Player Matchup

Cthulhu
Cthulhu
Chipfrey
Cthulhu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,289 Elo+
Party 1
Xbalanque
Xbalanque
JDaaab
Xbalanque
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
Killa Crohns
Nu Wa
Level 25
God Stats
2W - 4L
1,512 SR
Queue Stats
9W - 15L
1,289 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,327 Elo+

VS

Team Averages
Level 103
1,608 SR
1,417 Elo+
Shiva
Shiva
Canine1600
Shiva
Level 67
God Stats
8W - 8L
1,584 SR
Queue Stats
276W - 278L
1,457 Elo+
Solo
Sylvanus
Sylvanus
VapeNationMason
Sylvanus
Level 90
God Stats
13W - 14L
1,888 SR
Queue Stats
390W - 456L
1,353 Elo+
Party 2
Agni
Agni
romblaster
Agni
Level 153
God Stats
3W - 5L
1,352 SR
Queue Stats
372W - 374L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chipfrey
Cthulhu
13
1 / 4 / 2
8,096
675
10,257
14,381
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JDaaab
Xbalanque
10
1 / 4 / 1
7,433
619
3,248
9,236
2,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 0
7,704
642
5,051
8,307
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
5 / 2 / 8
8,901
742
7,642
10,170
4,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
3 / 1 / 9
8,708
726
5,052
9,801
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 1 / 6
9,233
769
16,787
7,370
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
14
14
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
2
8
4.5
L
Cthulhu
Chipfrey
Cthulhu
1
4
2
0.5
L
Xbalanque
JDaaab
Xbalanque
1
4
1
0.38
L
2
6
0
0.33
W
Sylvanus
3
1
9
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
29,481
31,924
Taken
27,341
19,320
Mitigated
15,691
2,505
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,642
1,982
574
874
10,170
4,361
480
5,471
4,455
0
18,770
L
Cthulhu
Chipfrey
Cthulhu
10,257
319
154
2,006
14,381
13,499
0
7,546
6,835
30,154
0
L
Xbalanque
JDaaab
Xbalanque
3,248
1,084
44
103
9,236
2,834
0
7,590
1,646
0
11,510
L
5,051
1,274
0
198
8,307
2,987
0
6,968
1,339
14,630
0
W
Sylvanus
5,052
764
1,433
1,997
9,801
8,881
601
5,922
3,461
17,967
3,245
W
16,787
756
0
1,892
7,370
2,449
240
3,273
4,001
49,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
26,842
104
Minions Killed
130
5
Camps Cleared
6
620,657
Distance Traveled
676,561
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,901
742
27
2
1
238,829
1
L
Cthulhu
8,096
675
58
5
1
233,267
3
L
Xbalanque
7,433
619
22
2
2
191,429
1
L
Nu Wa
7,704
642
24
2
2
195,961
1
W
Sylvanus
8,708
726
41
3
4
204,249
1
W
Agni
9,233
769
62
5
1
233,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role