Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bradjamine
Poseidon
Level 43
God Stats
1W - 1L
1,709 SR
Queue Stats
13W - 16L
1,440 Elo+
Solo
Skadi
Skadi
Efraax
Skadi
Level 88
God Stats
23W - 26L
1,499 SR
Queue Stats
69W - 72L
1,459 Elo+
Solo
Athena
Athena
Jednac
Athena
Level 85
God Stats
4W - 5L
1,652 SR
Queue Stats
39W - 37L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
parism05
Ah Muzen Cab
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 77L
1,423 Elo+
Solo
Team Averages
Level 69
1,572 SR
1,478 Elo+

VS

Team Averages
Level 83
1,381 SR
1,387 Elo+
Nemesis
Nemesis
AoGr_Aomine
Nemesis
Level 64
God Stats
1W - 2L
1,147 SR
Queue Stats
14W - 32L
1,298 Elo+
Party 1
Cerberus
Cerberus
BearHugsAllDay
Cerberus
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 49L
1,369 Elo+
Party 2
Shiva
Shiva
Jesuspatra
Shiva
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
94W - 84L
1,458 Elo+
Party 2
Poseidon
Poseidon
Joxel231
Poseidon
Level 40
God Stats
3W - 3L
1,412 SR
Queue Stats
17W - 19L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Kirua_1302
Danzaburou
Level 64
God Stats
2W - 3L
1,345 SR
Queue Stats
105W - 147L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 2
7,871
342
3,339
6,666
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Bradjamine
Poseidon
16
1 / 9 / 4
9,811
427
8,955
13,625
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Efraax
Skadi
19
10 / 6 / 4
12,259
533
20,061
16,852
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jednac
Athena
17
6 / 6 / 9
11,809
513
7,963
25,547
30,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
parism05
Ah Muzen Cab
19
3 / 5 / 7
11,770
512
18,360
16,659
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AoGr_Aomine
Nemesis
18
7 / 3 / 4
12,049
524
9,293
17,268
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
15
3 / 6 / 11
11,061
481
7,479
22,199
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
20
5 / 2 / 3
12,624
549
14,837
20,275
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Joxel231
Poseidon
20
13 / 4 / 5
13,688
595
21,853
18,527
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Kirua_1302
Danzaburou
16
1 / 6 / 9
10,497
456
9,661
15,858
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
21
Kills
29
29
Deaths
21
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
2
0.67
W
Nemesis
AoGr_Aomine
Nemesis
7
3
4
3
W
Cerberus
3
6
11
1.42
L
Poseidon
Bradjamine
Poseidon
1
9
4
0.33
L
Skadi
Efraax
Skadi
10
6
4
2
L
Athena
Jednac
Athena
6
6
9
1.75
W
Shiva
5
2
3
3.25
W
Poseidon
Joxel231
Poseidon
13
4
5
3.88
W
Danzaburou
Kirua_1302
Danzaburou
1
6
9
0.92
L
Ah Muzen Cab
parism05
Ah Muzen Cab
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,678
Damage
63,123
79,349
Taken
94,127
51,222
Mitigated
67,575
18,382
Healing
26,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,339
1,408
0
2,294
6,666
2,247
0
1,389
5,242
0
25,555
W
Nemesis
AoGr_Aomine
Nemesis
9,293
4,567
0
7,664
17,268
6,974
772
2,698
14,570
0
71,629
W
Cerberus
7,479
1,011
0
4,997
22,199
26,576
127
4,279
17,920
25,221
0
L
Poseidon
Bradjamine
Poseidon
8,955
830
0
1,884
13,625
4,804
230
8,266
5,318
54,662
631
L
Skadi
Efraax
Skadi
20,061
8,297
0
1,875
16,852
6,264
359
7,030
9,686
0
73,554
L
Athena
Jednac
Athena
7,963
1,369
1,959
6,211
25,547
30,489
0
10,857
14,323
34,441
0
W
Shiva
14,837
2,177
128
4,886
20,275
21,772
1,298
1,079
19,196
0
82,310
W
Poseidon
Joxel231
Poseidon
21,853
3,824
0
5,038
18,527
6,988
685
5,584
12,943
127,536
0
W
Danzaburou
Kirua_1302
Danzaburou
9,661
4,206
173
3,991
15,858
5,265
1,758
3,238
12,620
0
65,819
L
Ah Muzen Cab
parism05
Ah Muzen Cab
18,360
6,990
101
4,058
16,659
7,418
1,513
1,790
14,222
0
88,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
59,919
461
Minions Killed
606
0
Camps Cleared
0
1,787,103
Distance Traveled
2,125,606
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,871
342
45
2
0
219,976
0
W
Nemesis
12,049
524
102
4
0
474,063
0
W
Cerberus
11,061
481
31
1
0
414,380
6
L
Poseidon
9,811
427
101
4
0
402,457
3
L
Skadi
12,259
533
108
5
0
348,882
4
L
Athena
11,809
513
49
2
0
425,347
3
W
Shiva
12,624
549
156
7
0
443,585
5
W
Poseidon
13,688
595
201
9
0
416,798
6
W
Danzaburou
10,497
456
116
5
0
376,780
0
L
Ah Muzen Cab
11,770
512
158
7
0
390,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role