Player Matchup

Serqet
Serqet
FORPHOBIO
Serqet
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 166L
1,525 Elo+
Solo
Thoth
Thoth
Johииy
Thoth
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 20L
1,712 Elo+
Party 1
Erlang Shen
Erlang Shen
Maetra-
Erlang Shen
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,646 Elo+
Party 1
Ullr
Ullr
SavagebStuck
Ullr
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 62L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Timmyj45
Kukulkan
Level 104
God Stats
1W - 1L
1,882 SR
Queue Stats
51W - 40L
1,568 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,585 Elo+

VS

Team Averages
Level 142
1,479 SR
1,623 Elo+
Mercury
Mercury
LightningNioh
Mercury
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
426W - 397L
1,875 Elo+
Solo
Achilles
Achilles
SPARTAN0088
Achilles
Level 125
God Stats
2W - 3L
1,262 SR
Queue Stats
56W - 61L
1,580 Elo+
Solo
He Bo
He Bo
alansantillana
He Bo
Level 156
God Stats
3W - 1L
1,454 SR
Queue Stats
173W - 172L
1,641 Elo+
Solo
Merlin
Merlin
porta64
Merlin
Level 156
God Stats
14W - 9L
1,662 SR
Queue Stats
349W - 351L
1,531 Elo+
Solo
Chaac
Chaac
specialsacuey
Chaac
Level 136
God Stats
16W - 12L
1,517 SR
Queue Stats
490W - 496L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FORPHOBIO
Serqet
14
0 / 7 / 15
9,022
644
5,656
23,601
16,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Johииy
Thoth
19
16 / 6 / 8
12,365
883
26,798
15,253
7,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Maetra-
Erlang Shen
15
2 / 6 / 16
10,018
716
7,874
24,167
37,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 4 / 19
10,873
777
12,722
13,337
10,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Timmyj45
Kukulkan
20
5 / 4 / 13
11,653
832
16,394
14,361
7,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 6 / 14
10,791
771
8,632
12,570
3,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
SPARTAN0088
Achilles
19
9 / 6 / 13
13,163
940
15,321
20,323
26,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 8 / 15
10,685
763
18,136
12,875
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
porta64
Merlin
20
6 / 4 / 13
12,238
874
17,917
11,106
3,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 4 / 13
12,322
880
20,758
27,512
32,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
94
28
Kills
26
27
Deaths
28
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Serqet
FORPHOBIO
Serqet
0
7
15
1.07
L
Thoth
Johииy
Thoth
16
6
8
3.33
W
Mercury
3
6
14
1.67
L
Erlang Shen
Maetra-
Erlang Shen
2
6
16
1.67
W
Achilles
SPARTAN0088
Achilles
9
6
13
2.58
L
5
4
19
3.63
L
Kukulkan
Timmyj45
Kukulkan
5
4
13
2.88
W
3
8
15
1.31
W
Merlin
porta64
Merlin
6
4
13
3.13
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,444
Damage
80,764
90,719
Taken
84,386
79,108
Mitigated
68,208
23,502
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FORPHOBIO
Serqet
5,656
686
1,139
6,690
23,601
16,826
31
8,064
15,081
0
7,029
L
Thoth
Johииy
Thoth
26,798
290
702
2,826
15,253
7,054
507
6,607
8,430
43,056
0
W
Mercury
8,632
4,728
294
2,429
12,570
3,167
2,533
7,045
5,231
0
16,299
L
Erlang Shen
Maetra-
Erlang Shen
7,874
3,124
567
4,250
24,167
37,444
169
8,569
15,285
0
9,654
W
Achilles
SPARTAN0088
Achilles
15,321
5,311
3,085
5,178
20,323
26,152
490
11,078
9,041
550
20,345
L
12,722
6,032
3,270
2,043
13,337
10,287
1,618
6,222
6,825
0
18,198
L
Kukulkan
Timmyj45
Kukulkan
16,394
1,928
893
1,122
14,361
7,497
1,261
6,739
7,386
50,630
0
W
18,136
890
500
841
12,875
2,928
821
7,319
5,556
27,851
0
W
Merlin
porta64
Merlin
17,917
609
826
2,563
11,106
3,230
1,879
5,038
5,712
53,613
0
W
20,758
1,655
1,481
13,648
27,512
32,731
190
12,712
14,404
0
35,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
59,199
143
Minions Killed
153
0
Camps Cleared
0
1,306,433
Distance Traveled
1,303,010
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,022
644
4
0
0
285,617
0
L
Thoth
12,365
883
44
3
0
264,961
0
W
Mercury
10,791
771
13
1
0
273,096
1
L
Erlang Shen
10,018
716
3
0
0
261,251
0
W
Achilles
13,163
940
10
1
0
241,917
0
L
Ullr
10,873
777
10
1
0
224,304
0
L
Kukulkan
11,653
832
82
6
0
270,300
5
W
He Bo
10,685
763
25
2
0
231,182
1
W
Merlin
12,238
874
83
6
0
253,013
0
W
Chaac
12,322
880
22
2
0
303,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role