Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Blither
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Niphari
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nike
Nike
laserswordfish
Nike
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 98L
1,226 Elo+
Party 3
Nu Wa
Nu Wa
olio31
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 164L
1,277 Elo+
Party 3
Team Averages
Level 55
1,500 SR
1,400 Elo+

VS

Team Averages
Level 58
1,622 SR
1,460 Elo+
Susano
Susano
BackwurstEMZY
Susano
Level 14
God Stats
6W - 1L
1,662 SR
Queue Stats
14W - 10L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
BergBaumPelle
Cliodhna
Level 86
God Stats
9W - 6L
1,428 SR
Queue Stats
25W - 26L
1,465 Elo+
Party 1
Tiamat
Tiamat
IntegraHellsing
Tiamat
Level 91
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,718 Elo+
Solo
Izanami
Izanami
Kreudalis
Izanami
Level 88
God Stats
9W - 10L
1,773 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 1
Ymir
Ymir
TaktikBrot
Ymir
Level 9
God Stats
10W - 9L
1,505 SR
Queue Stats
14W - 14L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 8 / 1
7,795
410
5,948
16,907
7,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Blither
Charybdis
14
4 / 6 / 1
8,724
459
9,573
12,469
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Niphari
Cliodhna
11
0 / 10 / 3
7,205
379
6,490
16,813
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 2
7,289
384
5,457
13,663
3,617
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
olio31
Nu Wa
10
0 / 12 / 3
6,959
366
11,079
16,600
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 11
11,360
598
13,352
14,906
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
BergBaumPelle
Cliodhna
17
15 / 1 / 11
11,818
622
16,498
13,050
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 0 / 5
11,388
599
5,406
6,580
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Kreudalis
Izanami
16
14 / 1 / 9
11,073
583
18,684
13,933
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 22
10,482
552
6,708
13,316
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
44
44
Deaths
6
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
8
1
0.19
W
11
4
11
4.13
W
Cliodhna
BergBaumPelle
Cliodhna
15
1
11
20.5
L
Charybdis
Blither
Charybdis
4
6
1
0.75
W
3
0
5
5.5
W
Izanami
Kreudalis
Izanami
14
1
9
18.5
L
Cliodhna
Niphari
Cliodhna
0
10
3
0.15
W
1
0
22
12
L
0
8
2
0.13
L
Nu Wa
olio31
Nu Wa
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
60,648
76,452
Taken
61,785
20,766
Mitigated
38,563
7,271
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,948
2,369
0
1,447
16,907
7,907
537
4,045
12,743
0
29,743
W
13,352
3,528
163
2,618
14,906
7,453
1,526
4,467
10,439
0
54,365
W
Cliodhna
BergBaumPelle
Cliodhna
16,498
1,306
0
3,817
13,050
5,674
1,618
2,736
10,314
0
81,088
L
Charybdis
Blither
Charybdis
9,573
3,321
0
1,751
12,469
2,635
503
1,435
10,955
0
43,397
W
5,406
449
0
4,040
6,580
2,784
2,732
1,077
5,503
48,755
0
W
Izanami
Kreudalis
Izanami
18,684
11,076
364
7,109
13,933
5,848
5,829
1,215
12,718
0
92,386
L
Cliodhna
Niphari
Cliodhna
6,490
1,334
0
2,220
16,813
3,794
0
1,281
15,299
0
37,328
W
6,708
1,358
636
3,106
13,316
16,804
620
1,584
11,732
20,078
0
L
5,457
937
0
1,077
13,663
3,617
0
3,814
9,343
0
30,963
L
Nu Wa
olio31
Nu Wa
11,079
1,762
0
776
16,600
2,813
26
987
15,246
29,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
56,121
289
Minions Killed
431
0
Camps Cleared
0
1,633,011
Distance Traveled
1,822,631
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,795
410
52
3
0
340,070
3
W
Susano
11,360
598
87
5
0
354,380
4
W
Cliodhna
11,818
622
95
5
0
422,779
4
L
Charybdis
8,724
459
71
4
0
366,932
3
W
Tiamat
11,388
599
105
6
0
343,470
1
W
Izanami
11,073
583
126
7
0
341,773
5
L
Cliodhna
7,205
379
70
4
0
331,573
4
W
Ymir
10,482
552
18
1
0
360,229
2
L
Nike
7,289
384
61
3
0
301,654
4
L
Nu Wa
6,959
366
35
2
0
292,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role