Player Matchup

Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aggshanagra
Jormungandr
Level 52
God Stats
22W - 24L
1,233 SR
Queue Stats
74W - 94L
1,421 Elo+
Party 1
Skadi
Skadi
HappyGun2014
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,439 Elo+
Party 1
Cliodhna
Cliodhna
NemoXIII
Cliodhna
Level 109
God Stats
0W - 4L
1,146 SR
Queue Stats
86W - 75L
1,483 Elo+
Solo
Shiva
Shiva
Soulblink
Shiva
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
220W - 232L
1,503 Elo+
Solo
Team Averages
Level 75
1,376 SR
1,469 Elo+

VS

Team Averages
Level 94
1,570 SR
1,474 Elo+
Fenrir
Fenrir
Bmoth
Fenrir
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,446 Elo+
Solo
Freya
Freya
Steven11112222
Freya
Level 55
God Stats
12W - 17L
1,321 SR
Queue Stats
157W - 173L
1,440 Elo+
Solo
Discordia
Discordia
onionblue
Discordia
Level 91
God Stats
46W - 36L
1,628 SR
Queue Stats
126W - 131L
1,444 Elo+
Solo
Shiva
Shiva
spasitel1
Shiva
Level 119
God Stats
5W - 2L
1,898 SR
Queue Stats
26W - 29L
1,541 Elo+
Solo
Ymir
Ymir
yasinaryus
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 5
11,581
1,158
17,590
8,461
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Aggshanagra
Jormungandr
17
1 / 1 / 5
11,739
1,174
8,414
15,391
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 4
10,449
1,045
6,417
8,528
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
NemoXIII
Cliodhna
16
4 / 3 / 3
11,037
1,104
18,857
13,997
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shiva
Soulblink
Shiva
16
2 / 7 / 6
10,598
1,060
9,594
18,697
15,640
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

215

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bmoth
Fenrir
16
0 / 3 / 10
10,155
1,016
8,760
14,811
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
12 / 3 / 3
13,020
1,302
22,690
13,141
3,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
onionblue
Discordia
17
0 / 2 / 11
11,010
1,101
9,972
7,967
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
spasitel1
Shiva
17
4 / 3 / 11
11,461
1,146
15,203
17,025
17,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 1 / 8
11,140
1,114
4,793
11,883
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
12
Kills
18
18
Deaths
12
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
5
1.63
L
Jormungandr
Aggshanagra
Jormungandr
1
1
5
3.5
W
Fenrir
Bmoth
Fenrir
0
3
10
1.67
L
1
3
4
1
L
Cliodhna
NemoXIII
Cliodhna
4
3
3
1.83
L
Shiva
Soulblink
Shiva
2
7
6
0.71
W
12
3
3
4.5
W
Discordia
onionblue
Discordia
0
2
11
2.75
W
Shiva
spasitel1
Shiva
4
3
11
3.17
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,872
Damage
61,418
65,074
Taken
64,827
46,337
Mitigated
40,451
4,079
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,590
1,101
0
540
8,461
2,953
0
4,381
3,871
28,526
0
L
Jormungandr
Aggshanagra
Jormungandr
8,414
1,363
314
1,568
15,391
17,056
0
10,795
4,481
29,940
0
W
Fenrir
Bmoth
Fenrir
8,760
1,752
0
1,044
14,811
7,401
0
3,481
11,063
0
16,486
L
6,417
2,464
0
0
8,528
3,478
0
3,254
5,005
0
29,057
L
Cliodhna
NemoXIII
Cliodhna
18,857
1,126
0
626
13,997
7,210
0
7,876
5,817
0
30,817
L
Shiva
Soulblink
Shiva
9,594
1,290
520
511
18,697
15,640
0
11,149
6,978
1,095
13,253
W
22,690
7,149
0
5,027
13,141
3,567
0
5,603
7,148
43,636
0
W
Discordia
onionblue
Discordia
9,972
271
0
111
7,967
1,581
0
3,940
3,776
37,316
0
W
Shiva
spasitel1
Shiva
15,203
3,947
66
892
17,025
17,335
0
6,921
9,564
0
22,784
W
4,793
160
0
718
11,883
10,567
0
5,472
6,005
17,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,404
Gold Earned
56,786
173
Minions Killed
179
4
Camps Cleared
8
980,522
Distance Traveled
964,626
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,581
1,158
29
3
1
173,235
0
L
Jormungandr
11,739
1,174
48
5
1
195,679
2
W
Fenrir
10,155
1,016
21
2
3
190,614
0
L
Skadi
10,449
1,045
52
5
0
171,729
1
L
Cliodhna
11,037
1,104
37
4
2
231,928
1
L
Shiva
10,598
1,060
7
1
0
207,951
1
W
Freya
13,020
1,302
47
5
1
167,786
1
W
Discordia
11,010
1,101
65
7
2
191,230
0
W
Shiva
11,461
1,146
13
1
0
221,034
0
W
Ymir
11,140
1,114
33
3
2
193,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role