Player Matchup

Serqet
Serqet
Anthony_cs97
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 296L
1,414 Elo+
Party 4
Mulan
Mulan
LanDryCaper
Mulan
Level 26
God Stats
4W - 0L
1,872 SR
Queue Stats
24W - 23L
1,567 Elo+
Party 1
Fenrir
Fenrir
MonMaitreAbsolu
Fenrir
Level 61
God Stats
69W - 63L
1,536 SR
Queue Stats
429W - 400L
1,456 Elo+
Party 1
Scylla
Scylla
PATAFi-X
Scylla
Level 95
God Stats
39W - 29L
1,611 SR
Queue Stats
120W - 105L
1,535 Elo+
Party 1
Medusa
Medusa
SHARP_ANTITODO
Medusa
Level 44
God Stats
14W - 18L
1,080 SR
Queue Stats
267W - 273L
1,392 Elo+
Party 4
Team Averages
Level 70
1,520 SR
1,473 Elo+

VS

Team Averages
Level 55
1,550 SR
1,502 Elo+
Chang'e
Chang'e
Ghost-Xtremee-
Chang'e
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 123L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
The-Best_Avenge
Kumbhakarna
Level 35
God Stats
4W - 2L
1,756 SR
Queue Stats
115W - 108L
1,491 Elo+
Party 2
Izanami
Izanami
ikkua
Izanami
Level 68
God Stats
4W - 4L
1,902 SR
Queue Stats
65W - 73L
1,493 Elo+
Solo
Bellona
Bellona
nVs KoBra
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
wouini7c
Pele
Level 48
God Stats
0W - 1L
1,095 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 1 / 11
9,488
527
8,714
13,995
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
7 / 3 / 4
9,977
554
12,056
15,395
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 0 / 12
9,819
546
14,700
11,675
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
PATAFi-X
Scylla
16
2 / 2 / 2
9,212
512
4,266
8,175
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 3 / 6
9,941
552
10,101
8,941
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,496
416
7,766
10,084
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
The-Best_Avenge
Kumbhakarna
11
0 / 5 / 5
7,451
414
4,337
19,510
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ikkua
Izanami
15
5 / 6 / 0
9,645
536
10,474
11,856
4,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nVs KoBra
Bellona
10
1 / 7 / 3
6,930
385
6,736
14,025
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
13
0 / 5 / 2
7,659
426
3,642
13,304
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
27
Kills
8
9
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
1
11
9.5
L
2
4
1
0.63
W
7
3
4
3
W
6
0
12
12
W
Scylla
PATAFi-X
Scylla
2
2
2
1.5
W
8
3
6
3.67
L
Kumbhakarna
The-Best_Avenge
Kumbhakarna
0
5
5
0.5
L
Izanami
ikkua
Izanami
5
6
0
0.83
L
Bellona
nVs KoBra
Bellona
1
7
3
0.36
L
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
32,955
58,181
Taken
68,779
31,135
Mitigated
37,913
18,088
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,714
2,189
199
3,207
13,995
11,641
0
2,070
11,747
0
38,241
L
7,766
335
732
2,703
10,084
3,120
0
988
8,952
39,952
0
W
12,056
1,676
0
6,750
15,395
9,648
0
1,895
11,825
0
67,045
W
14,700
1,963
0
2,308
11,675
4,397
0
4,055
7,319
0
66,483
W
Scylla
PATAFi-X
Scylla
4,266
223
0
1,829
8,175
2,370
0
2,866
5,187
60,293
0
W
10,101
4,300
0
3,795
8,941
3,079
760
657
8,249
0
66,817
L
Kumbhakarna
The-Best_Avenge
Kumbhakarna
4,337
762
258
3,290
19,510
16,808
0
2,153
16,510
14,115
0
L
Izanami
ikkua
Izanami
10,474
8,504
0
3,510
11,856
4,620
216
0
11,728
0
66,856
L
Bellona
nVs KoBra
Bellona
6,736
2,112
0
2,844
14,025
9,696
0
0
13,174
0
21,562
L
Pele
3,642
512
0
2,245
13,304
3,669
0
870
10,594
0
50,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
39,181
508
Minions Killed
345
0
Camps Cleared
0
1,836,555
Distance Traveled
1,629,002
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,488
527
45
3
0
363,014
5
L
Chang'e
7,496
416
72
4
0
258,297
1
W
Mulan
9,977
554
130
7
0
373,580
1
W
Fenrir
9,819
546
103
6
0
417,745
0
W
Scylla
9,212
512
117
7
0
352,426
7
W
Medusa
9,941
552
113
6
0
329,790
5
L
Kumbhakarna
7,451
414
14
1
0
345,200
3
L
Izanami
9,645
536
126
7
0
310,107
4
L
Bellona
6,930
385
41
2
0
322,138
2
L
Pele
7,659
426
92
5
0
393,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role