Ganesha
TiltedKamo
Ganesha
Level 102
God Stats
4W - 2L
1,597 SR
Queue Stats
13W - 6L
1,661 Elo+
Party 1
Scylla
Scylla
iLovMySkills
Scylla
Level 117
God Stats
1W - 0L
1,758 SR
Queue Stats
12W - 3L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nottoriuz
Osiris
11
3 / 4 / 2
7,130
713
6,078
11,964
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Serugen
Awilix
10
1 / 6 / 3
6,672
667
4,647
9,713
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 6 / 3
6,495
650
4,854
7,928
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,950
895
11,788
6,310
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
TiltedKamo
Ganesha
12
1 / 2 / 13
8,226
823
5,530
10,072
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
13
6 / 2 / 8
8,533
853
8,462
5,694
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Osiris
Nottoriuz
Osiris
3
4
2
1
L
Awilix
Serugen
Awilix
1
6
3
0.42
W
Ganesha
TiltedKamo
Ganesha
1
2
13
3.75
W
Scylla
6
2
8
5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
25,780
29,605
Taken
22,076
13,575
Mitigated
12,737
4,210
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,788
5,468
0
1,012
6,310
1,978
702
1,143
4,861
0
30,312
L
Osiris
Nottoriuz
Osiris
6,078
1,648
135
3,201
11,964
7,382
0
5,333
6,352
0
13,476
L
Awilix
Serugen
Awilix
4,647
1,478
0
532
9,713
4,045
0
4,807
4,702
0
15,144
W
Ganesha
TiltedKamo
Ganesha
5,530
492
0
1,914
10,072
9,222
102
2,770
6,906
16,271
0
W
Scylla
8,462
1,519
88
1,060
5,694
1,537
171
1,126
4,233
25,130
0
L
4,854
1,313
0
342
7,928
2,148
16
3,766
4,015
18,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,297
Gold Earned
25,709
80
Minions Killed
95
4
Camps Cleared
5
517,561
Distance Traveled
551,035
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,950
895
43
4
3
200,646
4
L
Osiris
7,130
713
21
2
1
177,730
2
L
Awilix
6,672
667
26
3
3
186,026
0
W
Ganesha
8,226
823
2
0
0
178,903
1
W
Scylla
8,533
853
50
5
2
171,486
4
L
Nu Wa
6,495
650
33
3
0
153,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role