Player Matchup

Tyr
Tyr
thebobbylobby
Tyr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 53L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
theobag112
Nu Wa
Level 107
God Stats
2W - 1L
1,348 SR
Queue Stats
82W - 55L
1,441 Elo+
Party 1
Arachne
Arachne
vince22468
Arachne
Level 106
God Stats
68W - 45L
1,674 SR
Queue Stats
497W - 491L
1,574 Elo+
Solo
Team Averages
Level 107
1,507 SR
1,480 Elo+

VS

Team Averages
Level 132
1,559 SR
1,431 Elo+
Raijin
Raijin
QuickHippo19
Raijin
Level 124
God Stats
3W - 3L
1,706 SR
Queue Stats
254W - 350L
1,510 Elo+
Solo
King Arthur
King Arthur
RainbowStruddle
King Arthur
Level 144
God Stats
8W - 9L
1,748 SR
Queue Stats
181W - 194L
1,500 Elo+
Solo
Cliodhna
Cliodhna
gazeofwinter347
Cliodhna
Level 129
God Stats
1W - 6L
1,223 SR
Queue Stats
15W - 34L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
12,254
681
10,738
21,108
21,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
17
5 / 1 / 10
12,948
719
20,473
12,579
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
vince22468
Arachne
18
9 / 0 / 10
13,485
749
19,810
13,336
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
2 / 6 / 3
12,040
669
11,917
17,551
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RainbowStruddle
King Arthur
16
3 / 3 / 0
10,677
593
12,006
26,464
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
12
0 / 11 / 3
9,666
537
11,153
15,979
5,412
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
5
5
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
6
3
0.58
L
King Arthur
RainbowStruddle
King Arthur
3
3
0
1
L
Cliodhna
0
11
3
0.14
W
6
4
8
2.5
W
Nu Wa
5
1
10
10
W
Arachne
vince22468
Arachne
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,021
Damage
35,076
47,023
Taken
59,994
36,312
Mitigated
31,224
13,613
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,917
685
127
3,272
17,551
5,469
0
6,391
10,542
81,316
0
L
King Arthur
RainbowStruddle
King Arthur
12,006
2,529
0
7,697
26,464
20,343
0
8,491
16,916
1,117
43,947
L
Cliodhna
11,153
357
0
566
15,979
5,412
0
4,806
10,650
0
36,531
W
10,738
687
598
3,727
21,108
21,285
92
5,383
14,656
0
43,443
W
Nu Wa
20,473
7,303
186
4,498
12,579
4,207
1,173
3,427
8,665
60,527
0
W
Arachne
vince22468
Arachne
19,810
14,558
0
4,604
13,336
10,820
872
3,222
9,490
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
32,383
160
Minions Killed
254
10
Camps Cleared
6
1,065,585
Distance Traveled
912,439
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,040
669
154
9
4
275,568
1
L
King Arthur
10,677
593
54
3
1
323,605
3
L
Cliodhna
9,666
537
46
3
1
313,266
2
W
Tyr
12,254
681
54
3
2
376,158
0
W
Nu Wa
12,948
719
74
4
6
315,328
1
W
Arachne
13,485
749
32
2
2
374,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role