Player Matchup

Kukulkan
Kukulkan
Calvin_Scope
Kukulkan
Level 58
God Stats
3W - 7L
1,176 SR
Queue Stats
160W - 177L
1,417 Elo+
Solo
Bellona
Bellona
Screw1stt
Bellona
Level 64
God Stats
0W - 1L
1,265 SR
Queue Stats
11W - 10L
1,728 Elo+
Solo
Neith
Neith
temp-440806
Neith
Level 124
God Stats
72W - 94L
1,514 SR
Queue Stats
123W - 177L
1,447 Elo+
Solo
Team Averages
Level 82
1,318 SR
1,531 Elo+

VS

Team Averages
Level 92
1,370 SR
1,440 Elo+
Nu Wa
Nu Wa
LoryxOmega
Nu Wa
Level 45
God Stats
6W - 5L
1,361 SR
Queue Stats
170W - 214L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Mosk1to_
Sun Wukong
Level 115
God Stats
2W - 2L
1,321 SR
Queue Stats
48W - 54L
1,435 Elo+
Solo
Medusa
Medusa
RicsiHun-Sk1zo
Medusa
Level 115
God Stats
9W - 10L
1,427 SR
Queue Stats
152W - 209L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calvin_Scope
Kukulkan
19
4 / 7 / 6
14,793
672
18,165
22,919
10,261
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Screw1stt
Bellona
19
7 / 8 / 7
15,176
690
19,279
38,648
48,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
5 / 7 / 7
15,716
714
17,991
30,022
15,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 5 / 14
14,700
668
30,021
14,485
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mosk1to_
Sun Wukong
20
9 / 4 / 9
16,536
752
24,491
27,184
35,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 7 / 6
16,053
730
26,490
20,370
8,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
16
Kills
22
22
Deaths
16
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Calvin_Scope
Kukulkan
4
7
6
1
W
Nu Wa
3
5
14
2
W
Sun Wukong
Mosk1to_
Sun Wukong
9
4
9
3.38
W
10
7
6
1.86
L
Bellona
Screw1stt
Bellona
7
8
7
1.31
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,435
Damage
81,002
91,589
Taken
62,039
73,719
Mitigated
48,885
17,196
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Calvin_Scope
Kukulkan
18,165
2,503
552
3,650
22,919
10,261
111
8,319
14,142
95,423
0
W
Nu Wa
30,021
10,523
572
3,392
14,485
5,167
693
5,488
8,997
73,776
0
W
Sun Wukong
Mosk1to_
Sun Wukong
24,491
4,480
0
9,170
27,184
35,438
837
7,028
20,156
0
56,548
W
26,490
13,230
818
3,549
20,370
8,280
1,560
6,091
14,279
0
77,486
L
Bellona
Screw1stt
Bellona
19,279
4,629
320
4,480
38,648
48,329
236
12,138
25,689
0
43,667
L
17,991
9,462
453
7,741
30,022
15,129
21
10,091
19,134
0
91,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
47,289
337
Minions Killed
253
7
Camps Cleared
10
1,024,004
Distance Traveled
1,156,822
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,793
672
167
8
4
319,985
3
W
Nu Wa
14,700
668
94
4
1
356,895
6
W
Sun Wukong
16,536
752
61
3
3
429,462
3
W
Medusa
16,053
730
98
4
6
370,465
1
L
Bellona
15,176
690
39
2
0
366,380
1
L
Neith
15,716
714
131
6
3
337,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role