Player Matchup

Ravana
Ravana
Platinum IV
Burpyyy
Ravana
Platinum IV
Level 143
God Stats
21W - 15L
1,760 SR
Queue Stats
264W - 243L
1,913 MMR
Party 3
Fenrir
Fenrir
Platinum IV
Darkα
Fenrir
Platinum IV
Level 67
God Stats
2W - 4L
1,619 SR
Queue Stats
71W - 59L
1,794 MMR
Party 1
Medusa
Medusa
Platinum IV
Nko003
Medusa
Platinum IV
Level 47
God Stats
4W - 2L
1,745 SR
Queue Stats
156W - 154L
1,824 MMR
Solo
Hercules
Hercules
Platinum IV
Samichu001
Hercules
Platinum IV
Level 156
God Stats
6W - 6L
1,839 SR
Queue Stats
133W - 115L
1,996 MMR
Party 1
Raijin
Raijin
Platinum III
UglyThanaMain
Raijin
Platinum III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,897 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,693 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,575 SR
1,691 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum III
Alpha2772
Mercury
Platinum III
Level 158
God Stats
1W - 0L
1,164 SR
Queue Stats
73W - 52L
1,954 MMR
Party 4
Erlang Shen
Erlang Shen
Platinum IV
SnakeLegs
Erlang Shen
Platinum IV
Level 141
God Stats
12W - 10L
1,691 SR
Queue Stats
167W - 148L
1,665 MMR
Party 4
Khepri
Khepri
Platinum IV
TRdraW
Khepri
Platinum IV
Level 148
God Stats
9W - 2L
2,017 SR
Queue Stats
73W - 67L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Burpyyy
Ravana
20
2 / 2 / 8
12,019
501
8,647
10,679
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Darkα
Fenrir
17
4 / 5 / 4
11,415
476
12,383
27,411
28,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Nko003
Medusa
18
0 / 6 / 3
11,248
469
7,333
17,697
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Samichu001
Hercules
19
2 / 2 / 3
12,197
508
7,195
23,984
28,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 6 / 4
12,888
537
17,683
16,279
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolBastetGeb

VS

Bans
AthenaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 1 / 8
14,619
609
16,464
11,164
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
20
2 / 2 / 6
13,703
571
20,059
18,705
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Alpha2772
Mercury
20
8 / 5 / 9
13,462
561
17,727
18,857
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SnakeLegs
Erlang Shen
20
1 / 2 / 7
14,042
585
18,339
18,801
19,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
TRdraW
Khepri
16
0 / 3 / 11
11,350
473
5,305
13,919
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
13
Kills
21
21
Deaths
13
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
8
14
W
Cernunnos
 
Cernunnos
2
2
6
2.5
W
Mercury
Alpha2772
Mercury
8
5
9
2.5
L
Ravana
Burpyyy
Ravana
2
2
8
3
L
Fenrir
Darkα
Fenrir
4
5
4
1.2
L
Medusa
Nko003
Medusa
0
6
3
0.25
L
Hercules
Samichu001
Hercules
2
2
3
1.75
W
Erlang Shen
SnakeLegs
Erlang Shen
1
2
7
2.25
W
Khepri
TRdraW
Khepri
0
3
11
1.83
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
77,894
96,050
Taken
81,446
71,947
Mitigated
54,481
25,323
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,464
2,032
0
2,479
11,164
4,063
1,036
4,241
6,923
107,731
0
W
Cernunnos
 
Cernunnos
20,059
9,730
0
10,368
18,705
8,238
2,082
1,855
16,792
0
127,651
W
Mercury
Alpha2772
Mercury
17,727
11,265
0
678
18,857
8,409
837
3,747
15,110
0
114,878
L
Ravana
Burpyyy
Ravana
8,647
2,391
0
3,003
10,679
5,010
162
3,240
7,300
0
95,548
L
Fenrir
Darkα
Fenrir
12,383
4,660
0
4,201
27,411
28,158
0
4,496
22,799
699
45,354
L
Medusa
Nko003
Medusa
7,333
3,105
0
4,699
17,697
6,008
356
3,285
14,342
0
96,615
L
Hercules
Samichu001
Hercules
7,195
2,148
118
12,850
23,984
28,590
0
2,444
21,482
0
82,827
W
Erlang Shen
SnakeLegs
Erlang Shen
18,339
11,369
0
11,938
18,801
19,637
1,547
2,966
15,721
0
128,524
W
Khepri
TRdraW
Khepri
5,305
820
366
3,062
13,919
14,134
380
6,333
7,586
22,527
5,225
L
17,683
560
0
452
16,279
4,181
0
7,464
8,579
107,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,767
Gold Earned
67,176
760
Minions Killed
752
0
Camps Cleared
0
2,299,652
Distance Traveled
2,521,518
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,619
609
183
8
0
492,239
7
W
Cernunnos
13,703
571
191
8
0
453,341
12
W
Mercury
13,462
561
150
6
0
579,781
5
L
Ravana
12,019
501
146
6
0
515,373
4
L
Fenrir
11,415
476
44
2
0
454,451
3
L
Medusa
11,248
469
172
7
0
409,208
3
L
Hercules
12,197
508
206
9
0
494,639
12
W
Erlang Shen
14,042
585
193
8
0
498,873
8
W
Khepri
11,350
473
35
1
0
497,284
8
L
Raijin
12,888
537
192
8
0
425,981
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role