Player Matchup

Sol
Sol
Cope4life12
Sol
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 190L
1,371 Elo+
Party 2
Artemis
Artemis
EZULA
Artemis
Level 28
God Stats
111W - 81L
1,484 SR
Queue Stats
137W - 114L
1,457 Elo+
Solo
Freya
Freya
FailedAthlete
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 155L
1,399 Elo+
Party 2
Thanatos
Thanatos
ForensicScopes
Thanatos
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
100W - 111L
1,380 Elo+
Solo
Jormungandr
Jormungandr
bentwilley305
Jormungandr
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 265L
1,346 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,390 Elo+

VS

Team Averages
Level 60
1,360 SR
1,277 Elo+
Discordia
Discordia
Cascascade
Discordia
Level 85
God Stats
2W - 2L
1,394 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaosGoodside
Sun Wukong
Level 29
God Stats
2W - 3L
1,336 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 1
Odin
Odin
GameMaster5760
Odin
Level 12
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 6L
1,063 Elo+
Solo
Charybdis
Charybdis
MaximumGizmo0210
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,324 Elo+
Party 1
Scylla
Scylla
WabbaJacked711
Scylla
Level 67
God Stats
0W - 1L
1,229 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
10,625
708
5,969
9,527
3,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EZULA
Artemis
20
6 / 0 / 8
12,022
801
13,492
6,442
2,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
10 / 2 / 9
13,106
874
12,709
12,189
4,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
7 / 3 / 10
11,409
761
10,445
11,858
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
bentwilley305
Jormungandr
17
3 / 1 / 10
10,594
706
7,796
12,482
11,588
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cascascade
Discordia
18
5 / 6 / 2
11,192
746
12,959
11,297
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ChaosGoodside
Sun Wukong
17
0 / 7 / 7
10,289
686
6,818
17,266
18,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 4
10,140
676
1,329
13,224
5,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charybdis
17
1 / 7 / 6
10,150
677
8,555
15,579
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 1
10,168
678
4,734
7,075
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
28
Kills
10
10
Deaths
29
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cascascade
Discordia
5
6
2
1
L
Sun Wukong
ChaosGoodside
Sun Wukong
0
7
7
0.5
W
2
4
10
1.75
W
Artemis
EZULA
Artemis
6
0
8
10
W
10
2
9
7.25
W
Thanatos
7
3
10
4
L
1
6
4
0.5
L
Charybdis
1
7
6
0.57
L
3
3
1
1.17
W
Jormungandr
bentwilley305
Jormungandr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
34,395
52,498
Taken
64,441
27,889
Mitigated
36,042
20,808
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cascascade
Discordia
12,959
296
0
1,499
11,297
3,941
393
5,347
5,950
36,743
0
L
Sun Wukong
ChaosGoodside
Sun Wukong
6,818
1,289
0
836
17,266
18,139
1,130
6,436
10,830
6,137
20,592
W
5,969
1,608
0
2,135
9,527
3,377
942
3,528
5,999
33,986
0
W
Artemis
EZULA
Artemis
13,492
6,260
0
3,055
6,442
2,862
4,458
2,024
4,352
0
45,969
W
12,709
4,626
0
8,279
12,189
4,985
656
4,794
7,325
62,439
0
W
Thanatos
10,445
4,956
12
7,187
11,858
5,077
0
3,847
7,959
0
32,403
L
1,329
578
0
1,230
13,224
5,802
2,292
5,914
7,310
0
20,500
L
Charybdis
8,555
2,805
0
2,748
15,579
5,753
341
5,822
9,757
0
35,922
L
4,734
172
443
1,085
7,075
2,407
373
2,955
4,120
17,341
0
W
Jormungandr
bentwilley305
Jormungandr
7,796
1,154
0
140
12,482
11,588
315
5,253
6,935
26,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,756
Gold Earned
51,939
273
Minions Killed
233
0
Camps Cleared
0
1,488,430
Distance Traveled
1,273,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,192
746
38
3
0
281,551
0
L
Sun Wukong
10,289
686
50
3
0
261,725
1
W
Sol
10,625
708
28
2
0
269,873
0
W
Artemis
12,022
801
75
5
0
308,157
0
W
Freya
13,106
874
102
7
0
299,397
1
W
Thanatos
11,409
761
39
3
0
309,773
0
L
Odin
10,140
676
46
3
0
257,811
0
L
Charybdis
10,150
677
55
4
0
253,927
3
L
Scylla
10,168
678
44
3
0
218,866
2
W
Jormungandr
10,594
706
29
2
0
301,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role