Player Matchup

Shiva
Shiva
Big1Germ
Shiva
Level 105
God Stats
53W - 66L
1,462 SR
Queue Stats
226W - 278L
1,412 Elo+
Party 3
Scylla
Scylla
Detarame_
Scylla
Level 118
God Stats
3W - 3L
1,723 SR
Queue Stats
325W - 416L
1,410 Elo+
Party 3
Ratatoskr
Ratatoskr
Kcxthekid
Ratatoskr
Level 104
God Stats
3W - 6L
1,716 SR
Queue Stats
179W - 235L
1,432 Elo+
Party 3
Neith
Neith
Luckylemons624
Neith
Level 4
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 5L
900 Elo+
Party 3
Ymir
Ymir
l_YUNG_BRATZ_l
Ymir
Level 68
God Stats
5W - 10L
1,494 SR
Queue Stats
69W - 110L
1,372 Elo+
Party 3
Team Averages
Level 80
1,503 SR
1,305 Elo+

VS

Team Averages
Level 55
1,498 SR
1,498 Elo+
Janus
Janus
BALQUIDES
Janus
Level 67
God Stats
2W - 2L
1,752 SR
Queue Stats
152W - 174L
1,476 Elo+
Party 2
Kali
Kali
Padrexico
Kali
Level 29
God Stats
3W - 4L
1,623 SR
Queue Stats
73W - 80L
1,565 Elo+
Party 2
Ares
Ares
Pitbule9983
Ares
Level 85
God Stats
3W - 3L
1,272 SR
Queue Stats
389W - 423L
1,458 Elo+
Solo
Da Ji
Da Ji
QueueTTT
Da Ji
Level 28
God Stats
20W - 25L
1,342 SR
Queue Stats
288W - 292L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
glowless
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Big1Germ
Shiva
10
0 / 4 / 0
5,793
527
4,540
9,258
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Detarame_
Scylla
10
0 / 2 / 0
5,517
502
1,975
3,982
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Kcxthekid
Ratatoskr
9
1 / 2 / 0
5,460
496
2,235
8,010
2,373
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,481
407
2,129
3,715
1,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,789
435
1,483
9,362
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BALQUIDES
Janus
11
1 / 0 / 2
6,262
569
2,500
3,333
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
4 / 0 / 4
7,644
695
7,553
8,582
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 3
5,003
455
2,694
4,531
3,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
QueueTTT
Da Ji
10
4 / 1 / 1
6,049
550
4,291
6,821
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
glowless
Jing Wei
9
3 / 0 / 0
5,534
503
4,795
4,061
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
BALQUIDES
Janus
1
0
2
2
L
Shiva
Big1Germ
Shiva
0
4
0
0
L
Scylla
Detarame_
Scylla
0
2
0
0
L
Ratatoskr
Kcxthekid
Ratatoskr
1
2
0
0.5
L
0
2
0
0
W
Kali
4
0
4
6
W
0
0
3
1.5
W
Da Ji
QueueTTT
Da Ji
4
1
1
4.5
W
Jing Wei
glowless
Jing Wei
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,362
Damage
21,833
34,327
Taken
27,328
14,667
Mitigated
11,918
10,361
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BALQUIDES
Janus
2,500
180
0
500
3,333
932
265
953
2,380
36,831
0
L
Shiva
Big1Germ
Shiva
4,540
1,516
0
2,671
9,258
6,178
0
627
8,631
0
33,718
L
Scylla
Detarame_
Scylla
1,975
157
0
849
3,982
920
0
1,038
2,944
28,142
0
L
Ratatoskr
Kcxthekid
Ratatoskr
2,235
523
0
4,044
8,010
2,373
0
468
7,542
0
31,087
L
2,129
628
0
386
3,715
1,013
64
978
2,737
0
19,586
W
Kali
7,553
2,902
0
5,560
8,582
4,524
0
0
8,582
0
43,764
W
2,694
241
110
1,674
4,531
3,087
126
1,034
3,497
11,660
0
W
Da Ji
QueueTTT
Da Ji
4,291
864
0
2,824
6,821
2,070
0
713
6,108
0
28,693
W
Jing Wei
glowless
Jing Wei
4,795
3,820
0
2,141
4,061
1,305
484
758
3,303
0
28,997
L
1,483
339
124
2,287
9,362
4,183
0
2,083
7,279
8,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
30,492
274
Minions Killed
285
0
Camps Cleared
0
1,020,220
Distance Traveled
1,101,421
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,262
569
83
8
0
216,420
0
L
Shiva
5,793
527
81
7
0
194,001
1
L
Scylla
5,517
502
66
6
0
180,233
1
L
Ratatoskr
5,460
496
67
6
0
232,212
3
L
Neith
4,481
407
37
3
0
187,034
0
W
Kali
7,644
695
83
8
0
243,826
0
W
Ares
5,003
455
16
1
0
197,788
0
W
Da Ji
6,049
550
51
5
0
236,837
3
W
Jing Wei
5,534
503
52
5
0
206,550
3
L
Ymir
4,789
435
23
2
0
226,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role