Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
JohanPro7
Chronos
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,681 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
MrSpaceManAl
Gilgamesh
Platinum V
Level 108
God Stats
4W - 4L
1,473 SR
Queue Stats
23W - 20L
1,670 MMR
Solo
Cerberus
Cerberus
Silver I
Riconudo
Cerberus
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,639 MMR
Solo
Odin
Odin
Gold V
SrDanteMa
Odin
Gold V
Level 149
God Stats
0W - 1L
1,780 SR
Queue Stats
36W - 29L
1,636 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,551 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,701 SR
1,591 MMR
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
B1sm4rkus
Skadi
Platinum V
Level 149
God Stats
67W - 50L
1,662 SR
Queue Stats
140W - 127L
1,616 MMR
Solo
Amaterasu
Amaterasu
Gold V
Pasirkor26
Amaterasu
Gold V
Level 121
God Stats
8W - 2L
1,999 SR
Queue Stats
25W - 15L
1,674 MMR
Solo
Sol
Sol
Gold I
SevenOam
Sol
Gold I
Level 136
God Stats
10W - 4L
1,844 SR
Queue Stats
91W - 89L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 6 / 2
9,594
505
6,505
18,122
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
JohanPro7
Chronos
14
2 / 7 / 4
8,606
453
9,828
16,310
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
MrSpaceManAl
Gilgamesh
14
3 / 8 / 1
8,661
456
8,887
20,202
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Riconudo
Cerberus
14
0 / 3 / 6
8,532
449
8,053
17,007
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
14
1 / 6 / 1
8,568
451
9,332
19,917
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetThothLoki

VS

Bans
AtlasMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 0 / 8
13,749
724
22,480
21,858
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
 
Geb
15
3 / 0 / 11
10,805
569
4,272
12,899
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
B1sm4rkus
Skadi
17
3 / 4 / 8
11,559
608
14,536
12,710
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Pasirkor26
Amaterasu
18
6 / 0 / 8
12,372
651
16,223
16,640
13,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 4 / 13
13,285
699
18,994
15,216
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
30
30
Deaths
8
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
2
0.5
W
Arachne
 
Arachne
13
0
8
17
W
Geb
 
Geb
3
0
11
8.5
W
Skadi
B1sm4rkus
Skadi
3
4
8
1.75
L
Chronos
JohanPro7
Chronos
2
7
4
0.57
L
Gilgamesh
MrSpaceManAl
Gilgamesh
3
8
1
0.44
W
Amaterasu
Pasirkor26
Amaterasu
6
0
8
10
L
Cerberus
Riconudo
Cerberus
0
3
6
1
W
5
4
13
2.88
L
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
76,505
91,558
Taken
79,323
47,928
Mitigated
44,279
18,603
Healing
37,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,505
1,901
326
5,258
18,122
4,551
1,539
3,755
14,354
0
63,726
W
Arachne
 
Arachne
22,480
14,988
0
12,515
21,858
8,685
10
4,648
17,028
0
110,474
W
Geb
 
Geb
4,272
770
0
2,858
12,899
12,803
66
3,244
9,563
15,942
0
W
Skadi
B1sm4rkus
Skadi
14,536
6,082
0
4,455
12,710
4,225
7,155
4,165
8,545
0
93,075
L
Chronos
JohanPro7
Chronos
9,828
2,872
0
3,132
16,310
3,647
0
6,364
9,946
57,703
0
L
Gilgamesh
MrSpaceManAl
Gilgamesh
8,887
2,072
0
2,620
20,202
11,388
0
4,610
15,592
0
53,041
W
Amaterasu
Pasirkor26
Amaterasu
16,223
9,147
0
11,329
16,640
13,194
1,001
4,455
11,617
0
75,247
L
Cerberus
Riconudo
Cerberus
8,053
612
0
4,587
17,007
15,458
0
6,481
10,526
37,895
0
W
18,994
8,987
0
6,438
15,216
5,372
7,510
4,325
10,815
103,348
3,591
L
Odin
9,332
1,680
0
2,680
19,917
12,884
0
1,546
18,371
9,062
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
61,770
485
Minions Killed
592
0
Camps Cleared
0
1,823,899
Distance Traveled
1,990,240
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,594
505
120
6
0
348,668
4
W
Arachne
13,749
724
133
7
0
486,850
5
W
Geb
10,805
569
15
1
0
394,233
5
W
Skadi
11,559
608
148
8
0
348,962
1
L
Chronos
8,606
453
116
6
0
366,500
5
L
Gilgamesh
8,661
456
85
4
0
369,639
7
W
Amaterasu
12,372
651
130
7
0
421,640
2
L
Cerberus
8,532
449
60
3
0
365,211
8
W
Sol
13,285
699
166
9
0
338,555
6
L
Odin
8,568
451
104
5
0
373,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role